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Searched
refs:sumx
(Results
1 - 6
of
6
) sorted by null
/external/opencv3/modules/cudalegacy/src/cuda/
bm.cu
96
int
sumx
= offX;
117
sumx
= dx;
126
sumx
= dx;
132
sumx
+= dx;
141
sumx
= offX;
147
velx(i, j) = static_cast<float>(
sumx
) / countMin;
/frameworks/base/libs/hwui/
ShadowTessellator.cpp
125
double
sumx
= 0;
local
135
sumx
+= (x1 + x2) * a;
143
centroid = (Vector2){static_cast<float>(
sumx
/ (3 * area)),
/external/opencv3/modules/video/src/opencl/
optical_flow_tvl1.cl
113
float
sumx
= 0.0f;
125
//
sumx
+= w * tex2D(tex_I1x, cx, cy);
126
sumx
+= w * read_imagef(tex_I1x, sampleri, cood).x;
134
float I1wxVal =
sumx
* coeff;
193
float
sumx
= 0.0f;
205
sumx
+= w * readImage(tex_I1x, cood.x, cood.y, I0_col, I0_row, I1x_step);
214
float I1wxVal =
sumx
* coeff;
/external/opencv3/modules/cudaoptflow/src/cuda/
tvl1flow.cu
129
float
sumx
= 0.0f;
140
sumx
+= w * tex2D(tex_I1x, cx, cy);
150
const float I1wxVal =
sumx
* coeff;
/external/opencv/cv/src/
cvsurf.cpp
389
float
sumx
= 0, sumy = 0, temp_mod;
local
395
sumx
+= X[j];
399
temp_mod =
sumx
*
sumx
+ sumy*sumy;
403
bestx =
sumx
;
/external/libgdx/gdx/src/com/badlogic/gdx/math/collision/
BoundingBox.java
288
float
sumx
= (this.dim.x / 2.0f) + (b.dim.x / 2.0f);
local
296
return (lx <=
sumx
&& ly <= sumy && lz <= sumz);
Completed in 596 milliseconds