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Searched
refs:vertexArray
(Results
1 - 13
of
13
) sorted by null
/external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c
86
GLfloat *
vertexArray
;
128
free(object->
vertexArray
);
144
result->
vertexArray
= malloc(result->vertexArraySize);
170
if (result->
vertexArray
== NULL ||
195
object->vertexArraySize, object->
vertexArray
);
207
free(object->
vertexArray
);
208
object->
vertexArray
= NULL;
445
result->
vertexArray
[currentVertex * 3] = pa.x;
446
result->
vertexArray
[currentVertex * 3 + 1] = pa.y;
447
result->
vertexArray
[currentVertex * 3 + 2] = pa.z
[
all
...]
/external/skia/src/gpu/gl/debug/
GrDebugGL.cpp
114
void GrDebugGL::setVertexArray(GrVertexArrayObj*
vertexArray
) {
115
if (
vertexArray
) {
116
SkASSERT(!
vertexArray
->getDeleted());
118
SkRefCnt_SafeAssign(fVertexArray,
vertexArray
);
GrDebugGL.h
68
void setVertexArray(GrVertexArrayObj*
vertexArray
);
/development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c
81
GLfixed *
vertexArray
;
111
free(object->
vertexArray
);
125
result->
vertexArray
= (GLfixed *)malloc(vertices * vertexComponents *
135
if (result->
vertexArray
== NULL ||
151
0, object->
vertexArray
);
309
result->
vertexArray
[currentVertex * 3] = FIXED(pa.x);
310
result->
vertexArray
[currentVertex * 3 + 1] = FIXED(pa.y);
311
result->
vertexArray
[currentVertex * 3 + 2] = FIXED(pa.z);
313
result->
vertexArray
[currentVertex * 3] = FIXED(pb.x);
314
result->
vertexArray
[currentVertex * 3 + 1] = FIXED(pb.y)
[
all
...]
/frameworks/native/opengl/tests/angeles/
demo.c
81
GLfixed *
vertexArray
;
111
free(object->
vertexArray
);
125
result->
vertexArray
= (GLfixed *)malloc(vertices * vertexComponents *
135
if (result->
vertexArray
== NULL ||
151
0, object->
vertexArray
);
309
result->
vertexArray
[currentVertex * 3] = FIXED(pa.x);
310
result->
vertexArray
[currentVertex * 3 + 1] = FIXED(pa.y);
311
result->
vertexArray
[currentVertex * 3 + 2] = FIXED(pa.z);
313
result->
vertexArray
[currentVertex * 3] = FIXED(pb.x);
314
result->
vertexArray
[currentVertex * 3 + 1] = FIXED(pb.y)
[
all
...]
/external/deqp/framework/opengl/
gluDrawUtil.cpp
389
static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding&
vertexArray
)
391
DE_ASSERT(
vertexArray
.binding.type == BindingPoint::TYPE_LOCATION);
393
return VertexAttributeDescriptor(
vertexArray
.binding.location,
394
vertexArray
.pointer.componentType,
395
vertexArray
.pointer.convert,
396
vertexArray
.pointer.numComponents,
397
vertexArray
.pointer.numElements,
398
vertexArray
.pointer.stride,
399
vertexArray
.pointer.data);
583
VertexArray
vao (context)
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp
122
GLuint
vertexArray
= 0;
126
gl.genVertexArrays(1, &
vertexArray
);
127
gl.bindVertexArray(
vertexArray
);
164
gl.deleteVertexArrays(1, &
vertexArray
);
222
GLuint
vertexArray
= 0;
226
gl.genVertexArrays(1, &
vertexArray
);
227
gl.bindVertexArray(
vertexArray
);
244
gl.deleteVertexArrays(1, &
vertexArray
);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
TriangleRaycastTest.java
118
btTriangleIndexVertexArray
vertexArray
= new btTriangleIndexVertexArray(model.meshParts);
119
triangleShape = new btBvhTriangleMeshShape(
vertexArray
, true);
131
disposables.add(
vertexArray
);
/external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js
369
vertexArray
= [ ];
458
vertexArray
.push(x);
459
vertexArray
.push(y);
460
vertexArray
.push(z);
505
obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(
vertexArray
), obj.ctx.STATIC_DRAW);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
VBOWithVAOPerformanceTest.java
99
float[]
vertexArray
= new float[maxVertices * 9];
103
addRandomSprite(
vertexArray
, index);
111
newVBOWithVAOMesh.setVertices(
vertexArray
);
114
oldVBOWithVAOMesh.setVertices(
vertexArray
);
/external/deqp/modules/glshared/
glsStateChangePerfTestCases.cpp
472
GLuint
vertexArray
;
473
gl.genVertexArrays(1, &
vertexArray
);
475
m_vertexArrays.push_back(
vertexArray
);
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
450
vector<
VertexArray
*> vertexArrays;
452
for (vector<
VertexArray
*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++)
[
all
...]
sglrReferenceContext.hpp
407
class
VertexArray
: public NamedObject
437
VertexArray
(deUint32 name, int maxVertexAttribs);
438
~
VertexArray
(void) {}
779
void deleteVertexArray (rc::
VertexArray
*
vertexArray
);
[
all
...]
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