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Searched
refs:target_mask
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/program/
program_parse.y
423
GLbitfield
target_mask
= 0;
437
target_mask
= (1U << $$->Base.TexSrcTarget);
446
&& ((state->prog->TexturesUsed[$6] !=
target_mask
)
455
state->prog->TexturesUsed[$6] |=
target_mask
;
482
GLbitfield
target_mask
= 0;
496
target_mask
= (1U << $$->Base.TexSrcTarget);
505
&& ((state->prog->TexturesUsed[$10] !=
target_mask
)
514
state->prog->TexturesUsed[$10] |=
target_mask
;
[
all
...]
/external/mesa3d/src/gallium/drivers/r600/
r600_state.c
701
uint32_t color_control = 0,
target_mask
= 0;
local
725
target_mask
|= (state->rt[i].colormask << (4 * i));
732
target_mask
|= (state->rt[0].colormask << (4 * i));
736
if (
target_mask
)
741
blend->cb_target_mask =
target_mask
;
[
all
...]
evergreen_state.c
689
uint32_t color_control = 0,
target_mask
;
local
701
target_mask
= 0;
710
target_mask
|= (state->rt[i].colormask << (4 * i));
714
target_mask
|= (state->rt[0].colormask << (4 * i));
717
blend->cb_target_mask =
target_mask
;
719
if (
target_mask
)
[
all
...]
Completed in 103 milliseconds