/external/chromium-trace/catapult/third_party/polymer/components/iron-flex-layout/ |
.bower.json | 2 "name": "iron-flex-layout", 8 "layout" 10 "main": "iron-flex-layout.html", 18 "url": "git://github.com/PolymerElements/iron-flex-layout.git" 31 "homepage": "https://github.com/polymerelements/iron-flex-layout", 38 "_source": "git://github.com/polymerelements/iron-flex-layout.git", 40 "_originalSource": "polymerelements/iron-flex-layout"
|
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/actions/ |
LayoutAction.java | 21 import com.badlogic.gdx.scenes.scene2d.utils.Layout;
24 /** Sets an actor's {@link Layout#setLayoutEnabled(boolean) layout} to enabled or disabled. The actor must implements
25 * {@link Layout}.
31 if (actor != null && !(actor instanceof Layout)) throw new GdxRuntimeException("Actor must implement layout: " + actor);
36 ((Layout)target).setLayoutEnabled(enabled);
|
/frameworks/base/core/java/android/util/ |
LayoutDirection.java | 20 * A class for defining layout directions. A layout direction can be left-to-right (LTR) 30 * An undefined layout direction. 36 * Horizontal layout direction is from Left to Right. 41 * Horizontal layout direction is from Right to Left. 46 * Horizontal layout direction is inherited. 51 * Horizontal layout direction is deduced from the default language script for the locale.
|
/packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/keyboard/layout/tests/ |
TestsTagalog.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.LayoutBase; 22 import com.android.inputmethod.keyboard.layout.Spanish; 23 import com.android.inputmethod.keyboard.layout.customizer.SpanishCustomizer; 24 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 34 private static final LayoutBase LAYOUT = new Spanish(new TagalogCustomizer(LOCALE)); 37 LayoutBase getLayout() { return LAYOUT; }
|
TestsEnglishIN.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.LayoutBase; 22 import com.android.inputmethod.keyboard.layout.Qwerty; 23 import com.android.inputmethod.keyboard.layout.Symbols; 24 import com.android.inputmethod.keyboard.layout.SymbolsShifted; 25 import com.android.inputmethod.keyboard.layout.customizer.EnglishCustomizer; 26 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 36 private static final LayoutBase LAYOUT = new Qwerty(new EnglishINCustomizer(LOCALE)); 39 LayoutBase getLayout() { return LAYOUT; }
|
TestsFrenchDvorak.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.Dvorak; 22 import com.android.inputmethod.keyboard.layout.LayoutBase; 23 import com.android.inputmethod.keyboard.layout.customizer.DvorakCustomizer; 24 import com.android.inputmethod.keyboard.layout.customizer.FrenchCustomizer.FrenchEuroCustomizer; 25 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 26 import com.android.inputmethod.keyboard.layout.expected.ExpectedKeyboardBuilder; 36 private static final LayoutBase LAYOUT = new Dvorak(new FrenchDvorakCustomizer(LOCALE)); 39 LayoutBase getLayout() { return LAYOUT; }
|
TestsHinglish.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.LayoutBase; 22 import com.android.inputmethod.keyboard.layout.Qwerty; 23 import com.android.inputmethod.keyboard.layout.Symbols; 24 import com.android.inputmethod.keyboard.layout.SymbolsShifted; 25 import com.android.inputmethod.keyboard.layout.customizer.LayoutCustomizer; 26 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 36 private static final LayoutBase LAYOUT = new Qwerty(new HinglishCustomizer(LOCALE)); 39 LayoutBase getLayout() { return LAYOUT; }
|
