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    Searched refs:tile_size (Results 1 - 13 of 13) sorted by null

  /external/skia/gm/
imageblurtiled.cpp 36 const SkScalar tile_size = SkIntToScalar(128); local
41 for (SkScalar y = bounds.top(); y < bounds.bottom(); y += tile_size) {
42 for (SkScalar x = bounds.left(); x < bounds.right(); x += tile_size) {
44 canvas->clipRect(SkRect::MakeXYWH(x, y, tile_size, tile_size));
imageresizetiled.cpp 24 const SkScalar tile_size = SkIntToScalar(100); local
27 for (SkScalar y = 0; y < HEIGHT; y += tile_size) {
28 for (SkScalar x = 0; x < WIDTH; x += tile_size) {
30 canvas->clipRect(SkRect::MakeXYWH(x, y, tile_size, tile_size));
complexclip_blur_tiled.cpp 36 const SkScalar tile_size = SkIntToScalar(128); variable
41 int ts = SkScalarCeilToInt(tile_size);
48 for (SkScalar y = bounds.top(); y < bounds.bottom(); y += tile_size) {
49 for (SkScalar x = bounds.left(); x < bounds.right(); x += tile_size) {
  /cts/apps/CameraITS/tests/dng_noise_model/
dng_noise_model.py 30 # Convert a 2D array a to a 4D array with dimensions [tile_size,
31 # tile_size, row, col] where row, col are tile indices.
32 def tile(a, tile_size):
33 tile_rows, tile_cols = a.shape[0]/tile_size, a.shape[1]/tile_size
34 a = a.reshape([tile_rows, tile_size, tile_cols, tile_size])
46 tile_size = 64
138 p = p[0:p.shape[0] - p.shape[0]%tile_size,
139 0:p.shape[1] - p.shape[1]%tile_size]
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  /external/opencv/cv/src/
cvmoments.cpp 199 icvAccumulateMoments( double *tiles, CvSize size, CvSize tile_size, CvMoments * moments )
203 for( y = 0; y < size.height; y += tile_size.height )
205 for( x = 0; x < size.width; x += tile_size.width, tiles += 10 )
381 CvSize size, tile_size = { 32, 32 }; local
471 tile_size = size;
473 tile_num = ((size.width + tile_size.width - 1)/tile_size.width)*
474 ((size.height + tile_size.height - 1)/tile_size.height);
478 for( y = 0, k = 0; y < size.height; y += tile_size.height
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  /external/skia/bench/
tile_analyze.py 130 def GetTileMatrix(layout, tile_size, values, viewport):
134 layout, tile_size and viewport are given in string of format <w>x<h>, where
145 [tile_x, tile_y] = [int(i) for i in tile_size.split('x')]
231 tile_size = config.split('_')[1]
233 not re.search(DIMENSIONS_RE, tile_size) or
237 layout, tile_size, value_li, viewport)
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_span.c 70 uint32_t tile_size = 4096; local
83 + tile_x * tile_size
  /external/opencv3/modules/imgproc/src/
clahe.cpp 74 int tile_size[2]; local
75 tile_size[0] = tileSize.width;
76 tile_size[1] = tileSize.height;
84 idx = k.set(idx, tile_size);
100 int tile_size[2]; local
101 tile_size[0] = tileSize.width;
102 tile_size[1] = tileSize.height;
118 idx = k.set(idx, tile_size);
  /external/libdrm/tests/exynos/
exynos_fimg2d_test.c 149 unsigned int num_tiles_y, unsigned int tile_size)
153 const unsigned int stride = num_tiles_x * tile_size;
155 if (posix_memalign((void*)&buf, 64, num_tiles_y * tile_size * stride * 4) != 0)
162 for (i = 0; i < tile_size; ++i) {
163 for (j = 0; j < tile_size; ++j) {
164 buf[x * tile_size + y * stride * tile_size + i + j * stride] = color;
  /external/opencv3/3rdparty/libwebp/dsp/
lossless.c 528 const int tile_size = 1 << bits; local
529 const int ymax = (tile_size <= height - row_start) ?
530 tile_size : height - row_start;
531 const int xmax = (tile_size <= width - col_start) ?
532 tile_size : width - col_start;
583 const int tile_size = 1 << bits; local
584 const int ymax = (tile_size <= height - row_start) ?
585 tile_size : height - row_start;
586 const int xmax = (tile_size <= width - col_start) ?
587 tile_size : width - col_start
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  /external/webp/src/dsp/
lossless_enc.c 563 const int tile_size = 1 << bits; local
564 const int max_y = GetMin(tile_size, height - row_start);
565 const int max_x = GetMin(tile_size, width - col_start);
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  /external/opencv3/3rdparty/libwebp/enc/
vp8l.c 792 const int tile_size = 1 << enc->transform_bits_; local
794 const uint64_t argb_scratch_size = tile_size * width + width;
    [all...]
  /external/webp/src/enc/
vp8l.c 1126 const int tile_size = 1 << enc->transform_bits_; local
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