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  /external/mesa3d/src/mesa/vbo/
vbo_exec_draw.c 47 GLuint count = exec->vtx.vert_count;
53 exec->vtx.prim_count,
54 exec->vtx.vertex_size);
56 for (i = 0 ; i < exec->vtx.prim_count ; i++) {
57 struct _mesa_prim *prim = &exec->vtx.prim[i];
77 GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
79 GLuint sz = exec->vtx.vertex_size;
80 GLfloat *dst = exec->vtx.copied.buffer;
81 const GLfloat *src = (exec->vtx.buffer_map +
    [all...]
vbo_exec_api.c 69 if (exec->vtx.prim_count == 0) {
70 exec->vtx.copied.nr = 0;
71 exec->vtx.vert_count = 0;
72 exec->vtx.buffer_ptr = exec->vtx.buffer_map;
75 GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin;
79 GLint i = exec->vtx.prim_count - 1;
81 exec->vtx.prim[i].count = (exec->vtx.vert_count -
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vertex.c 40 static GLboolean match_fastpath( struct tnl_clipspace *vtx,
45 if (vtx->attr_count != fp->attr_count)
48 for (j = 0; j < vtx->attr_count; j++)
49 if (vtx->attr[j].format != fp->attr[j].format ||
50 vtx->attr[j].inputsize != fp->attr[j].size ||
51 vtx->attr[j].vertoffset != fp->attr[j].offset)
55 if (vtx->vertex_size != fp->vertex_size)
58 for (j = 0; j < vtx->attr_count; j++)
59 if (vtx->attr[j].inputstride != fp->attr[j].stride)
66 static GLboolean search_fastpath_emit( struct tnl_clipspace *vtx )
112 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
158 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
173 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
198 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
206 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
218 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
249 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
265 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
274 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
293 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
366 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
376 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
384 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
399 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
433 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
448 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
467 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
490 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
541 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
    [all...]
t_vertex_generic.c 874 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); \
875 struct tnl_clipspace_attr *a = vtx->attr; \
878 for (i = 0 ; i < count ; i++, v += vtx->vertex_size) { \
935 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
941 switch (vtx->attr_count) {
943 if (vtx->attr[0].emit == insert_3f_viewport_3) {
944 if (vtx->attr[1].emit == insert_4ub_4f_bgra_4)
946 else if (vtx->attr[1].emit == insert_4ub_4f_rgba_4)
949 else if (vtx->attr[0].emit == insert_3f_3 &&
950 vtx->attr[1].emit == insert_4ub_4f_rgba_4)
995 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
1018 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
1064 struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 223 std::ostringstream vtx; local
224 vtx << "#version 300 es\n";
225 vtx << "in highp vec4 a_position;\n";
226 vtx << "in highp vec4 a_coords;\n";
228 vtx << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n";
230 vtx << "uniform mediump int ui_four;\n";
231 vtx << "out ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n";
232 vtx << "\n";
233 vtx << "void main()\n";
234 vtx << "{\n"
338 std::ostringstream vtx; local
444 std::ostringstream vtx; local
604 std::ostringstream vtx; local
804 std::ostringstream vtx; local
    [all...]
es3fShaderLoopTests.cpp 246 std::ostringstream vtx; local
248 std::ostringstream& op = isVertexCase ? vtx : frag;
250 vtx << "#version 300 es\n";
253 vtx << "in highp vec4 a_position;\n";
254 vtx << "in highp vec4 a_coords;\n";
258 vtx << "in mediump float a_one;\n";
262 vtx << "out mediump vec3 v_color;\n";
267 vtx << "out mediump vec4 v_coords;\n";
272 vtx << "out mediump float v_one;\n";
295 vtx << "\n"
444 std::ostringstream vtx; local
    [all...]
es3fShaderSwitchTests.cpp 91 std::ostringstream vtx; local
93 std::ostringstream& op = isVertex ? vtx : frag;
95 vtx << "#version 300 es\n"
103 vtx << "out mediump vec4 v_color;\n";
108 vtx << "out highp vec4 v_coords;\n";
115 vtx << "\n"
138 vtx << " v_color = vec4(res, 1.0);\n";
143 vtx << " v_coords = a_coords;\n";
147 vtx << "}\n";
150 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str()
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp 253 std::ostringstream vtx; local
254 vtx << "attribute highp vec4 a_position;\n";
255 vtx << "attribute highp vec4 a_coords;\n";
257 vtx << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n";
259 vtx << "uniform mediump int ui_four;\n";
260 vtx << "varying ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n";
261 vtx << "\n";
262 vtx << "void main()\n";
263 vtx << "{\n";
264 vtx << " gl_Position = a_position;\n"
376 std::ostringstream vtx; local
486 std::ostringstream vtx; local
650 std::ostringstream vtx; local
836 std::ostringstream vtx; local
    [all...]
