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    Searched refs:textureState (Results 1 - 17 of 17) sorted by null

  /frameworks/base/libs/hwui/
Dither.cpp 36 mCaches.textureState().bindTexture(mDitherTexture);
73 mCaches.textureState().bindTexture(mDitherTexture);
79 mCaches.textureState().deleteTexture(mDitherTexture);
90 mCaches.textureState().activateTexture(textureSlot);
Image.cpp 40 Caches::getInstance().textureState().bindTexture(mTexture);
55 Caches::getInstance().textureState().deleteTexture(mTexture);
Readback.cpp 89 caches.textureState().activateTexture(0);
90 caches.textureState().bindTexture(texture);
145 Caches::getInstance().textureState().bindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId);
184 caches.textureState().deleteTexture(texture);
Texture.cpp 55 mCaches.textureState().bindTexture(renderTarget, mId);
71 mCaches.textureState().bindTexture(renderTarget, mId);
82 mCaches.textureState().deleteTexture(mId);
113 mCaches.textureState().bindTexture(GL_TEXTURE_2D, mId);
235 mCaches.textureState().bindTexture(mId);
Caches.h 32 #include "renderstate/TextureState.h"
178 TextureState& textureState() { return *mTextureState; }
201 TextureState* mTextureState = nullptr;
Layer.cpp 122 caches.textureState().activateTexture(0);
183 caches.textureState().bindTexture(renderTarget, texture.mId);
204 caches.textureState().unbindTexture(texture.mId);
LayerRenderer.cpp 198 caches.textureState().activateTexture(0);
283 Caches::getInstance().textureState().activateTexture(0);
411 caches.textureState().activateTexture(0);
412 caches.textureState().bindTexture(texture);
453 caches.textureState().deleteTexture(texture);
SkiaShader.cpp 60 caches->textureState().bindTexture(texture->id());
186 caches.textureState().activateTexture(data.gradientSampler);
249 caches.textureState().activateTexture(data.bitmapSampler);
348 caches.textureState().activateTexture(data.bitmapSampler);
OpenGLRenderer.cpp 624 mCaches.textureState().activateTexture(0);
756 mCaches.textureState().activateTexture(0);
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BakedOpRenderer.cpp 108 mCaches.textureState().activateTexture(0);
109 mCaches.textureState().bindTexture(buffer->texture.id());
FontRenderer.cpp 292 Caches::getInstance().textureState().activateTexture(0);
409 Caches::getInstance().textureState().activateTexture(0);
455 caches.textureState().activateTexture(0);
456 caches.textureState().bindTexture(lastTextureId);
GlopBuilder.cpp 378 mCaches.textureState().getShadowLutTexture(), GL_TEXTURE_2D,
BakedOpDispatcher.cpp 203 renderer.caches().textureState().activateTexture(0);
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  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 176 mCaches->textureState().resetActiveTexture();
194 mCaches->textureState().activateTexture(0);
195 mCaches->textureState().resetBoundTextures();
305 mCaches->textureState().activateTexture(0);
307 mCaches->textureState().bindTexture(texture.target, texture.texture->id());
OffscreenBufferPool.cpp 46 caches.textureState().activateTexture(0);
  /external/deqp/modules/glshared/
glsSamplerObjectTest.hpp 59 SamplingState textureState;
glsSamplerObjectTest.cpp 77 , m_textureState (spec.textureState)
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