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    Searched refs:vertexDataType (Results 1 - 4 of 4) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
DecalBatch.java 91 Mesh.VertexDataType vertexDataType = Mesh.VertexDataType.VertexArray;
93 vertexDataType = Mesh.VertexDataType.VertexBufferObjectWithVAO;
95 mesh = new Mesh(vertexDataType, false, size * 4, size * 6, new VertexAttribute(
  /frameworks/rs/
rsFont.cpp 612 ObjectBaseRef<Type> vertexDataType = Type::getTypeRef(mRSC, vertexDataElem.get(), mMaxNumberOfQuads * 4);
614 Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(),
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PolygonSpriteBatch.java 26 import com.badlogic.gdx.graphics.Mesh.VertexDataType;
119 Mesh.VertexDataType vertexDataType = Mesh.VertexDataType.VertexArray;
121 vertexDataType = VertexDataType.VertexBufferObjectWithVAO;
123 mesh = new Mesh(vertexDataType, false, size, size * 3,
    [all...]
SpriteBatch.java 23 import com.badlogic.gdx.graphics.Mesh.VertexDataType;
38 /** @deprecated Do not use, this field is for testing only and is likely to be removed. Sets the {@link VertexDataType} to be
39 * used when gles 3 is not available, defaults to {@link VertexDataType#VertexArray}. */
40 @Deprecated public static VertexDataType defaultVertexDataType = VertexDataType.VertexArray;
99 VertexDataType vertexDataType = (Gdx.gl30 != null) ? VertexDataType.VertexBufferObjectWithVAO : defaultVertexDataType;
101 mesh = new Mesh(vertexDataType, false, size * 4, size * 6, new VertexAttribute(Usage.Position, 2,

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