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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
BaseG3dTest.java 17 package com.badlogic.gdx.tests.g3d;
25 import com.badlogic.gdx.graphics.g3d.Material;
26 import com.badlogic.gdx.graphics.g3d.Model;
27 import com.badlogic.gdx.graphics.g3d.ModelBatch;
28 import com.badlogic.gdx.graphics.g3d.ModelInstance;
29 import com.badlogic.gdx.graphics.g3d.utils.CameraInputController;
30 import com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder;
31 import com.badlogic.gdx.graphics.g3d.utils.ModelBuilder;
Basic3DSceneTest.java 17 package com.badlogic.gdx.tests.g3d;
24 import com.badlogic.gdx.graphics.g3d.Environment;
25 import com.badlogic.gdx.graphics.g3d.Model;
26 import com.badlogic.gdx.graphics.g3d.ModelBatch;
27 import com.badlogic.gdx.graphics.g3d.ModelInstance;
28 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
29 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
30 import com.badlogic.gdx.graphics.g3d.model.Node;
31 import com.badlogic.gdx.graphics.g3d.utils.CameraInputController;
67 assets.load("data/g3d/invaders.g3dj", Model.class);
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FogTest.java 17 package com.badlogic.gdx.tests.g3d;
26 import com.badlogic.gdx.graphics.g3d.Environment;
27 import com.badlogic.gdx.graphics.g3d.Material;
28 import com.badlogic.gdx.graphics.g3d.Model;
29 import com.badlogic.gdx.graphics.g3d.ModelBatch;
30 import com.badlogic.gdx.graphics.g3d.ModelInstance;
31 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
32 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
33 import com.badlogic.gdx.graphics.g3d.utils.CameraInputController;
34 import com.badlogic.gdx.graphics.g3d.utils.ModelBuilder;
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FrameBufferCubemapTest.java 1 package com.badlogic.gdx.tests.g3d;
9 import com.badlogic.gdx.graphics.g3d.Model;
10 import com.badlogic.gdx.graphics.g3d.ModelBatch;
11 import com.badlogic.gdx.graphics.g3d.ModelInstance;
12 import com.badlogic.gdx.graphics.g3d.attributes.CubemapAttribute;
13 import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute;
14 import com.badlogic.gdx.graphics.g3d.loader.ObjLoader;
15 import com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor;
LightsTest.java 17 package com.badlogic.gdx.tests.g3d;
21 import com.badlogic.gdx.graphics.g3d.Material;
22 import com.badlogic.gdx.graphics.g3d.Model;
23 import com.badlogic.gdx.graphics.g3d.ModelBatch;
24 import com.badlogic.gdx.graphics.g3d.ModelInstance;
25 import com.badlogic.gdx.graphics.g3d.Renderable;
26 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
27 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
28 import com.badlogic.gdx.graphics.g3d.environment.PointLight;
29 import com.badlogic.gdx.graphics.g3d.utils.ModelBuilder;
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MaterialTest.java 17 package com.badlogic.gdx.tests.g3d;
26 import com.badlogic.gdx.graphics.g3d.Material;
27 import com.badlogic.gdx.graphics.g3d.Model;
28 import com.badlogic.gdx.graphics.g3d.ModelBatch;
29 import com.badlogic.gdx.graphics.g3d.ModelInstance;
30 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
31 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
32 import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute;
33 import com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder;
34 import com.badlogic.gdx.graphics.g3d.utils.ModelBuilder
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ModelTest.java 17 package com.badlogic.gdx.tests.g3d;
21 import com.badlogic.gdx.graphics.g3d.Environment;
22 import com.badlogic.gdx.graphics.g3d.Model;
23 import com.badlogic.gdx.graphics.g3d.ModelBatch;
24 import com.badlogic.gdx.graphics.g3d.ModelInstance;
25 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
26 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
27 import com.badlogic.gdx.graphics.g3d.model.Animation;
