HomeSort by relevance Sort by last modified time
    Searched refs:vertexCompileStatus (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 140 deInt32 vertexCompileStatus;
166 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
210 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
215 log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
225 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
teglNativeColorMappingTests.cpp 108 deInt32 vertexCompileStatus;
134 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
183 log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
teglNativeCoordMappingTests.cpp 108 deInt32 vertexCompileStatus;
134 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
183 log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);

Completed in 698 milliseconds