/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
TextureArrayTest.java | 42 Mesh terrain; field in class:TextureArrayTest 74 terrain = new Mesh(false, vertexCount * 6, 0, new VertexAttributes(VertexAttribute.Position(), new VertexAttribute(VertexAttributes.Usage.TextureCoordinates, 3, ShaderProgram.TEXCOORD_ATTRIBUTE + 0))); 90 terrain.setVertices(vertices); 125 terrain.render(shaderProgram, GL20.GL_TRIANGLES); 131 terrain.dispose();
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
AtlasTmxMapLoader.java | 405 String terrain = tileElement.getAttribute("terrain", null); local 406 if (terrain != null) { 407 tile.getProperties().put("terrain", terrain); 444 String terrain = tileElement.getAttribute("terrain", null); local 445 if (terrain != null) { 446 tile.getProperties().put("terrain", terrain); [all...] |
TmxMapLoader.java | 441 String terrain = tileElement.getAttribute("terrain", null); local 442 if (terrain != null) { 443 tile.getProperties().put("terrain", terrain);
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/external/mesa3d/docs/ |
MESA_texture_array.spec | 53 2. A terrain engine where the altitude of a point determines the [all...] |