HomeSort by relevance Sort by last modified time
    Searched defs:dy (Results 151 - 175 of 744) sorted by null

1 2 3 4 5 67 8 91011>>

  /external/replicaisland/src/com/replica/replicaisland/
PatrolComponent.java 210 final float dy = local
212 if (dx > context.gameWidth / 2.0f || dy > context.gameHeight / 2.0f) {
  /external/skia/gm/
dashing.cpp 167 SkScalar dy = bounds.height() * 4 / 3; local
182 r.offset(x * dx, y * dy);
strokes.cpp 408 SkScalar dy = bounds.height() * 5; variable
426 canvas->translate(0, dy);
  /external/skia/include/core/
SkPoint.h 230 static void Offset(SkPoint points[], int count, SkScalar dx, SkScalar dy) {
232 points[i].offset(dx, dy);
236 void offset(SkScalar dx, SkScalar dy) {
238 fY += dy;
250 static bool CanNormalize(SkScalar dx, SkScalar dy) {
252 return (dx*dx + dy*dy) > (SK_ScalarNearlyZero * SK_ScalarNearlyZero);
478 SkScalar dy = fY - pt.fY; local
479 return dx * dx + dy * dy;
    [all...]
  /external/skia/samplecode/
SampleRegion.cpp 28 SkScalar dy = 20; local
37 c.translate(dx, dy);
  /external/skia/src/codec/
SkBmpRLECodec.cpp 382 const uint8_t dy = fStreamBuffer.get()[fCurrRLEByte++]; local
384 y += dy;
387 return y - dy;
  /external/skia/src/core/
SkBitmapDevice.cpp 300 SkScalar dx = 0, dy = 0; local
305 dy = SkIntToScalar(srcIR.fTop);
307 if (dx || dy) {
308 matrix.preTranslate(dx, dy);
SkEdge.cpp 74 const SkFDot6 dy = SkEdge_Compute_DY(top, y0); local
76 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2
115 const SkFDot6 dy = SkEdge_Compute_DY(top, y0); local
117 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2
149 static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy)
152 dy = SkAbs32(dy);
154 if (dx > dy)
155 dx += dy >> 1;
157 dx = dy + (dx >> 1)
218 SkFDot6 dy = (SkLeftShift(y1, 1) - y0 - y2) >> 2; local
280 SkFixed dy = fQDy; local
384 SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3); local
    [all...]
SkMaskFilter.cpp 46 const int dy = dst->fBounds.top() - src.fBounds.top(); local
47 dst->fImage = src.fImage + dy * src.fRowBytes + dx;
SkPathMeasure.cpp 61 SkScalar dy = SkScalarHalf(pts[1].fY) - local
64 SkScalar dist = SkMaxScalar(SkScalarAbs(dx), SkScalarAbs(dy));
  /external/skia/src/effects/gradients/
SkSweepGradient.cpp 11 static SkMatrix translate(SkScalar dx, SkScalar dy) {
13 matrix.setTranslate(dx, dy);
92 SkScalar dy, fy = srcPt.fY; local
97 dy = step.fY;
101 dy = matrix.getSkewY();
107 fy += dy;
SkTwoPointConicalGradient.cpp 261 SkScalar dy, fy = srcPt.fY; local
266 dy = step.fY;
270 dy = fDstToIndex.getSkewY();
273 TwoPtRadialContext rec(twoPointConicalGradient.fRec, fx, fy, dx, dy);
  /external/skia/src/images/
bmpdecoderhelper.cpp 215 uint8 dy = GetByte(); local
220 y -= dy;
  /external/skia/src/pathops/
SkDConicLineIntersection.cpp 253 double dy = (*fLine)[1].fY - (*fLine)[0].fY; local
254 if (fabs(dx) > fabs(dy)) {
257 return (xy.fY - (*fLine)[0].fY) / dy;
SkDCubicLineIntersection.cpp 351 double dy = fLine[1].fY - fLine[0].fY; local
352 if (fabs(dx) > fabs(dy)) {
355 return (xy.fY - fLine[0].fY) / dy;
SkDQuadLineIntersection.cpp 358 double dy = (*fLine)[1].fY - (*fLine)[0].fY; local
359 if (fabs(dx) > fabs(dy)) {
362 return (xy.fY - (*fLine)[0].fY) / dy;
SkPathOpsQuad.cpp 237 double dy = interp_quad_coords(&fPts[0].fY, (t1 + t2) / 2); local
241 /* by = */ dst[1].fY = 2 * dy - (ay + cy) / 2;
  /external/skia/src/utils/
SkDashPath.cpp 109 SkScalar dy = pts[1].y() - pts[0].y(); local
112 if (dy) {
  /external/skia/src/views/
SkTouchGesture.cpp 235 float dy = rec.fLastY - rec.fStartY; local
237 dy = (float)sk_float_round2int(dy);
238 fLocalM.setTranslate(dx, dy);
278 float dy = rec.fLastY - rec.fPrevY; local
281 fFlinger.reset(dx / dur, dy / dur);
300 double dy = rec0.fStartY - rec1.fStartY; local
301 double dist0 = sqrt(dx*dx + dy*dy);
304 dy = rec0.fLastY - rec1.fLastY
    [all...]
  /external/skia/tests/
PathOpsTestCommon.cpp 29 double dy = c[3].fY - 3 * (c[2].fY - c[1].fY) - c[0].fY; local
30 double dist = sqrt(dx * dx + dy * dy);
  /external/toybox/toys/posix/
sort.c 185 double dx = strtod(x,&xx), dy = strtod(y,&yy); local
194 if (dx!=dx) return (dy!=dy) ? 0 : -1;
195 if (dy!=dy) return 1;
199 yinf = (1.0/dy == 0.0);
201 if(dx<0) return (yinf && dy<0) ? 0 : -1;
202 return (yinf && dy>0) ? 0 : 1;
204 if (yinf) return dy<0 ? 1 : -1;
206 return dx>dy ? 1 : (dx<dy ? -1 : 0)
225 double dx = atof(x), dy = atof(y); local
    [all...]
  /external/tremolo/Tremolo/
floor1.c 210 int dy=y1-y0; local
212 int ady=abs(dy);
216 if(dy<0)return(y0-off);
226 int dy; local
238 dy=y1-y0;
240 ady=abs(dy);
241 base=dy/adx;
248 * if dy >=0 we occasionally add 1
250 * As an optimisation we say that if dy <0 we make base 1 smaller.
256 if (dy < 0)
    [all...]
  /external/webrtc/webrtc/modules/desktop_capture/
desktop_region_unittest.cc 378 int dy; member in struct:webrtc::Case
397 r.Translate(cases[i].dx, cases[i].dy);
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_Interpolate_Chroma_s.s 44 dy RN 7 label
112 M_ARG Dy, 4
120 M_LDR dy, Dy
123 ;// EightMinusdy = 8 - dy
127 ;// CCoeff = EightMinusdx * dy
128 ;// DCoeff = dx * dy
133 RSB EightMinusdy, dy, #8
134 CMN dx,dy
141 MUL DCCoeff, dxEightMinusdx, dy
    [all...]
  /frameworks/base/core/java/android/gesture/
GestureStroke.java 139 float dy = Math.abs(y - mY); local
140 if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
188 float dy = Math.abs(y - mY); local
189 if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {

Completed in 991 milliseconds

1 2 3 4 5 67 8 91011>>