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  /external/opencv3/modules/viz/include/opencv2/viz/
widgets.hpp 390 WPolyLine(InputArray points, InputArray colors);
677 @param colors Set of colors. It has to be of the same size with cloud.
681 WCloud(InputArray cloud, InputArray colors);
693 @param colors Set of colors. It has to be of the same size with cloud.
698 WCloud(InputArray cloud, InputArray colors, InputArray normals);
720 //! Paint cloud with gradient specified by given colors between given points
735 @param colors Set of colors. It has to be of the same size with cloud
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  /external/skia/src/core/
SkPictureRecord.cpp 643 const SkColor colors[], SkXfermode* xfer,
650 if (colors) {
669 size += vertexCount * sizeof(SkColor); // + vert colors
689 fWriter.writeMul4(colors, vertexCount * sizeof(SkColor));
703 void SkPictureRecord::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
706 // op + paint index + patch 12 control points + flag + patch 4 colors + 4 texture coordinates
709 if (colors) {
731 if (colors) {
732 fWriter.write(colors, SkPatchUtils::kNumCorners * sizeof(SkColor));
746 const SkColor colors[], int count, SkXfermode::Mode mode
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  /packages/providers/CalendarProvider/src/com/android/providers/calendar/
CalendarDatabaseHelper.java 34 import android.provider.CalendarContract.Colors;
154 public static final String COLORS = "Colors";
205 + " SET calendar_color=(SELECT " + Colors.COLOR + " FROM " + Tables.COLORS + " WHERE "
206 + Colors.ACCOUNT_NAME + "=" + "new." + Calendars.ACCOUNT_NAME + " AND "
207 + Colors.ACCOUNT_TYPE + "=" + "new." + Calendars.ACCOUNT_TYPE + " AND "
208 + Colors.COLOR_KEY + "=" + "new." + Calendars.CALENDAR_COLOR_KEY + " AND "
209 + Colors.COLOR_TYPE + "=" + Colors.TYPE_CALENDAR + ")
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  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_ra.cpp 633 return ((1 << colors) - 1) << (reg & 7);
644 uint16_t colors; member in class:nv50_ir::GCRA::RIG_Node
715 colors = 0;
722 if (!nodes[i].colors)
724 INFO("RIG_Node[%%%i]($[%u]%i): %u colors, weight %f, deg %u/%u\n X",
726 nodes[i].f,nodes[i].reg,nodes[i].colors,
745 colors = regs.units(lval->reg.file, lval->reg.size);
879 const unsigned int size = getNode(rep)->colors;
892 val->compMask &= makeCompMask(size, base, getNode(val)->colors);
898 base += getNode(val)->colors;
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  /external/libjpeg-turbo/
usage.txt 261 -colors N Reduce image to at most N colors. This reduces the
262 or -quantize N number of colors used in the output image, so that it
266 colors. (-colors is the recommended name, -quantize
286 colormapped format is emitted if -colors or -grayscale
291 more than 256 colors, -colors 256 is assumed (unless
292 you specify a smaller number of colors). If you
293 specify -fast, the default number of colors is 216
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  /external/mesa3d/src/mesa/swrast/
s_span.c 177 * Don't overwrite existing array values, such as colors that may have
215 * Interpolate primary colors to fill in the span->array->rgba8 (or rgb16)
328 /* convert array of int colors */
337 /* interpolate red/green/blue/alpha to get float colors */
826 * Add specular colors to primary colors.
850 /* need float colors */
911 * Clamp span's float colors to [0,1]
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  /external/ImageMagick/coders/
ipl.c 79 colors, member in struct:_IPLInfo
250 ipl_info.colors=ReadBlobLong(image);
251 if(ipl_info.colors == 3){ SetImageColorspace(image,sRGBColorspace,exception);}
345 if(ipl_info.colors == 1){
581 if(IssRGBCompatibleColorspace(image->colorspace) != MagickFalse) { ipl_info.colors = 3; }
582 else{ ipl_info.colors = 1; }
585 ((image->depth)/8)*ipl_info.height*ipl_info.width*ipl_info.colors*ipl_info.z);
608 (void) WriteBlobLong(image, ipl_info.colors);
622 if(ipl_info.colors == 1){
634 if(ipl_info.colors == 3)
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  /external/ImageMagick/utilities/
convert.1.in 30 \-colors value preferred number of colors in the image
55 \-fuzz distance colors within this distance are considered equal
86 \-remap filename transform image colors to match this set of colors
188 \-level-colors color,color
189 \ level image with the given colors
205 \-normalize transform image to span the full range of colors
216 \-quantize colorspace reduce colors in this colorspace
261 \-unique-colors discard all but one of any pixel colo
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montage.1 21 \-colors value preferred number of colors in the image
59 \-quantize colorspace reduce colors in this colorspace
  /external/deqp/modules/gles2/functional/
es2fRasterizationTests.cpp     [all...]
