HomeSort by relevance Sort by last modified time
    Searched refs:v00 (Results 1 - 19 of 19) sorted by null

  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
HeightField.java 213 VertexInfo v00 = getVertexAt(vertex00, x, y); local
217 v01.normal.set(v01.position).sub(v00.position).nor().crs(tmpV1.set(v11.position).sub(v01.position).nor());
218 v10.normal.set(v10.position).sub(v11.position).nor().crs(tmpV1.set(v00.position).sub(v10.position).nor());
219 v00.normal.set(v01.normal).lerp(v10.normal, .5f);
220 v11.normal.set(v00.normal);
222 setVertex(c00, v00);
  /external/opencv3/modules/imgproc/test/
test_imgwarp.cpp 405 float v00 = sptr[k]; local
410 v00 = v00 + xs*(v01 - v00);
412 v00 = v00 + ys*(v10 - v00);
413 dptr[k] = (uchar)cvRound(v00);
422 float v00 = sptr[k]; local
427 v00 = v00 + xs*(v01 - v00)
439 float v00 = sptr[k]; local
    [all...]
  /external/v8/test/mjsunit/
debug-stepframe.js 8 var v00 = 0; // Break 1
  /external/opencv3/modules/video/src/
lkpyramid.cpp 325 __m128i v00, v01, v10, v11, t0, t1; local
327 v00 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*(const int*)(src + x)), z);
332 t0 = _mm_add_epi32(_mm_madd_epi16(_mm_unpacklo_epi16(v00, v01), qw0),
337 v00 = _mm_loadu_si128((const __m128i*)(dsrc));
342 t0 = _mm_add_epi32(_mm_madd_epi16(_mm_unpacklo_epi16(v00, v01), qw0),
344 t1 = _mm_add_epi32(_mm_madd_epi16(_mm_unpackhi_epi16(v00, v01), qw0),
348 v00 = _mm_packs_epi32(t0, t1); // Ix0 Iy0 Ix1 Iy1 ...
350 _mm_storeu_si128((__m128i*)dIptr, v00);
351 t0 = _mm_srai_epi32(v00, 16); // Iy0 Iy1 Iy2 Iy3
352 t1 = _mm_srai_epi32(_mm_slli_epi32(v00, 16), 16); // Ix0 Ix1 Ix2 Ix
554 __m128i v00 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i*)(Jptr + x)), z); local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.cpp 345 int v00 = quadNdx*4 + 0; local
353 indices[quadNdx*6 + 1] = (deUint16)v00;
383 Vec4 v00 = fetchVtxColor(inPtr, quadNdx*4 + 0);
397 const Vec4& t0 = tri ? v00 : v11;
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Matrix3.java 83 float v00 = val[M00] * m.val[M00] + val[M01] * m.val[M10] + val[M02] * m.val[M20]; local
95 val[M00] = v00;
118 float v00 = m.val[M00] * val[M00] + m.val[M01] * val[M10] + m.val[M02] * val[M20]; local
130 val[M00] = v00;
598 float v00 = mata[M00] * matb[M00] + mata[M01] * matb[M10] + mata[M02] * matb[M20]; local
610 mata[M00] = v00;
  /external/deqp/modules/glshared/
glsBufferTestUtil.cpp 506 int v00 = quadNdx*4 + 0; local
514 indices[quadNdx*6 + 1] = (deUint16)v00;
544 Vec4 v00 = fetchVtxColor(inPtr, quadNdx*4 + 0);
558 const Vec4& t0 = tri ? v00 : v11;
glsShaderRenderCase.cpp 223 int v00 = (y * stride) + x; local
230 m_indices[baseNdx + 1] = (deUint16)v00;
686 int v00 = (y * stride) + x; local
690 Vec4 c00 = colors[v00];
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_arit.h 103 LLVMValueRef v00,
lp_bld_arit.c 989 LLVMValueRef v00,
994 LLVMValueRef v0 = lp_build_lerp(bld, x, v00, v01);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 218 int v00 = (y * stride) + x; local
225 m_indices[baseNdx + 1] = (deUint16)v00;
1790 const int v00 = (y * stride) + x; local
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_blit.c 360 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11)
362 const GLfloat temp0 = LERP(a, v00, v10);
s_triangle.c 257 ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11)
259 const GLint temp0 = ilerp(ia, v00, v10);
    [all...]
s_texfilter.c 56 * v00, v10, v01 and v11 are typically four texture samples in a square/box.
64 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11)
66 const GLfloat temp0 = LERP(a, v00, v10);
    [all...]
  /external/deqp/framework/common/
tcuTexCompareVerifier.cpp 153 const float v00 = values[0];
157 const float res = v00*(1.0f-x)*(1.0f-y) + v10*x*(1.0f-y) + v01*(1.0f-x)*y + v11*x*y;
485 const float v00 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.x());
489 const float minV0 = de::min(v00, de::min(v01, de::min(v02, v03)));
490 const float maxV0 = de::max(v00, de::max(v01, de::max(v02, v03)));
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btConvexHullComputer.cpp 1068 Vertex* v00 = NULL; local
1172 v00 = v0;
1184 v00->next = v10;
1185 v10->prev = v00;
1198 c0 = v00;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp 411 const Vec4 v00 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+0)*numComponents, numComponents); local
416 const Vec4& v0 = tri ? v11 : v00;
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 78 * v00, v10, v01 and v11 are typically four texture samples in a square/box.
86 float v00, float v10, float v01, float v11)
88 const float temp0 = lerp(a, v00, v10);
    [all...]
  /external/opencv3/modules/imgproc/src/
color.cpp 6476 int v00 = ITUR_BT_601_CBU * r00 + ITUR_BT_601_CGV * g00 + ITUR_BT_601_CBV * b00 + halfShift + shifted128; local
    [all...]

Completed in 477 milliseconds