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  /external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp 136 gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.valueMax);
162 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
217 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin);
es3fTextureSpecificationTests.cpp 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax)
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es3fFboColorbufferTests.cpp 169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax);
230 Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt0), fmtInfo0.valueMax-fmtInfo0.valueMin, fmtInfo0.valueMin);
231 Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt1), fmtInfo1.valueMax-fmtInfo1.valueMin, fmtInfo1.valueMin);
364 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
493 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
619 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin)
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es3fFramebufferBlitTests.cpp 356 tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRangeInfo.valueMax-dstFmtRangeInfo.valueMin);
357 tcu::TextureFormatInfo srcRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, tcu::logicalAnd(copyMask, srcIsGreater)),
361 tcu::TextureFormatInfo dstRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, tcu::logicalOr(tcu::logicalNot(copyMask), srcIsGreater)),
404 gradientToDstShader.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin);
409 gradientToSrcShader.setGradient(*getCurrentContext(), gradShaderSrcID, srcRangeInfo.valueMin, dstRangeInfo.valueMax);
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es3fTextureFormatTests.cpp 133 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient"
142 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
298 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient"
313 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
314 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
315 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
316 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
317 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
318 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
490 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax)
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es3fFboInvalidateTests.cpp 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin;
468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin;
628 gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.valueMax);
834 const tcu::Vec4& cBias = colorFmtInfo.valueMin;
835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin;
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es3fTextureFilteringTests.cpp 176 const tcu::Vec4 cBias = fmtInfo.valueMin;
177 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
454 tcu::Vec4 cBias = fmtInfo.valueMin;
455 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
737 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
738 const tcu::Vec4 cBias = fmtInfo.valueMin;
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es3fVertexTextureTests.cpp 591 const Vec4 cBias = fmtInfo.valueMin;
592 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
900 const Vec4 cBias = fmtInfo.valueMin;
901 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
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es3fFboRenderTest.cpp 533 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin;
534 Vec4 fboOutBias = fboRangeInfo.valueMin;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureFormatTests.cpp 118 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient"
125 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
267 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient"
282 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
283 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
284 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
285 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
286 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
287 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
es2fShaderTextureFunctionTests.cpp 334 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
335 Vec4 cBias = fmtInfo.valueMin;
364 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
365 Vec4 cBias = fmtInfo.valueMin;
es2fTextureFilteringTests.cpp 176 tcu::Vec4 cBias = fmtInfo.valueMin;
177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
439 tcu::Vec4 cBias = fmtInfo.valueMin;
440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
es2fVertexTextureTests.cpp 490 const Vec4 cBias = fmtInfo.valueMin;
491 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
796 const Vec4 cBias = fmtInfo.valueMin;
797 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
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  /external/deqp/framework/common/
tcuTextureUtil.hpp 88 Vec4 valueMin;
94 : valueMin (valueMin_)
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 147 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
288 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w());
289 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w());
es31fTextureSpecificationTests.cpp 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
443 Vec4 cBias = m_texFormatInfo.valueMin;
537 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), m_texFormatInfo.valueMin, m_texFormatInfo.valueMax);
548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
549 Vec4 cBias = m_texFormatInfo.valueMin;
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es31fDrawBuffersIndexedTests.cpp 333 const deInt32 red = deInt32(info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScale);
334 const deInt32 green = deInt32(info.valueMin.y() + (info.valueMax.y() - info.valueMin.y()) * greenScale);
335 const deInt32 blue = deInt32(info.valueMin.z() + (info.valueMax.z() - info.valueMin.z()) * blueScale);
336 const deInt32 alpha = deInt32(info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaScale);
359 const float red = info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScale
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es31fFboColorbufferTests.cpp 140 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin);
es31fTextureFilteringTests.cpp 206 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
207 const tcu::Vec4 cBias = fmtInfo.valueMin;
  /external/deqp/external/vulkancts/modules/vulkan/
vktRenderPassTests.cpp 890 const tcu::IVec4 valueMin = tcu::getFormatMinIntValue(format);
898 clearColor.uint32[ndx] = rng.getInt(valueMin[ndx], valueMax[ndx]);
928 clearColor.float32[ndx] = formatInfo.valueMin[ndx] + rng.getFloat() * (formatInfo.valueMax[ndx] - formatInfo.valueMin[ndx]);
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  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 145 tcu::Vec4 cBias = fmtInfo.valueMin;
146 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
406 tcu::Vec4 cBias = fmtInfo.valueMin;
407 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 136 tcu::Vec4 cBias = fmtInfo.valueMin;
137 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
393 tcu::Vec4 cBias = fmtInfo.valueMin;
394 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin;
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 203 fmtInfo.valueMin.swizzle(sw[0], sw[1], sw[2], sw[3]),
  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 555 LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {}
556 const tcu::Vec4* valueMin;
glsRasterizationTestUtil.cpp     [all...]

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