  /external/skia/site/user/api/
skpaint.md 99 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
102 points, colors, nullptr, 2,
274 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
278 colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr);
291 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
296 colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr);
310 SkColor colors[4] = {
314 128.0f, 128.0f, colors, nullptr, 4, 0, nullptr);
357 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
361 colors, nullptr, 2, SkShader::kClamp_TileMode, 0, nullptr)
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  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher_archive.jd 17 <li><a href="#materialscolors5">Materials and colors</a></li>
131 <a href="#materialscolors5">Materials and colors</a>, below, for more
240 <h3 id="materialscolors5">Materials and colors</h3>
248 use a combination of neutral colors but should maintain a fairly high level of
253 of neutral and primary colors. The icons should not be over-saturated.</p>
257 color. You can use the colors of the palette in conjunction with a
270 that provides all of the default materials, colors, and gradients. </p>
285 and highlight colors from the recommended palette.</p>
391 one or more bright accent colors to highlight specific characteristics.</li>
515 <li>Add details and colors. Gradients should be treated as if there is a ligh
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  /external/ImageMagick/ImageMagick/script/
compose.html 12 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/>
207 either of the two constituent colors. Multiplying any color with black
216 always at least as light as either of the two constituent colors.
237 <td>Subtract the colors in the source image from the
244 <td>Subtract the colors in the source image from the
252 <td>Subtracts the darker of the two constituent colors from
266 <td>Selects the darker of the destination and source colors.
273 <td>Selects the lighter of the destination and source colors.
343 <td>Multiplies or screens the colors, dependent on the
344 destination color. Source colors overlay the destination whils
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magick-vector-graphics.html 12 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/>
419 <td>Choose from any of these <a href="http://nextgen.imagemagick.org/script/color.html">colors</a>.</td>
568 <td>The source is multiplied by the destination and replaces the destination. The resultant color is always at least as dark as either of the two constituent colors. Multiplying any color with black produces black. Multiplying any color with white leaves the original color unchanged.</td>
573 <td>The source and destination are complemented and then multiplied and then replace the destination. The resultant color is always at least as light as either of the two constituent colors. Screening any color with white produces white. Screening any color with black leaves the original color unchanged.</td>
578 <td>Multiplies or screens the colors, dependent on the destination color. Source colors overlay the destination whilst preserving its highlights and shadows. The destination color is not replaced, but is mixed with the source color to reflect the lightness or darkness of the destination.</td>
583 <td>Selects the darker of the destination and source colors. The destination is replaced with the source when the source is darker, otherwise it is left unchanged.</td>
588 <td>Selects the lighter of the destination and source colors. The destination is replaced with the source when the source is lighter, otherwise it is left unchanged.</td>
608 <td>Multiplies or screens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened as if it were screened. If the source color is darker than 0.5, the destination is darkened, as if it were multiplied. The degree of lightening or darkening is proportional to the difference between the source color and 0.5. If it is equal to 0.5 the destination is unchanged. Painting with pure black or white produces black or white.</td>
613 <td>Darkens or lightens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is (…)
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  /external/ImageMagick/www/
compose.html 14 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/>
211 either of the two constituent colors. Multiplying any color with black
220 always at least as light as either of the two constituent colors.
241 <td>Subtract the colors in the source image from the
248 <td>Subtract the colors in the source image from the
256 <td>Subtracts the darker of the two constituent colors from
270 <td>Selects the darker of the destination and source colors.
277 <td>Selects the lighter of the destination and source colors.