es2fShaderAlgorithmTests.cpp 75 std::ostringstream vtx; local
77 std::ostringstream& op = isVertexCase ? vtx : frag;
79 vtx << "attribute highp vec4 a_position;\n";
80 vtx << "attribute highp vec4 a_unitCoords;\n";
84 vtx << "varying mediump vec3 v_color;\n";
89 vtx << "varying mediump vec4 v_coords;\n";
95 vtx << "\n";
96 vtx << "void main()\n";
97 vtx << "{\n";
98 vtx << " gl_Position = a_position;\n"
    [all...]
es2fShaderLoopTests.cpp 278 std::ostringstream vtx; local
280 std::ostringstream& op = isVertexCase ? vtx : frag;
282 vtx << "attribute highp vec4 a_position;\n";
283 vtx << "attribute highp vec4 a_coords;\n";
286 vtx << "attribute mediump float a_one;\n";
290 vtx << "varying mediump vec3 v_color;\n";
295 vtx << "varying mediump vec4 v_coords;\n";
300 vtx << "varying mediump float v_one;\n";
323 vtx << "\n";
324 vtx << "void main()\n"
486 std::ostringstream vtx; local
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btCapsuleShape.cpp 48 btVector3 vtx; local
58 vtx = pos +vec*(radius) - vec * getMargin();
59 newDot = vec.dot(vtx);
63 supVec = vtx;
70 vtx = pos +vec*(radius) - vec * getMargin();
71 newDot = vec.dot(vtx);
75 supVec = vtx;
94 btVector3 vtx; local
99 vtx = pos +vec*(radius) - vec * getMargin();
100 newDot = vec.dot(vtx);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp 261 std::ostringstream vtx; local
262 vtx << "#version 310 es\n";
263 vtx << "layout(location = 0) in highp vec4 a_position;\n";
264 vtx << "layout(location = 1) in highp vec4 a_coords;\n";
267 vtx << "layout(std140, binding = 0) uniform something0 { mediump int ui_zero; };\n";
268 vtx << "layout(std140, binding = 1) uniform something1 { mediump int ui_one; };\n";
269 vtx << "layout(std140, binding = 2) uniform something2 { mediump int ui_two; };\n";
270 vtx << "layout(std140, binding = 3) uniform something3 { mediump int ui_three; };\n";
273 vtx << "layout(std140, binding = 4) uniform something { mediump int ui_four; };\n";
274 vtx << "layout(location = 0) out ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"
391 std::ostringstream vtx; local
508 std::ostringstream vtx; local
679 std::ostringstream vtx; local
884 std::ostringstream vtx; local
    [all...]
vktShaderRenderLoopTests.cpp 308 std::ostringstream vtx; local
310 std::ostringstream& op = isVertexCase ? vtx : frag;
312 vtx << "#version 310 es\n";
315 vtx << "layout(location=0) in highp vec4 a_position;\n";
316 vtx << "layout(location=1) in highp vec4 a_coords;\n";
320 vtx << "layout(location=3) in mediump float a_one;\n";
324 vtx << "layout(location=0) out mediump vec3 v_color;\n";
329 vtx << "layout(location=0) out mediump vec4 v_coords;\n";
334 vtx << "layout(location=1) out mediump float v_one;\n";
374 vtx << "\n"
530 std::ostringstream vtx; local
    [all...]
vktShaderRenderSwitchTests.cpp 108 std::ostringstream vtx; local
110 std::ostringstream& op = isVertex ? vtx : frag;
112 vtx << "#version 310 es\n"
120 vtx << "layout(location = 0) out mediump vec4 v_color;\n";
125 vtx << "layout(location = 0) out highp vec4 v_coords;\n";
132 vtx << "\n"
155 vtx << " v_color = vec4(res, 1.0);\n";
160 vtx << " v_coords = a_coords;\n";
164 vtx << "}\n";
167 return de::MovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str(), frag.str()
    [all...]
  /external/opencv3/samples/cpp/
fitellipse.cpp 88 Point2f vtx[4]; local
89 box.points(vtx);
91 line(cimage, vtx[j], vtx[(j+1)%4], Scalar(0,255,0), 1, LINE_AA);
minarea.cpp 51 Point2f center, vtx[4]; local
54 box.points(vtx);
64 line(img, vtx[i], vtx[(i+1)%4], Scalar(0, 255, 0), 1, LINE_AA);
  /hardware/libhardware/tests/hwc/
test-arrows.c 47 static GLfloat vtx[2 * 3 * 2]; variable
82 vtx[0] = left;
83 vtx[1] = top;
84 vtx[2] = left;
85 vtx[3] = bottom;
86 vtx[4] = right;
87 vtx[5] = bottom;
89 vtx[6] = right;
90 vtx[7] = bottom;
91 vtx[8] = right
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderControlStatementTests.cpp 190 std::ostringstream vtx; local
192 std::ostringstream& op = isVertexCase ? vtx : frag;
194 vtx << "#version 300 es\n";
195 vtx << "in highp vec4 a_position;\n"; // Position attribute.
