HomeSort by relevance Sort by last modified time
    Searched refs:srcM (Results 1 - 13 of 13) sorted by null

  /frameworks/av/media/libeffects/lvm/lib/Common/src/
MSTo2i_Sat_16x16.c 28 void MSTo2i_Sat_16x16(const LVM_INT16 *srcM,
39 mVal=(LVM_INT32)*srcM;
40 srcM++;
  /external/skia/src/core/
SkRasterizer.cpp 22 SkMask srcM, dstM;
24 srcM.fFormat = SkMask::kA8_Format;
25 srcM.fBounds.set(0, 0, 1, 1);
26 if (!filter->filterMask(&dstM, srcM, matrix, &margin)) {
SkMaskFilter.cpp 263 SkMask srcM, dstM;
265 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), this, &matrix, &srcM,
270 SkAutoMaskFreeImage autoSrc(srcM.fImage);
272 if (!this->filterMask(&dstM, srcM, matrix, nullptr)) {
349 SkMask srcM, dstM;
351 srcM.fBounds = src.roundOut();
352 srcM.fRowBytes = 0;
353 srcM.fFormat = SkMask::kA8_Format;
356 if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) {
359 dst->set(srcM.fBounds)
    [all...]
SkScalerContext.cpp 535 SkMask srcM, dstM;
542 glyph->toMask(&srcM);
543 if (SkMask::kARGB32_Format == srcM.fFormat) {
545 // and copy it into a temp buffer, and then point srcM at that temp.
546 srcM.fFormat = SkMask::kA8_Format;
547 srcM.fRowBytes = SkAlign4(srcM.fBounds.width());
548 size_t size = srcM.computeImageSize();
550 srcM.fImage = (uint8_t*)a8storage.get();
551 extract_alpha(srcM,
    [all...]
SkBitmap.cpp 1039 SkMask srcM, dstM;
1041 srcM.fBounds.set(0, 0, this->width(), this->height())
    [all...]
SkDraw.cpp 901 void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint) const {
902 if (srcM.fBounds.isEmpty()) {
906 const SkMask* mask = &srcM;
910 paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, nullptr)) {
    [all...]
  /external/skia/src/effects/
SkBlurMaskFilter.cpp 352 SkMask srcM, dstM;
353 srcM.fBounds = rrect.rect().roundOut();
354 srcM.fFormat = SkMask::kA8_Format;
355 srcM.fRowBytes = 0;
366 filterResult = this->filterMask(&dstM, srcM, matrix, &margin);
425 if (!draw_rrect_into_mask(smallRR, &srcM)) {
429 SkAutoMaskFreeImage amf(srcM.fImage);
431 if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) {
471 SkMask srcM, dstM;
472 srcM.fBounds = rects[0].roundOut()
    [all...]
  /external/skia/src/gpu/
GrBlurUtils.cpp 58 SkMask srcM, dstM;
60 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
64 SkAutoMaskFreeImage autoSrc(srcM.fImage);
66 if (!filter->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
  /frameworks/av/media/libeffects/lvm/lib/Common/lib/
VectorArithmetic.h 139 void MSTo2i_Sat_16x16( const LVM_INT16 *srcM,
  /external/opencv3/modules/videostab/src/
motion_stabilizing.cpp 647 const float srcM[] =
654 relaxMotion(srcM, t, curM);
662 relaxMotion(srcM, t, curM);
  /external/opencv3/modules/imgproc/test/
test_imgwarp.cpp 664 Mat srcM, dstM(3, 3, CV_64F, m);
668 test_mat[INPUT][1].convertTo( srcM, CV_64F );
669 cv::invert(srcM, dstM, CV_SVD);
    [all...]
  /external/valgrind/VEX/priv/
guest_arm64_toIR.c     [all...]
guest_arm_toIR.c     [all...]

Completed in 790 milliseconds