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Searched
refs:varying_vp_inputs
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/mesa/main/
ffvertex_prog.c
71
GLbitfield64
varying_vp_inputs
;
member in struct:state_key
135
if ((key->
varying_vp_inputs
& VERT_BIT_COLOR0) &&
139
if (key->
varying_vp_inputs
& VERT_ATTRIB_GENERIC(attr))
164
key->
varying_vp_inputs
= ctx->
varying_vp_inputs
;
450
if (p->state->
varying_vp_inputs
& VERT_BIT(input)) {
869
if (p->state->
varying_vp_inputs
& VERT_BIT_COLOR0) {
874
p->materials |= (p->state->
varying_vp_inputs
>> VERT_ATTRIB_GENERIC0);
[
all
...]
state.c
621
if (ctx->
varying_vp_inputs
!= varying_inputs) {
622
ctx->
varying_vp_inputs
= varying_inputs;
context.c
812
ctx->
varying_vp_inputs
= VERT_BIT_ALL;
[
all
...]
ff_fragment_shader.cpp
342
GLbitfield64 varying_inputs = ctx->
varying_vp_inputs
;
[
all
...]
mtypes.h
3553
GLbitfield64
varying_vp_inputs
; \/**< mask of VERT_BIT_* flags *\/
member in struct:gl_context
[
all
...]
Completed in 154 milliseconds