TestsTamilIN.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.LayoutBase; 22 import com.android.inputmethod.keyboard.layout.Symbols; 23 import com.android.inputmethod.keyboard.layout.SymbolsShifted; 24 import com.android.inputmethod.keyboard.layout.Tamil; 25 import com.android.inputmethod.keyboard.layout.customizer.TamilCustomizer; 26 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 36 private static final LayoutBase LAYOUT = new Tamil(new TamilINCustomizer(LOCALE)); 39 LayoutBase getLayout() { return LAYOUT; }
|
TestsTamilLK.java | 17 package com.android.inputmethod.keyboard.layout.tests; 21 import com.android.inputmethod.keyboard.layout.LayoutBase; 22 import com.android.inputmethod.keyboard.layout.Symbols; 23 import com.android.inputmethod.keyboard.layout.SymbolsShifted; 24 import com.android.inputmethod.keyboard.layout.Tamil; 25 import com.android.inputmethod.keyboard.layout.customizer.TamilCustomizer; 26 import com.android.inputmethod.keyboard.layout.expected.ExpectedKey; 36 private static final LayoutBase LAYOUT = new Tamil(new TamilLKCustomizer(LOCALE)); 39 LayoutBase getLayout() { return LAYOUT; }
|
/external/deqp/data/gles3/shaders/ |
uniform_block.test | 31 layout(location=0) out vec4 o_color; 59 layout(location=0) out vec4 o_color; 82 layout(shared) uniform UniformBlock 97 layout(location=0) out vec4 o_color; 125 layout(location=0) out vec4 o_color; 127 layout(shared) uniform UniformBlock 148 layout(packed) uniform UniformBlock 163 layout(location=0) out vec4 o_color; 191 layout(location=0) out vec4 o_color; 193 layout(packed) uniform UniformBloc [all...] |
/external/clang/test/CodeGenObjC/ |
arc-captured-32bit-block-var-layout-2.m | 1 // RUN: %clang_cc1 -fblocks -fobjc-arc -fobjc-runtime-has-weak -triple i386-apple-darwin -print-ivar-layout -emit-llvm -o /dev/null %s > %t-32.layout 2 // RUN: FileCheck --input-file=%t-32.layout %s 14 // CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0 19 // CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0 24 // CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0 29 // CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0 33 // CHECK: Inline block variable layout: 0x0100, BL_STRONG:1, BL_OPERATOR:0 37 // CHECK: Block variable layout: BL_OPERATOR:0
|
/frameworks/base/docs/html/training/improving-layouts/ |
reusing-layouts.jd | 2 parent.title=Improving Layout Performance 6 previous.title=Optimizing Layout Hierarchies 7 previous.link=optimizing-layout.html 20 <li><a href="#Create">Create a Re-usable Layout</a></li> 29 href="{@docRoot}guide/topics/resources/layout-resource.html#include-element">Layout 39 you might also need to re-use larger components that require a special layout. To efficiently 41 to embed another layout inside the current layout.</p> 46 extracted, managed separately, then included in each layout. So whil [all...] |
index.jd | 1 page.title=Improving Layout Performance 6 next.title=Optimizing Layout 7 next.link=optimizing-layout.html 23 <li><a href="{@docRoot}guide/topics/ui/declaring-layout.html">XML Layouts</a></li> 39 implemented poorly, your layout can lead to a memory hungry application with slow UIs. The Android 40 SDK includes tools to help you identify problems in your layout performance, which when combined the 49 <dt><b><a href="optimizing-layout.html">Optimizing Layout Hierarchies</a></b></dt> 50 <dd>In the same way a complex web page can slow down load time, your layout hierarchy 52 to inspect your layout and discover performance bottlenecks.</dd [all...] |
/frameworks/base/libs/hwui/hwui/ |
