/external/skia/include/codec/ |
SkAndroidCodec.h | 167 * the codec must copy N colors into that storage, (where N is the 210 * SkPMColor values in options->fColorPtr. On success the codec must copy N colors into
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/external/skia/include/core/ |
SkXfermode.h | 66 For these equations, the colors are in premultiplied state. 203 /** Used by the SkXfermodeImageFilter to blend two colors via a GrFragmentProcessor.
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/external/skia/src/codec/ |
SkBmpStandardCodec.cpp | 76 // Inform the caller of the number of colors 79 // We set the number of colors to maxColors in order to ensure
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SkSwizzler.h | 91 * @param ctable Unowned pointer to an array of up to 256 colors for an 152 * @param ctable Colors (used for kIndex source).
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/external/skia/src/core/ |
SkBitmapDevice.cpp | 363 const SkColor colors[], SkXfermode* xmode, 366 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
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SkReadBuffer.cpp | 174 bool SkReadBuffer::readColorArray(SkColor* colors, size_t size) { 175 return readArray(colors, size, sizeof(SkColor));
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/external/skia/src/effects/gradients/ |
Sk4fGradientBase.cpp | 82 // and is the inverse (pos, colors, order are flipped) when dx < 0. 92 // that doesn't necessarily mean the colors are premultiplied; that
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/external/skia/tests/ |
GifTest.cpp | 213 SkPMColor colors[256]; local 214 colorTable.reset(new SkColorTable(colors, maxColors));
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SkNxTest.cpp | 195 SkPMColor colors[] = { local 201 auto packed = Sk4px::Load4(colors);
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/frameworks/base/docs/html/topic/performance/power/network/ |
analyze-data.jd | 102 The Network Traffic tool colors traffic based on the tags you created in the previous lesson. The 103 colors are based on the traffic type <a href=
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/frameworks/base/libs/hwui/utils/ |
NinePatchImpl.cpp | 250 const uint32_t* colors = chunk.getColors(); local 254 color = colors[colorIndex++];
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
TiledImageView.java | 327 private static final int[] COLORS = new int[] { 368 mCanvas.drawColor(COLORS[level]);
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/frameworks/ex/framesequence/jni/ |
FrameSequence_gif.cpp | 119 mBgColor = gifColorToColor8888(mGif->SColorMap->Colors[mGif->SBackGroundColor]); 152 *dst = gifColorToColor8888(cmap->Colors[*src]);
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/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/util/ |
SystemBarHelper.java | 115 * navigation bar and status bar colors, as this method doesn't know what value to revert it to. 124 * navigation bar and status bar colors, as this method doesn't know what value to revert it to.
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/packages/apps/Gallery2/src/com/android/photos/views/ |
TiledImageView.java | 327 private static final int[] COLORS = new int[] { 368 mCanvas.drawColor(COLORS[level]);
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/packages/screensavers/Basic/src/com/android/dreams/basic/ |
ColorsGLRenderer.java | 42 * The OpenGL renderer for the {@link Colors} dream. 408 // same thing for colors
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/prebuilts/go/darwin-x86/src/image/color/ |
color.go | 262 // Palette is a palette of colors. 307 // Standard colors.
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/prebuilts/go/linux-x86/src/image/color/ |
color.go | 262 // Palette is a palette of colors. 307 // Standard colors.
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/prebuilts/misc/darwin-x86_64/sdl2_ttf/include/SDL2/ |
SDL_ttf.h | 178 high quality with the given font and colors. The 0 pixel is background, 190 high quality with the given font and colors. The 0 pixel is background,
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/prebuilts/misc/windows/sdl2/test/ |
testgesture.c | 63 static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF}; variable 174 c = colors[event->tfinger.fingerId%7];
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/prebuilts/misc/windows/sdl2_ttf/i686-w64-mingw32/include/SDL2/ |
SDL_ttf.h | 178 high quality with the given font and colors. The 0 pixel is background, 190 high quality with the given font and colors. The 0 pixel is background,
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/prebuilts/misc/windows/sdl2_ttf/x86_64-w64-mingw32/include/SDL2/ |
SDL_ttf.h | 178 high quality with the given font and colors. The 0 pixel is background, 190 high quality with the given font and colors. The 0 pixel is background,
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/external/ImageMagick/ImageMagick/script/ |
convert.html | 12 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/> 309 <td><a href="command-line-options.php#colors">-colors <var>value</var></a></td> 310 <td>preferred number of colors in the image</td> 585 <td>colors within this distance are considered equal</td> 820 <td>transform image to span the full range of colors</td> 910 <td>reduce image colors in this colorspace</td> 950 <td>transform image colors to match this set of colors</td> [all...] |
mogrify.html | 12 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/> 308 <td><a href="command-line-options.php#colors">-colors <var>value</var></a></td> 309 <td>preferred number of colors in the image</td> 574 <td>colors within this distance are considered equal</td> 799 <td>transform image to span the full range of colors</td> 889 <td>reduce image colors in this colorspace</td> 929 <td>transform image colors to match this set of colors</td> [all...] |
/external/ImageMagick/www/ |
convert.html | 14 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/> 313 <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td> 314 <td>preferred number of colors in the image</td> 589 <td>colors within this distance are considered equal</td> 824 <td>transform image to span the full range of colors</td> 914 <td>reduce image colors in this colorspace</td> 954 <td>transform image colors to match this set of colors</td> [all...] |