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    Searched refs:suspended_thread (Results 1 - 2 of 2) sorted by null

  /art/runtime/
thread_list.cc 742 Thread* suspended_thread = nullptr; local
756 if (suspended_thread != nullptr) {
761 suspended_thread->ModifySuspendCount(soa.Self(), -1, nullptr, debug_suspension);
767 CHECK(suspended_thread == nullptr);
782 CHECK(suspended_thread == nullptr);
783 suspended_thread = thread;
784 suspended_thread->ModifySuspendCount(self, +1, nullptr, debug_suspension);
811 if (suspended_thread != nullptr) {
812 CHECK_EQ(suspended_thread, thread);
813 suspended_thread->ModifySuspendCount(soa.Self(), -1, nullptr, debug_suspension)
846 Thread* suspended_thread = nullptr; local
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debugger.cc 3640 Thread* suspended_thread; local
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