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  /external/opencv3/modules/imgproc/src/
intersection.cpp 115 float vx2 = vec2[j].x; local
118 float det = vx2*vy1 - vx1*vy2;
120 float t1 = (vx2*y21 - vy2*x21) / det;
  /external/libvncserver/webclients/novnc/include/
display.js 163 var vx2 = vp.x + vp.w - 1;
171 if (vx2 + deltaX >= this._fb_width) {
172 deltaX -= vx2 + deltaX - this._fb_width + 1;
188 vx2 += deltaX;
196 if (vx2 < cr.x2) {
197 cr.x2 = vx2;
260 var vx2 = vp.x + vp.w - 1;
268 if (vx2 > cr.x2) {
271 'w': vx2 - cr.x2, 'h': vp.h});

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