/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/tiles/ |
StaticTiledMapTile.java | 19 import com.badlogic.gdx.graphics.g2d.TextureRegion; 32 private TextureRegion textureRegion; 67 public TextureRegion getTextureRegion () { 68 return textureRegion; 72 public void setTextureRegion(TextureRegion textureRegion) { 73 this.textureRegion = textureRegion; 98 * @param textureRegion the {@link TextureRegion} to use. * [all...] |
AnimatedTiledMapTile.java | 19 import com.badlogic.gdx.graphics.g2d.TextureRegion; 83 public TextureRegion getTextureRegion () { 88 public void setTextureRegion (TextureRegion textureRegion) {
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
DecalMaterial.java | 20 import com.badlogic.gdx.graphics.g2d.TextureRegion;
25 protected TextureRegion textureRegion;
31 textureRegion.getTexture().bind(0);
57 && textureRegion.getTexture() == material.textureRegion.getTexture();
63 int result = textureRegion.getTexture() != null ? textureRegion.getTexture().hashCode() : 0;
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Decal.java | 21 import com.badlogic.gdx.graphics.g2d.TextureRegion;
529 TextureRegion tr = material.textureRegion;
546 * @param textureRegion Texture region to apply */
547 public void setTextureRegion (TextureRegion textureRegion) {
548 this.material.textureRegion = textureRegion;
553 public TextureRegion getTextureRegion () {
554 return this.material.textureRegion;
[all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/maps/objects/ |
TextureMapObject.java | 19 import com.badlogic.gdx.graphics.g2d.TextureRegion; 32 private TextureRegion textureRegion = null; 105 public TextureRegion getTextureRegion () { 106 return textureRegion; 110 public void setTextureRegion (TextureRegion region) { 111 textureRegion = region; 121 * @param textureRegion the {@link TextureRegion} to use. */ 122 public TextureMapObject (TextureRegion textureRegion) [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
TiledMapTile.java | 19 import com.badlogic.gdx.graphics.g2d.TextureRegion;
42 public TextureRegion getTextureRegion ();
45 public void setTextureRegion(TextureRegion textureRegion);
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BaseTmxMapLoader.java | 17 import com.badlogic.gdx.graphics.g2d.TextureRegion; 134 TextureRegion texture = null; 218 TextureRegion textureRegion = tiledMapTileMapObject.getTextureRegion(); 222 float objectWidth = element.getFloatAttribute("width", textureRegion.getRegionWidth()); 223 float objectHeight = element.getFloatAttribute("height", textureRegion.getRegionHeight()); 224 tiledMapTileMapObject.setScaleX(scaleX * (objectWidth / textureRegion.getRegionWidth())); 225 tiledMapTileMapObject.setScaleY(scaleY * (objectHeight / textureRegion.getRegionHeight()));
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/objects/ |
TiledMapTileMapObject.java | 19 import com.badlogic.gdx.graphics.g2d.TextureRegion; 42 TextureRegion textureRegion = new TextureRegion(tile.getTextureRegion()); 43 textureRegion.flip(flipHorizontally, flipVertically); 44 setTextureRegion(textureRegion);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/ |
RegionInfluencer.java | 4 import com.badlogic.gdx.graphics.g2d.TextureRegion; 23 public Single (TextureRegion textureRegion) { 24 super(textureRegion); 58 public Random (TextureRegion textureRegion) { 59 super(textureRegion); 96 public Animated (TextureRegion textureRegion) { 97 super(textureRegion); [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
TiledMapObjectLoadingTest.java | 27 import com.badlogic.gdx.graphics.g2d.TextureRegion; 90 TextureRegion textureRegion = tmtObject.getTile().getTextureRegion(); 97 textureRegion.flip(tmtObject.isFlipHorizontally(), tmtObject.isFlipVertically()); 98 batch.draw(textureRegion, xPos, yPos, tmtObject.getOriginX() * scaleX, tmtObject.getOriginY() * scaleY, 99 textureRegion.getRegionWidth() * scaleX, textureRegion.getRegionHeight() * scaleY, 1f, 1f, rotation); 101 textureRegion.flip(tmtObject.isFlipHorizontally(), tmtObject.isFlipVertically());
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StageDebugTest.java | 25 import com.badlogic.gdx.graphics.g2d.TextureRegion; 36 static TextureRegion textureRegion; 45 batch.draw(textureRegion, getX(), getY(), getOriginX(), getOriginY(), getWidth(), getHeight(), getScaleX(), getScaleY(), 52 textureRegion = new TextureRegion(new Texture("data/badlogic.jpg"));
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Box2DTest.java | 29 import com.badlogic.gdx.graphics.g2d.TextureRegion;
69 private TextureRegion textureRegion;
108 textureRegion = new TextureRegion(new Texture(Gdx.files.internal("data/badlogicsmall.jpg")));
257 batch.draw(textureRegion, position.x - 1, position.y - 1, // the bottom left corner of the box, unrotated
404 textureRegion.getTexture().dispose();
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/external/libgdx/gdx/src/com/badlogic/gdx/utils/ |
ScreenUtils.java | 26 import com.badlogic.gdx.graphics.g2d.TextureRegion;
35 /** Returns the default framebuffer contents as a {@link TextureRegion} with a width and height equal to the current screen
37 * accessed via {@link TextureRegion#getTexture}. The texture is not managed and has to be reloaded manually on a context loss.
