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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
glcore.h | 107 /* colors are floats scaled to ints */
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/external/mesa3d/src/mesa/swrast/ |
s_span.h | 98 * The SWspan structure describes the colors, Z, fogcoord, texcoords,
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s_texcombine.c | 74 * \param texelBuffer pointer to texel colors for all texture units 78 * span->array->rgba: incoming/result fragment colors 563 * Apply X/Y/Z/W/0/1 swizzle to an array of colors/texels. 632 * Save copy of the incoming fragment colors (the GL_PRIMARY_COLOR)
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/external/mesa3d/src/mesa/tnl/ |
t_vertex.h | 89 /* Copy colors from one vertex to another:
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/external/opencv3/doc/py_tutorials/py_imgproc/py_colorspaces/ |
py_colorspaces.markdown | 64 # Threshold the HSV image to get only blue colors
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/external/opencv3/modules/cudacodec/src/ |
video_reader.cpp | 181 // perform post processing on the CUDA surface (performs colors space conversion and post processing)
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/external/opencv3/modules/photo/include/opencv2/photo/ |
cuda.hpp | 108 enough to remove colored noise and do not distort colors
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/external/pdfium/third_party/agg23/ |
agg_pixfmt_gray.h | 17 // Adaptation for high precision colors has been sponsored by
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/external/protobuf/gtest/test/ |
gtest_color_test.py | 32 """Verifies that Google Test correctly determines whether to use colors."""
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/external/skia/gm/ |
xfermodes3.cpp | 23 * This tests drawing device-covering rects with solid colors and bitmap shaders over a
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/external/skia/include/core/ |
SkBitmapDevice.h | 119 const SkColor colors[], SkXfermode* xmode,
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SkDraw.h | 73 const SkColor colors[], SkXfermode* xmode,
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/external/skia/src/core/ |
SkReadBuffer.h | 149 virtual bool readColorArray(SkColor* colors, size_t size);
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/external/skia/src/gpu/ |
GrDrawContext.cpp | 409 const GrColor colors[], 442 indexCount, colors, texCoords, 456 const SkColor colors[]) { 469 xform, texRect, colors));
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/external/skia/src/utils/ |
SkTextureCompressor.h | 73 // decompressed image colors are determined based on the passed format.
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/external/skia/tests/ |
BlendTest.cpp | 85 // We'll test all alphas and legal color values, assuming all colors work the same.
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VkClearTests.cpp | 156 // Try different colors and that each sub area has correct color
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/external/skia/tools/debugger/ |
SkDebugCanvas.cpp | 489 void SkDebugCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], 492 this->addDrawCommand(new SkDrawPatchCommand(cubics, colors, texCoords, xmode, paint)); 496 const SkPoint texs[], const SkColor colors[], 500 texs, colors, nullptr, indices, indexCount, paint));
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/external/skia/tools/ |
sk_tool_utils.h | 32 * Map opaque colors from 8888 to 565.
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/external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/util/ |
Colors.java | 23 public class Colors {
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ColorsActivity.java | 57 this.setTitle("Terminal Colors");
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/external/v8/tools/ignition/ |
linux_perf_report.py | 30 $ flamegraph.pl --colors js out.collapsed > out.svg
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/external/vulkan-validation-layers/tests/gtest-1.7.0/test/ |
gtest_color_test.py | 32 """Verifies that Google Test correctly determines whether to use colors."""
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/frameworks/base/core/java/android/text/style/ |
TextAppearanceSpan.java | 111 * and colors.
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/frameworks/base/core/java/com/android/internal/util/ |
ImageUtils.java | 107 * Note that really transparent colors are always grayscale.
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