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    Searched refs:sumx (Results 1 - 6 of 6) sorted by null

  /external/opencv3/modules/cudalegacy/src/cuda/
bm.cu 96 int sumx = offX;
117 sumx = dx;
126 sumx = dx;
132 sumx += dx;
141 sumx = offX;
147 velx(i, j) = static_cast<float>(sumx) / countMin;
  /frameworks/base/libs/hwui/
ShadowTessellator.cpp 125 double sumx = 0; local
135 sumx += (x1 + x2) * a;
143 centroid = (Vector2){static_cast<float>(sumx / (3 * area)),
  /external/opencv3/modules/video/src/opencl/
optical_flow_tvl1.cl 113 float sumx = 0.0f;
125 //sumx += w * tex2D(tex_I1x, cx, cy);
126 sumx += w * read_imagef(tex_I1x, sampleri, cood).x;
134 float I1wxVal = sumx * coeff;
193 float sumx = 0.0f;
205 sumx += w * readImage(tex_I1x, cood.x, cood.y, I0_col, I0_row, I1x_step);
214 float I1wxVal = sumx * coeff;
  /external/opencv3/modules/cudaoptflow/src/cuda/
tvl1flow.cu 129 float sumx = 0.0f;
140 sumx += w * tex2D(tex_I1x, cx, cy);
150 const float I1wxVal = sumx * coeff;
  /external/opencv/cv/src/
cvsurf.cpp 389 float sumx = 0, sumy = 0, temp_mod; local
395 sumx += X[j];
399 temp_mod = sumx*sumx + sumy*sumy;
403 bestx = sumx;
  /external/libgdx/gdx/src/com/badlogic/gdx/math/collision/
BoundingBox.java 288 float sumx = (this.dim.x / 2.0f) + (b.dim.x / 2.0f); local
296 return (lx <= sumx && ly <= sumy && lz <= sumz);

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