28 import com.badlogic.gdx.graphics.g3d.utils.AnimationController;
53 onModelClicked("g3d/teapot.g3db");
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ShadowMappingTest.java 17 package com.badlogic.gdx.tests.g3d;
24 import com.badlogic.gdx.graphics.g3d.Environment;
25 import com.badlogic.gdx.graphics.g3d.Material;
26 import com.badlogic.gdx.graphics.g3d.Model;
27 import com.badlogic.gdx.graphics.g3d.ModelBatch;
28 import com.badlogic.gdx.graphics.g3d.ModelInstance;
29 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
30 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
31 import com.badlogic.gdx.graphics.g3d.environment.DirectionalShadowLight;
32 import com.badlogic.gdx.graphics.g3d.utils.CameraInputController
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SkeletonTest.java 17 package com.badlogic.gdx.tests.g3d;
23 import com.badlogic.gdx.graphics.g3d.Material;
24 import com.badlogic.gdx.graphics.g3d.Model;
25 import com.badlogic.gdx.graphics.g3d.ModelBatch;
26 import com.badlogic.gdx.graphics.g3d.ModelInstance;
27 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
28 import com.badlogic.gdx.graphics.g3d.model.Animation;
29 import com.badlogic.gdx.graphics.g3d.model.Node;
30 import com.badlogic.gdx.graphics.g3d.utils.AnimationController;
50 onModelClicked("g3d/knight.g3db");
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TextureArrayTest.java 17 package com.badlogic.gdx.tests.g3d;
30 import com.badlogic.gdx.graphics.g3d.utils.FirstPersonCameraController;
57 String[] texPaths = new String[] { "data/g3d/materials/Searing Gorge.jpg", "data/g3d/materials/Lava Cracks.jpg", "data/g3d/materials/Deep Fire.jpg" };
76 Pixmap data = new Pixmap(Gdx.files.internal("data/g3d/heightmap.png"));
TextureRegion3DTest.java 1 package com.badlogic.gdx.tests.g3d;
14 import com.badlogic.gdx.graphics.g3d.Environment;
15 import com.badlogic.gdx.graphics.g3d.Material;
16 import com.badlogic.gdx.graphics.g3d.Model;
17 import com.badlogic.gdx.graphics.g3d.ModelBatch;
18 import com.badlogic.gdx.graphics.g3d.ModelInstance;
19 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
20 import com.badlogic.gdx.graphics.g3d.attributes.FloatAttribute;
21 import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute;
22 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight
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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/utils/
AABBNearFarAnalyzer.java 17 package com.badlogic.gdx.tests.g3d.shadows.utils;
20 import com.badlogic.gdx.graphics.g3d.Renderable;
21 import com.badlogic.gdx.graphics.g3d.RenderableProvider;
22 import com.badlogic.gdx.graphics.g3d.environment.BaseLight;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
VoxelTest.java 17 package com.badlogic.gdx.tests.g3d.voxel;
26 import com.badlogic.gdx.graphics.g3d.Environment;
27 import com.badlogic.gdx.graphics.g3d.ModelBatch;
28 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
29 import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
30 import com.badlogic.gdx.graphics.g3d.shaders.DefaultShader;
31 import com.badlogic.gdx.graphics.g3d.utils.FirstPersonCameraController;
60 Texture texture = new Texture(Gdx.files.internal("data/g3d/tiles.png"));
VoxelWorld.java 17 package com.badlogic.gdx.tests.g3d.voxel;
23 import com.badlogic.gdx.graphics.g3d.Material;
24 import com.badlogic.gdx.graphics.g3d.Renderable;
25 import com.badlogic.gdx.graphics.g3d.RenderableProvider;
26 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java 17 package com.badlogic.gdx.graphics.g3d;
24 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
25 import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
26 import com.badlogic.gdx.graphics.g3d.attributes.FloatAttribute;
27 import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute;
28 import com.badlogic.gdx.graphics.g3d.model.Animation;