196 vtx << "in mediump vec4 a_value0;\n"; // Input for workload calculations of "true" branch.
197 vtx << "in mediump vec4 a_value1;\n"; // Input for workload calculations of "false" branch.
204 vtx << "in mediump float a_compareValue;\n";
211 vtx << "out mediump vec4 v_color;\n";
216 vtx << "out mediump vec4 v_value0;\n";
217 vtx << "out mediump vec4 v_value1;\n"
470 std::ostringstream vtx; local
702 std::ostringstream vtx; local
    [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderControlStatementTests.cpp 190 std::ostringstream vtx; local
192 std::ostringstream& op = isVertexCase ? vtx : frag;
194 vtx << "attribute highp vec4 a_position;\n"; // Position attribute.
195 vtx << "attribute mediump vec4 a_value0;\n"; // Input for workload calculations of "true" branch.
196 vtx << "attribute mediump vec4 a_value1;\n"; // Input for workload calculations of "false" branch.
200 vtx << "attribute mediump float a_compareValue;\n";
207 vtx << "varying mediump vec4 v_color;\n";
212 vtx << "varying mediump vec4 v_value0;\n";
213 vtx << "varying mediump vec4 v_value1;\n";
219 vtx << "varying mediump float v_compareValue;\n"
466 std::ostringstream vtx; local
694 std::ostringstream vtx; local
    [all...]
  /frameworks/rs/driver/
rsdShaderCache.cpp 77 bool RsdShaderCache::hasArrayUniforms(RsdShader *vtx, RsdShader *frag) {
79 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
116 RsdShader *vtx = mVertex; local
119 uint32_t vID = vtx->getStateBasedShaderID(rsc);
128 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
139 ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
140 vtx->getUniformCount(),
144 e->vtx = vID;
180 glGetAttribLocation(pgm, vtx->getAttribName(ct).c_str());
181 e->vtxAttrs[ct].name = vtx->getAttribName(ct).c_str()
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rsdShaderCache.h 105 uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0),
138 uint32_t vtx; member in struct:RsdShaderCache::ProgramEntry
150 bool hasArrayUniforms(RsdShader *vtx, RsdShader *frag);
  /external/opencv3/modules/imgproc/src/
subdivision2d.cpp 75 CV_DbgAssert((size_t)vidx < vtx.size());
76 *orgpt = vtx[vidx].pt;
87 CV_DbgAssert((size_t)vidx < vtx.size());
88 *dstpt = vtx[vidx].pt;
96 CV_DbgAssert((size_t)vertex < vtx.size());
98 *firstEdge = vtx[vertex].firstEdge;
99 return vtx[vertex].pt;
183 vtx[orgPt].firstEdge = edge;
184 vtx[dstPt].firstEdge = edge ^ 2;
258 vtx.push_back(Vertex())
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_maos_arrays.c 190 if (vfmt0 != rmesa->hw.vtx.cmd[VTX_VTXFMT_0] ||
191 vfmt1 != rmesa->hw.vtx.cmd[VTX_VTXFMT_1]) {
192 R200_STATECHANGE( rmesa, vtx );
193 rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = vfmt0;
194 rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = vfmt1;
  /external/opencv3/modules/core/test/
test_ds.cpp 171 CvTsSimpleSet* vtx; member in struct:CvTsSimpleGraph
177 int max_vtx_count = graph->vtx->max_count;
178 cvTsClearSimpleSet( graph->vtx );
191 graph->vtx = cvTsCreateSimpleSet( max_vtx_count, vtx_size );
205 cvTsReleaseSimpleSet( &(graph[0]->vtx) );
213 return cvTsSimpleSetAdd( graph->vtx, vertex );
219 int i, max_vtx_count = graph->vtx->max_count;
221 cvTsSimpleSetRemove( graph->vtx, index );
236 assert( cvTsSimpleSetFind( graph->vtx, idx1 ) &&
237 cvTsSimpleSetFind( graph->vtx, idx2 ))
1448 CvGraphVtx *vtx = 0, *vtx2 = 0, *vtx3 = 0; local
    [all...]
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 590 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f);
591 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
592 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
600 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
601 c.vtx[1] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
602 c.vtx[2] = tcu::Vec4(+1.0f, +1.0f, 0.5f, 1.0f);
609 c.vtx[0] = tcu::Vec4(-1.0f, -1.0f, 0.5f, 1.0f);
610 c.vtx[1] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f);
611 c.vtx[2] = tcu::Vec4(+1.0f, -1.0f, 0.5f, 1.0f);
618 c.vtx[0] = tcu::Vec4(-1.0f, +1.0f, 0.5f, 1.0f)
678 tcu::Vec4 vtx[3]; member in struct:dit::__anon9911::ConstantInterpolationTest::SubCase
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