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    Searched refs:uniform_buffer_bound (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_state_validate.c 372 if (nvc0->state.uniform_buffer_bound[s] < size) {
373 nvc0->state.uniform_buffer_bound[s] = align(size, 0x100);
376 PUSH_DATA (push, nvc0->state.uniform_buffer_bound[s]);
383 base, nvc0->state.uniform_buffer_bound[s],
403 nvc0->state.uniform_buffer_bound[s] = 0;
nvc0_context.h 109 uint32_t uniform_buffer_bound[5]; member in struct:nvc0_context::__anon19102
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_context.h 93 boolean uniform_buffer_bound[3]; member in struct:nv50_context::__anon19093
nv50_shader_state.c 60 if (!nv50->state.uniform_buffer_bound[s]) {
61 nv50->state.uniform_buffer_bound[s] = TRUE;
105 nv50->state.uniform_buffer_bound[s] = FALSE;

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