29 import com.badlogic.gdx.graphics.g3d.model.MeshPart;
30 import com.badlogic.gdx.graphics.g3d.model.Node;
31 import com.badlogic.gdx.graphics.g3d.model.NodeAnimation;
32 import com.badlogic.gdx.graphics.g3d.model.NodeKeyframe;
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ModelCache.java 17 package com.badlogic.gdx.graphics.g3d;
25 import com.badlogic.gdx.graphics.g3d.model.MeshPart;
26 import com.badlogic.gdx.graphics.g3d.utils.MeshBuilder;
27 import com.badlogic.gdx.graphics.g3d.utils.RenderableSorter;
ModelInstance.java 17 package com.badlogic.gdx.graphics.g3d;
19 import com.badlogic.gdx.graphics.g3d.model.Animation;
20 import com.badlogic.gdx.graphics.g3d.model.Node;
21 import com.badlogic.gdx.graphics.g3d.model.NodeAnimation;
22 import com.badlogic.gdx.graphics.g3d.model.NodeKeyframe;
23 import com.badlogic.gdx.graphics.g3d.model.NodePart;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/
Node.java 17 package com.badlogic.gdx.graphics.g3d.model;
19 import com.badlogic.gdx.graphics.g3d.Material;
20 import com.badlogic.gdx.graphics.g3d.Model;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleChannels.java 1 package com.badlogic.gdx.graphics.g3d.particles;
5 import com.badlogic.gdx.graphics.g3d.ModelInstance;
6 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelDescriptor;
7 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ChannelInitializer;
8 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel;
ParticleShader.java 17 package com.badlogic.gdx.graphics.g3d.particles;
23 import com.badlogic.gdx.graphics.g3d.Attribute;
24 import com.badlogic.gdx.graphics.g3d.Attributes;
25 import com.badlogic.gdx.graphics.g3d.Material;
26 import com.badlogic.gdx.graphics.g3d.Renderable;
27 import com.badlogic.gdx.graphics.g3d.Shader;
28 import com.badlogic.gdx.graphics.g3d.attributes.BlendingAttribute;
29 import com.badlogic.gdx.graphics.g3d.attributes.DepthTestAttribute;
30 import com.badlogic.gdx.graphics.g3d.attributes.IntAttribute;
31 import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/emitters/
RegularEmitter.java 1 package com.badlogic.gdx.graphics.g3d.particles.emitters;
3 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel;
4 import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
5 import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent;
6 import com.badlogic.gdx.graphics.g3d.particles.values.RangedNumericValue;
7 import com.badlogic.gdx.graphics.g3d.particles.values.ScaledNumericValue;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
DynamicsModifier.java 1 package com.badlogic.gdx.graphics.g3d.particles.influencers;
3 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel;
4 import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
5 import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent;
6 import com.badlogic.gdx.graphics.g3d.particles.values.ScaledNumericValue;
ParticleControllerInfluencer.java 1 package com.badlogic.gdx.graphics.g3d.particles.influencers;
7 import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ObjectChannel;
8 import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
9 import com.badlogic.gdx.graphics.g3d.particles.ParticleController;
10 import com.badlogic.gdx.graphics.g3d.particles.ParticleEffect;
11 import com.badlogic.gdx.graphics.g3d.particles.ResourceData;
12 import com.badlogic.gdx.graphics.g3d.particles.ResourceData.SaveData;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
BaseAnimationController.java 17 package com.badlogic.gdx.graphics.g3d.utils;
19 import com.badlogic.gdx.graphics.g3d.ModelInstance;
20 import com.badlogic.gdx.graphics.g3d.model.Animation;
21 import com.badlogic.gdx.graphics.g3d.model.Node;
22 import com.badlogic.gdx.graphics.g3d.model.NodeAnimation;
23 import com.badlogic.gdx.graphics.g3d.model.NodeKeyframe;
CameraInputController.java 17 package com.badlogic.gdx.graphics.g3d.utils;

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