Canvas.cpp | 82 DrawTextFunctor(const Layout& layout, Canvas* canvas, uint16_t* glyphs, float* pos, 84 : layout(layout) 98 glyphs[i] = layout.getGlyphId(i); 99 pos[2 * i] = x + layout.getX(i); 100 pos[2 * i + 1] = y + layout.getY(i); 104 glyphs[i] = layout.getGlyphId(i); 105 pos[2 * i] = layout.getX(i); 106 pos[2 * i + 1] = layout.getY(i) 138 const Layout& layout; member in class:android::DrawTextFunctor 154 Layout layout; local 201 const Layout& layout; member in class:android::DrawTextOnPathFunctor 212 Layout layout; local [all...] |
/development/samples/ApiDemos/res/layout-h550dp/ |
resources_height.xml | 25 <include layout="@layout/resources_width" /> 30 <include layout="@layout/resources_width" /> 35 <include layout="@layout/resources_width" /> 40 <include layout="@layout/resources_width" /> 45 <include layout="@layout/resources_width" / [all...] |
/development/samples/ApiDemos/res/layout-sw600dp/ |
resources_smallest_width_inner.xml | 25 <include layout="@layout/resources_smallest_width_row" /> 30 <include layout="@layout/resources_smallest_width_row" /> 35 <include layout="@layout/resources_smallest_width_row" /> 40 <include layout="@layout/resources_smallest_width_row" /> 45 <include layout="@layout/resources_smallest_width_row" / [all...] |
/external/icu/icu4c/source/samples/layout/ |
pflow.h | 11 #include "layout/LETypes.h" 13 #include "layout/plruns.h" 14 #include "layout/playout.h"
|
/external/llvm/docs/_themes/llvm-theme/ |
layout.html | 2 sphinxdoc/layout.html 5 Sphinx layout template for the sphinxdoc theme. 10 {% extends "basic/layout.html" %}
|
/external/vulkan-validation-layers/demos/smoke/ |
Smoke.push_constant.vert | 3 layout(location = 0) in vec3 in_pos; 4 layout(location = 1) in vec3 in_normal; 6 layout(std140, push_constant) uniform param_block {
|
Smoke.vert | 3 layout(location = 0) in vec3 in_pos; 4 layout(location = 1) in vec3 in_normal; 6 layout(std140, set = 0, binding = 0) readonly buffer param_block {
|
/frameworks/base/core/res/res/layout/ |
notification_template_material_big_text.xml | 24 <include layout="@layout/notification_template_header" /> 47 <include layout="@layout/notification_template_part_line1" /> 48 <include layout="@layout/notification_template_progress" /> 62 <ViewStub android:layout="@layout/notification_material_reply_text" 67 <include layout="@layout/notification_material_action_list" / [all...] |
/frameworks/base/docs/downloads/training/ |
Animations.zip | |
/packages/apps/Contacts/res/layout/ |
raw_contact_editor_view.xml | 27 layout="@layout/editor_account_header_expandable" /> 29 layout="@layout/editor_account_selector" /> 46 layout="@layout/structured_name_editor_view" /> 50 layout="@layout/phonetic_name_editor_view" /> 54 layout="@layout/nick_name_editor_view" / [all...] |
/packages/apps/DeskClock/res/layout/ |
time_setup_view.xml | 31 <include layout="@layout/timer_h_mm_ss_view" /> 55 layout="@layout/three_keys_view" /> 59 layout="@layout/three_keys_view" /> 63 layout="@layout/three_keys_view" /> 67 layout="@layout/three_keys_view" / [all...] |
/frameworks/base/docs/html/training/animation/ |
layout.jd | 1 page.title=Animating Layout Changes 11 <li><a href="#views">Create the Layout</a></li> 12 <li><a href="#add">Add, Update, or Remove Items from the Layout</a></li> 27 <p>A layout animation is a pre-loaded animation that the system runs each time you make a change 28 to the layout configuration. All you need to do is set an attribute in the layout to tell the 29 Android system to animate these layout changes, and system-default animations are carried out for you. 31 <p class="note"><strong>Tip</strong>: If you want to supply custom layout animations, 33 the layout with the {@link android.view.ViewGroup#setLayoutTransition setLayoutTransition()} 36 Here's what a default layout animation looks like when adding items to a list [all...] |