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  /external/fio/crc/
crc32.h 1 /* crc32 -- calculate and POSIX.2 checksum
  /external/icu/android_icu4j/src/main/java/android/icu/impl/
DontCareFieldPosition.java 19 * to tell whether or not it needs to calculate a field position.
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
DontCareFieldPosition.java 18 * to tell whether or not it needs to calculate a field position.
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/
WeightMeshSpawnShapeValue.java 32 /** Calculate the weights of each triangle of the wrapped mesh.
33 * If the mesh has indices: the function will calculate the weight of those triangles.
48 //Calculate the Area
61 //Calculate the Area
  /external/libopus/silk/float/
corrMatrix_FLP.c 52 /* Calculate X[:,lag]'*t */
74 /* Calculate X[:,j]'*X[:,j] */
81 /* Calculate X[:,0]'*X[:,lag] */
85 /* Calculate X[:,j]'*X[:,j + lag] */
  /external/llvm/test/MC/AArch64/
adrp-relocation.s 3 // These should produce an ADRP/ADD pair to calculate the address of
  /external/lzma/CPP/7zip/UI/Common/
ArchiveExtractCallback.h 38 void Init(bool calculate = true)
42 _calculate = calculate;
44 void EnableCalc(bool calculate) { _calculate = calculate; }
  /external/opencv3/3rdparty/libjasper/
jpc_mct.h 96 /* Calculate the forward RCT. */
99 /* Calculate the inverse RCT. */
102 /* Calculate the forward ICT. */
105 /* Calculate the inverse ICT. */
  /external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
SimpleVertexShader.hlsl 31 // Calculate the position of the vertex against the world, view, and projection matrices.
  /external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
SimpleVertexShader.hlsl 31 // Calculate the position of the vertex against the world, view, and projection matrices.
  /external/vboot_reference/firmware/2lib/
2crc8.c 16 * Calculate CRC-8 directly. A table-based algorithm would be faster,
  /external/vboot_reference/host/lib/
host_common.c 60 /* Set up signature struct so we can calculate the signature */
64 /* Calculate signature */
122 /* Set up signature struct so we can calculate the signature */
126 /* Calculate signature */
  /external/webrtc/webrtc/modules/audio_coding/codecs/ilbc/
cb_search_core.c 56 /* Normalize cDot to int16_t, calculate the square of cDot and store the upper int16_t */
67 /* Calculate cDot*cDot and put the result in a int16_t */
72 /* Calculate the criteria (cDot*cDot/energy) */
109 /* Calculate total shifts of this criteria */
  /frameworks/base/core/java/android/animation/
package.html 7 to calculate the values for that given type with a custom {@link android.animation.TypeEvaluator}.
  /frameworks/base/libs/hwui/
AmbientShadow.h 30 * AmbientShadow is used to calculate the ambient shadow value around a polygon.
  /prebuilts/go/darwin-x86/doc/play/
pi.go 6 // It is an unreasonable way to calculate pi.
  /prebuilts/go/linux-x86/doc/play/
pi.go 6 // It is an unreasonable way to calculate pi.
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_rect.h 95 * \brief Calculate the intersection of two rectangles.
104 * \brief Calculate the union of two rectangles.
111 * \brief Calculate a minimal rectangle enclosing a set of points
121 * \brief Calculate the intersection of a rectangle and line segment.
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_rect.h 95 * \brief Calculate the intersection of two rectangles.
104 * \brief Calculate the union of two rectangles.
111 * \brief Calculate a minimal rectangle enclosing a set of points
121 * \brief Calculate the intersection of a rectangle and line segment.
  /prebuilts/misc/windows/sdl2/include/
SDL_rect.h 95 * \brief Calculate the intersection of two rectangles.
104 * \brief Calculate the union of two rectangles.
111 * \brief Calculate a minimal rectangle enclosing a set of points
121 * \brief Calculate the intersection of a rectangle and line segment.
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_rect.h 95 * \brief Calculate the intersection of two rectangles.
104 * \brief Calculate the union of two rectangles.
111 * \brief Calculate a minimal rectangle enclosing a set of points
121 * \brief Calculate the intersection of a rectangle and line segment.
  /external/boringssl/mac-x86/crypto/bn/
co-586.S 19 # ################## Calculate word 0
31 # ################## Calculate word 1
50 # ################## Calculate word 2
76 # ################## Calculate word 3
109 # ################## Calculate word 4
149 # ################## Calculate word 5
196 # ################## Calculate word 6
250 # ################## Calculate word 7
311 # ################## Calculate word 8
365 # ################## Calculate word 9
    [all...]
  /device/google/contexthub/lib/include/nanohub/
rsa.h 38 //calculate a ^ 65537 mod c, where a and c are each exactly RSA_LEN bits long, result is only valid as long as state is. state needs no init, set state to 0 at start, call till it is zero on return
42 //calculate a ^ b mod c, where a and c are each exactly RSA_LEN bits long, result is only valid as long as state is. state needs no init
  /external/autotest/client/site_tests/firmware_TouchMTB/geometry/
two_farthest_clusters.py 19 """Calculate two farthest points from the list of given points.
42 (1) Calculate two points that are farthest from each other. These
  /external/chromium-trace/catapult/telemetry/telemetry/internal/browser/
extension_to_load.py 39 # Calculate extension id from the public key.
42 # Calculate extension id based on the path on the device.

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