38 * The returned TextureRegion is flipped along the Y axis by default. */
39 public static TextureRegion getFrameBufferTexture () {
45 /** Returns a portion of the default framebuffer contents specified by x, y, width and height as a {@link TextureRegion} with
47 * {@link Format}. It can be accessed via {@link TextureRegion#getTexture}. This texture is not managed and has to be reloaded
55 public static TextureRegion getFrameBufferTexture (int x, int y, int w, int h) {
63 TextureRegion textureRegion = new TextureRegion(texture, 0, h, w, -h); [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/utils/ |
ScreenUtils.java | 27 import com.badlogic.gdx.graphics.g2d.TextureRegion;
38 /** Returns the default framebuffer contents as a {@link TextureRegion} with a width and height equal to the current screen
40 * accessed via {@link TextureRegion#getTexture}. The texture is not managed and has to be reloaded manually on a context loss.
41 * The returned TextureRegion is flipped along the Y axis by default. */
42 public static TextureRegion getFrameBufferTexture () {
48 /** Returns a portion of the default framebuffer contents specified by x, y, width and height as a {@link TextureRegion} with
50 * {@link Format}. It can be accessed via {@link TextureRegion#getTexture}. This texture is not managed and has to be reloaded
58 public static TextureRegion getFrameBufferTexture (int x, int y, int w, int h) {
66 TextureRegion textureRegion = new TextureRegion(texture, 0, h, w, -h); [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
PolygonRegionLoader.java | 71 return load(new TextureRegion(texture), file); 117 public PolygonRegion load (TextureRegion textureRegion, FileHandle file) { 130 return new PolygonRegion(textureRegion, vertices, triangulator.computeTriangles(vertices).toArray());
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TextureAtlas.java | 288 public AtlasRegion addRegion (String name, TextureRegion textureRegion) {
289 return addRegion(name, textureRegion.texture, textureRegion.getRegionX(), textureRegion.getRegionY(),
290 textureRegion.getRegionWidth(), textureRegion.getRegionHeight());
456 static public class AtlasRegion extends TextureRegion {
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PolygonSpriteBatch.java | 251 final TextureRegion textureRegion = region.region;
253 final Texture texture = textureRegion.texture;
270 final float sX = width / textureRegion.regionWidth;
271 final float sY = height / textureRegion.regionHeight;
296 final TextureRegion textureRegion = region.region;
298 Texture texture = textureRegion.texture;
318 final float sX = width / textureRegion.regionWidth;
319 final float sY = height / textureRegion.regionHeight; [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
Skin.java | 30 import com.badlogic.gdx.graphics.g2d.TextureRegion;
111 add(name, region, TextureRegion.class);
124 typeResources = new ObjectMap(type == TextureRegion.class || type == Drawable.class || type == Sprite.class ? 256 : 64);
149 if (type == TextureRegion.class) return (T)getRegion(name);
191 public TextureRegion getRegion (String name) {
192 TextureRegion region = optional(name, TextureRegion.class);
196 if (texture == null) throw new GdxRuntimeException("No TextureRegion or Texture registered with name: " + name);
197 region = new TextureRegion(texture);
198 add(name, region, TextureRegion.class); [all...] |