/external/skia/tests/ |
GrSurfaceTest.cpp | 41 GrSurface* tex1 = context->textureProvider()->createTexture(desc, SkBudgeted::kNo, nullptr, 0); local 42 REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget()); 43 REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); 44 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture()); 69 tex1->unref();
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VkUploadPixelsTests.cpp | 111 GrTexture* tex1 = gpu->createTexture(surfDesc, SkBudgeted::kNo, srcBuffer, 0); local 112 if (tex1) { 114 gpu->readPixels(tex1, 0, 0, kWidth, kHeight, config, dstBuffer, 0); 121 tex1->writePixels(5, 4, 4, 5, config, srcBuffer); 123 gpu->readPixels(tex1, 5, 4, 4, 5, config, dstBuffer, 0); 130 tex1->unref();
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.hlsl | 28 Texture2D tex1;
61 float4 b0 = tex1.Sample(samp0, input.texcoord);
62 float4 b1 = tex1.Sample(samp1, input.texcoord);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
AssetManagerTest.java | 74 private Texture tex1; field in class:AssetManagerTest 79 tex1 = new Texture("data/animation.png"); 103 tex1.dispose();
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 266 const glu::TextureCubeArray* const tex1 = m_gridTex; member in class:deqp::gles31::Functional::glu 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 174 static const float tex1[] = { local 188 glVertexAttribPointer(A_TEX1, 2, GL_FLOAT, false, 8, tex1);
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/external/deqp/modules/gles2/functional/ |
es2fTextureFilteringTests.cpp | 484 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; local 490 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 491 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnification
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/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | 499 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; local 505 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 506 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnification 516 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f))); // minification 517 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f))); // magnification [all...] |
es3fFboColorbufferTests.cpp | 247 deUint32 tex0, tex1; local 256 deUint32& tex = ndx ? tex1 : tex0; 310 glBindTexture(GL_TEXTURE_2D, tex1); [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d.h | [all...] |