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Searched
refs:totalIndexCount
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
AmbientShadow.cpp
95
inline void computeBufferSize(int* totalVertexCount, int*
totalIndexCount
,
104
*
totalIndexCount
= 2 * outerVertexCount + 2;
113
*
totalIndexCount
+= 2 * innerVertexCount + 1;
182
int totalVertexCount,
totalIndexCount
, totalUmbraCount;
183
computeBufferSize(&totalVertexCount, &
totalIndexCount
, &totalUmbraCount,
188
uint16_t* indexBuffer = shadowVertexBuffer.allocIndices<uint16_t>(
totalIndexCount
);
319
ShadowTessellator::checkOverflow(indexBufferIndex,
totalIndexCount
, "Ambient Index Buffer");
SpotShadow.cpp
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