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  /packages/apps/PackageInstaller/src/com/android/packageinstaller/permission/ui/handheld/
ManagePermissionsFragment.java 65 setLoading(true /* loading */, false /* animate */);
212 setLoading(false /* loading */, true /* animate */);
219 setLoading(true /* loading */, false /* animate */);
225 setLoading(false /* loading */, true /* animate */);
  /packages/apps/PackageInstaller/src/com/android/packageinstaller/permission/ui/television/
ManagePermissionsFragment.java 63 setLoading(true /* loading */, false /* animate */);
208 setLoading(false /* loading */, true /* animate */);
215 setLoading(true /* loading */, false /* animate */);
254 setLoading(false /* loading */, true /* animate */);
  /packages/screensavers/PhotoTable/src/com/android/dreams/phototable/
PhotoCarousel.java 228 mPanel[0].animate().cancel();
229 mPanel[1].animate().cancel();
250 ViewPropertyAnimator frontAnim = mPanel[0].animate()
254 ViewPropertyAnimator backAnim = mPanel[1].animate()
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
anim1-expected-completion55.txt 16 android:detachWallpaper : Special option for window animations: if this window is on top of a wallpaper, don't animate the wallpaper with it. [boolean]
  /frameworks/base/docs/html/guide/topics/graphics/
prop-animation.jd 61 to animate almost anything. You can define an animation to change any object property over time,
63 (a field in an object) value over a specified length of time. To animate something, you specify the
64 object property that you want to animate, such as an object's position on the screen, how long
65 you want to animate it for, and what values you want to animate between. </p>
130 starting and ending values for the property that you want to animate, along with the duration of
171 <p>The view animation system provides the capability to only animate {@link android.view.View}
172 objects, so if you wanted to animate non-{@link android.view.View} objects, you have to implement
174 exposes a few aspects of a {@link android.view.View} object to animate, such as the scaling and
182 <p>With the property animation system, these constraints are completely removed, and you can animate
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overview.jd 21 animate properties of any object, including ones that are not rendered to the screen. The system is
22 extensible and lets you animate properties of custom types as well.</dd>
33 after another, like a roll of film. This method of animation is useful if you want to animate
  /build/tools/droiddoc/templates-ndk/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-pdk/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-sac/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /build/tools/droiddoc/templates-sdk/assets/design/
default.js 100 .addClass('animate-height')
111 .removeClass('animate-height')
115 .addClass('animate-height')
  /development/samples/devbytes/ui/ListViewDeletion/src/com/example/android/listviewdeletion/
ListViewDeletion.java 36 * recycled before you animate them.
97 view.animate().alpha(0).withEndAction(new Runnable() {
124 checkedView.animate().alpha(0).withEndAction(new Runnable() {
  /external/ImageMagick/MagickWand/
Makefile.am 24 MagickWand/animate.c \
25 MagickWand/animate.h \
81 MagickWand/animate.h \
  /external/chromium-trace/catapult/third_party/polymer/components/neon-animation/test/
neon-animated-pages-descendant-selection.html 31 <neon-animated-pages entry-animation="test-animation" animate-initial-selection>
42 <neon-animated-pages entry-animation="test-animation" animate-initial-selection>
60 <neon-animated-pages entry-animation="test-animation" animate-initial-selection>
  /frameworks/base/core/java/com/android/internal/widget/
SlidingTab.java 256 void show(boolean animate) {
260 if (animate) {
297 void reset(boolean animate) {
308 if (animate) {
564 * Animate them back into place if animate is true.
566 * @param animate
568 public void reset(boolean animate) {
569 mLeftSlider.reset(animate);
570 mRightSlider.reset(animate);
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  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardAbsKeyInputView.java 72 resetPasswordText(false /* animate */, false /* announce */);
181 resetPasswordText(true /* animate */, !matched /* announce deletion if no match */);
184 protected abstract void resetPasswordText(boolean animate, boolean announce);
KeyguardPinBasedInputView.java 163 protected void resetPasswordText(boolean animate, boolean announce) {
164 mPasswordEntry.reset(animate, announce);
218 resetPasswordText(true /* animate */, true /* announce */);
  /frameworks/support/design/lollipop/android/support/design/widget/
FloatingActionButtonLollipop.java 87 // Animate elevation and translationZ to our values when pressed
103 // Animate translationZ to 0 if not pressed
116 // Animate everything to 0 when disabled
  /packages/apps/Launcher2/src/com/android/launcher2/
SearchDropTargetBar.java 180 // Animate out the QSB search bar, and animate in the drop target bar
196 // Restore the QSB search bar, and animate out the drop target bar
  /packages/apps/PhoneCommon/src/com/android/phone/common/animation/
AnimUtils.java 58 final ViewPropertyAnimator animator = fadeOut.animate();
91 final ViewPropertyAnimator animator = fadeIn.animate();
176 final ViewPropertyAnimator animator = view.animate();
  /packages/apps/TvSettings/Settings/src/com/android/tv/settings/dialog/old/
BaseScrollAdapterFragment.java 198 ViewPropertyAnimator animation = mSelectorView.animate()
208 // selector is not faded out, so we must animate the scale
220 mSelectorView.animate()
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/stack/
NotificationStackScrollLayout.java 652 private void setTopPadding(int topPadding, boolean animate) {
657 if (animate && mAnimationsEnabled && mIsExpanded) {
1566 setOverScrollAmount(numPixels * getRubberBandFactor(onTop), onTop, animate, true); local
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  /development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java 116 v.animate().setDuration(ToonGame.SHORT_DURATION).
120 v.animate().setDuration(ToonGame.SHORT_DURATION).
135 child.animate().alpha(0);
277 mContainer.animate().scaleX(1).scaleY(1).setInterpolator(new OvershootInterpolator());
278 mContainer.animate().setDuration(ToonGame.LONG_DURATION).withEndAction(new Runnable() {
  /frameworks/base/docs/html/training/transitions/
scenes.jd 25 <p class="note"><strong>Note:</strong> The framework can animate changes in a single view
193 <li>Animate views that are not in the same hierarchy. You can animate views for both the
195 <li>Animate views that the transitions framework cannot animate automatically, such as
  /frameworks/base/services/core/java/com/android/server/policy/keyguard/
KeyguardServiceDelegate.java 187 mKeyguardService.setOccluded(mKeyguardState.occluded, false /* animate */);
239 public void setOccluded(boolean isOccluded, boolean animate) {
241 if (DEBUG) Log.v(TAG, "setOccluded(" + isOccluded + ") animate=" + animate);
242 mKeyguardService.setOccluded(isOccluded, animate);
  /packages/apps/Dialer/src/com/android/dialer/
DialtactsActivity.java 317 enterSearchUi(mIsDialpadShown, mSearchQuery, true /* animate */);
343 true /* animate */);
486 getFabAlignment(), false /* animate */);
537 mFloatingActionButtonController.align(getFabAlignment(), false /* animate */);
731 private void showDialpadFragment(boolean animate) {
747 mDialpadFragment.setAnimate(animate);
751 if (animate) {
759 mListsFragment.getView().animate().alpha(0).withLayer();
784 public void hideDialpadFragment(boolean animate, boolean clearDialpad) {
807 mFloatingActionButtonController.align(getFabAlignment(), animate); local
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