/cts/tests/tests/view/src/android/view/cts/util/ |
DrawingUtils.java | 51 // Now create a golden bitmap based on the colors passed to us 80 + ": expected all drawable colors to be ["
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/developers/build/prebuilts/gradle/SlidingTabsColors/ |
README.md | 15 The colors can be customized in two ways. The first and simplest is to provide an 16 array of colors and the alternative is via the `TabColorizer` interface which gives
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/developers/samples/android/connectivity/bluetooth/BluetoothAdvertisements/ |
template-params.xml | 34 <colors> 47 </colors>
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/developers/samples/android/ui/views/RecyclerView/ |
template-params.xml | 88 <colors> 97 </colors>
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/developers/samples/android/ui/views/SlidingTabs/SlidingTabsColors/ |
README.md | 15 The colors can be customized in two ways. The first and simplest is to provide an 16 array of colors and the alternative is via the `TabColorizer` interface which gives
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/development/samples/SkeletonApp/res/layout/ |
skeleton_activity.xml | 42 give it a custom background; see colors.xml for the definition 65 changed to red. Again, see colors.xml for the definition. -->
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/external/ImageMagick/utilities/ |
compare.1 | 29 \-fuzz distance colors within this distance are considered equal 42 \-quantize colorspace reduce colors in this colorspace
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compare.1.in | 29 \-fuzz distance colors within this distance are considered equal 42 \-quantize colorspace reduce colors in this colorspace
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magick-script.1 | 28 \-colors value preferred number of colors in the image 52 \-fuzz distance colors within this distance are considered equal 172 \-normalize transform image to span the full range of colors 181 \-quantize colorspace reduce colors in this colorspace 224 \-unique-colors discard all but one of any pixel color 241 \-affinity filename transform image colors to match this set of colors
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magick-script.1.in | 28 \-colors value preferred number of colors in the image 52 \-fuzz distance colors within this distance are considered equal 172 \-normalize transform image to span the full range of colors 181 \-quantize colorspace reduce colors in this colorspace 224 \-unique-colors discard all but one of any pixel color 241 \-affinity filename transform image colors to match this set of colors
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magick.1 | 25 \-colors value preferred number of colors in the image 49 \-fuzz distance colors within this distance are considered equal 169 \-normalize transform image to span the full range of colors 178 \-quantize colorspace reduce colors in this colorspace 221 \-unique-colors discard all but one of any pixel color 238 \-affinity filename transform image colors to match this set of colors
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magick.1.in | 25 \-colors value preferred number of colors in the image 49 \-fuzz distance colors within this distance are considered equal 169 \-normalize transform image to span the full range of colors 178 \-quantize colorspace reduce colors in this colorspace 221 \-unique-colors discard all but one of any pixel color 238 \-affinity filename transform image colors to match this set of colors
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/external/chromium-trace/catapult/third_party/polymer/components/paper-spinner/ |
README.md | 30 The default spinner cycles between four layers of colors; by default they are 32 colors. Use <paper-spinner-lite> for single color spinners.
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/external/chromium-trace/catapult/third_party/polymer/components/paper-styles/ |
default-theme.html | 33 * Primary and accent colors. Also see color.html for more colors.
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paper-styles.html | 19 a complete list of the colors defined in the Material Design [palette](https://www.google.com/design/spec/style/color.html) 22 background and accent colors that match the default Material Design theme
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/external/chromium-trace/catapult/tracing/tracing/base/ |
sinebow_color_generator.html | 16 * Generate pretty colors! 22 * Set brightness = 1 to generate saturated colors.
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/external/dng_sdk/source/ |
dng_color_spec.h | 30 /// \brief Compute a 3x3 matrix which maps colors from white point white1 to 34 /// colors measured with one white point (white1) to another (white2).
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/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
WebGLContextAttributes.java | 73 /** Default: true. If the value is true the page compositor will assume the drawing buffer contains colors with premultiplied
74 * alpha. If the value is false the page compositor will assume that colors in the drawing buffer are not premultiplied. This
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/external/libvncserver/webclients/java-applet/ssl/ |
tightvnc-1.3dev7_javasrc-vncviewer-cursor-colors+no-tab-traversal.patch | 37 colors = new Color[256]; 39 colors[i] = new Color(cm8.getRGB(i));
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/external/llvm/lib/Support/Unix/ |
Process.inc | 359 // colors. 368 // strategy here is just to query the baseline colors capability and if it 369 // supports colors at all to assume it will translate the escape codes into 370 // whatever range of colors it does support. We can add more detailed tests 374 // the terminfo says that no colors are supported. 375 bool HasColors = tigetnum(const_cast<char *>("colors")) > 0; 392 // A file descriptor has colors if it is displayed and the terminal has 393 // colors.
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 72 struct vertex4f colors[4]; member in struct:vl_compositor_layer 216 struct vertex4f *colors);
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/external/opencv3/doc/py_tutorials/py_gui/py_trackbar/ |
py_trackbar.markdown | 14 shows the color and three trackbars to specify each of B,G,R colors. You slide the trackbar and 73 -# Create a Paint application with adjustable colors and brush radius using trackbars. For drawing,
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/external/pdfium/xfa/src/fdp/include/ |
fde_brs.h | 138 virtual FX_BOOL GetGradientColors(CFDE_GradientColors& colors) const = 0;
139 virtual FX_BOOL SetGradientColors(const CFDE_GradientColors& colors) = 0;
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/external/skia/bench/ |
RepeatTileBench.cpp | 54 SkPMColor* colors = storage; local 62 *colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
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/external/skia/cmake/ |
example.cpp | 69 SkColor colors[] = { 0xFF00FF00, 0xFFFF00FF }; 71 SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kRepeat_TileMode));
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