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    Searched refs:textureUnit (Results 1 - 11 of 11) sorted by null

  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 87 void TextureState::activateTexture(GLuint textureUnit) {
88 LOG_ALWAYS_FATAL_IF(textureUnit >= kTextureUnitsCount,
90 textureUnit, kTextureUnitsCount);
91 if (mTextureUnit != textureUnit) {
92 glActiveTexture(kTextureUnits[textureUnit]);
93 mTextureUnit = textureUnit;
TextureState.h 41 void activateTexture(GLuint textureUnit);
  /frameworks/base/libs/hwui/
Dither.h 43 void setupProgram(Program& program, GLuint* textureUnit);
SkiaShader.cpp 121 GLuint* textureUnit, ProgramDescription* description,
164 outData->gradientSampler = (*textureUnit)++;
180 outData->ditherSampler = (*textureUnit)++;
203 GLuint* textureUnit, ProgramDescription* description,
220 outData->bitmapSampler = (*textureUnit)++;
282 const Matrix4& modelViewMatrix, GLuint* textureUnit,
285 textureUnit, description, &outData->bitmapData),
288 textureUnit, description, &outData->gradientData),
293 GLuint* textureUnit, ProgramDescription* description,
311 transform, textureUnit, description, outData)
    [all...]
Dither.cpp 88 void Dither::setupProgram(Program& program, GLuint* textureUnit) {
89 GLuint textureSlot = (*textureUnit)++;
SkiaShader.h 91 GLuint* textureUnit, ProgramDescription* description,
GlopBuilder.cpp 650 GLuint textureUnit = mOutGlop->fill.texture.texture ? 1 : 0;
665 &textureUnit, &mDescription, &(mOutGlop->fill.skiaShaderData));
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
157 GLfloat red = textureUnit->EnvColor[0];
158 GLfloat green = textureUnit->EnvColor[1];
159 GLfloat blue = textureUnit->EnvColor[2];
160 GLfloat alpha = textureUnit->EnvColor[3];
253 GLfloat alpha = textureUnit->EnvColor[3];
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
466 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 135 deUint32 textureUnit;
164 , textureUnit (unit)
glsLongStressCase.cpp     [all...]
  /external/deqp/scripts/opengl/
gen_call_log_wrapper.py 44 def textureUnit (name):
57 "glActiveTexture": LogSpec({0: textureUnit}),

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