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Searched
refs:suspend_check
(Results
1 - 4
of
4
) sorted by null
/art/compiler/optimizing/
code_generator.cc
655
HSuspendCheck*
suspend_check
= it.Current()->GetLoopInformation()->GetSuspendCheck();
local
656
if (!
suspend_check
->GetEnvironment()->IsFromInlinedInvoke()) {
657
loop_headers.push_back(
suspend_check
);
[
all
...]
code_generator.h
331
void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck*
suspend_check
) const;
nodes.cc
488
HInstruction*
suspend_check
= gota->GetPrevious();
local
489
if (
suspend_check
!= nullptr &&
suspend_check
->IsSuspendCheck()) {
490
insert_before =
suspend_check
;
[
all
...]
instruction_builder.cc
291
HSuspendCheck*
suspend_check
= new (arena_) HSuspendCheck(current_block_->GetDexPc());
local
292
current_block_->GetLoopInformation()->SetSuspendCheck(
suspend_check
);
295
InsertInstructionAtTop(
suspend_check
);
[
all
...]
Completed in 6070 milliseconds