347 <td>Multiplies or screens the colors, dependent on the
348 destination color. Source colors overlay the destination whils
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magick-vector-graphics.html 14 <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/>
423 <td>Choose from any of these <a href="http://www.imagemagick.org/www/color.html">colors</a>.</td>
572 <td>The source is multiplied by the destination and replaces the destination. The resultant color is always at least as dark as either of the two constituent colors. Multiplying any color with black produces black. Multiplying any color with white leaves the original color unchanged.</td>
577 <td>The source and destination are complemented and then multiplied and then replace the destination. The resultant color is always at least as light as either of the two constituent colors. Screening any color with white produces white. Screening any color with black leaves the original color unchanged.</td>
582 <td>Multiplies or screens the colors, dependent on the destination color. Source colors overlay the destination whilst preserving its highlights and shadows. The destination color is not replaced, but is mixed with the source color to reflect the lightness or darkness of the destination.</td>
587 <td>Selects the darker of the destination and source colors. The destination is replaced with the source when the source is darker, otherwise it is left unchanged.</td>
592 <td>Selects the lighter of the destination and source colors. The destination is replaced with the source when the source is lighter, otherwise it is left unchanged.</td>
612 <td>Multiplies or screens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened as if it were screened. If the source color is darker than 0.5, the destination is darkened, as if it were multiplied. The degree of lightening or darkening is proportional to the difference between the source color and 0.5. If it is equal to 0.5 the destination is unchanged. Painting with pure black or white produces black or white.</td>
617 <td>Darkens or lightens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is (…)
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  /external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/util/
UberColorPickerDialog.java 554 int colors[] = new int[2]; local
555 colors[0] = col;
556 colors[1] = 0xFF000000;
557 GradientDrawable gradDraw = new GradientDrawable(Orientation.TOP_BOTTOM, colors);
640 * colors and a value in the range [0,1] and interpolates a resulting color in a seemingly predictable manner.
642 * @param colors
646 private int interpColor(int colors[], float unit) {
648 return colors[0];
651 return colors[colors.length - 1]
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  /cts/tests/tests/provider/src/android/provider/cts/
CalendarTest.java 37 import android.provider.CalendarContract.Colors;
645 * Helper class for manipulating entries in the Colors table.
648 public static final String WHERE_COLOR_ACCOUNT = Colors.ACCOUNT_NAME + "=? AND "
649 + Colors.ACCOUNT_TYPE + "=?";
651 + Colors.COLOR_KEY + "=?";
654 Colors._ID, // 0
655 Colors.ACCOUNT_NAME, // 1
656 Colors.ACCOUNT_TYPE, // 2
657 Colors.DATA, // 3
658 Colors.COLOR_TYPE, //
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  /packages/providers/CalendarProvider/tests/src/com/android/providers/calendar/
CalendarProvider2Test.java 37 import android.provider.CalendarContract.Colors;
89 private static final String WHERE_COLOR_ACCOUNT_AND_INDEX = Colors.ACCOUNT_NAME + "=? AND "
90 + Colors.ACCOUNT_TYPE + "=? AND " + Colors.COLOR_KEY + "=?";
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  /frameworks/base/tools/aapt2/compile/
Png.cpp 49 colors.data());
62 std::vector<uint32_t> colors; member in struct:aapt::PngInfo
237 uint32_t colors[256], col; local
248 // 3. There are no more than 256 distinct RGBA colors
297 // Check if image is really <= 256 colors
302 if (colors[idx] == col) {
319 colors[num_colors++] = col;
344 // 3. RGB(A) - use COLOR_TYPE_PALETTE if the number of distinct colors is sufficiently
377 // Create separate RGB and Alpha palettes and set the number of colors
382 col = colors[idx]
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  /development/samples/ApiDemos/src/com/example/android/apis/app/
PresentationActivity.java 520 drawable.setColors(mContents.colors);
530 final int[] colors; field in class:PresentationActivity.DemoPresentationContents
548 colors = new int[] {
555 colors = new int[] { in.readInt(), in.readInt() };
567 dest.writeInt(colors[0]);
568 dest.writeInt(colors[1]);
  /device/google/accessory/demokit/hardware/eng/shield/
ashield_gerb274x.cam 29 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
49 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
69 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
89 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
109 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
129 Colors=" 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 6 6 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 1 1 1 1 3 3 1 2 6 8 8 5 8 8 8 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 2 4 3 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0"
  /packages/apps/Settings/res/values/
themes.xml 52 <!-- LockPatternView colors -->
76 <!-- LockPatternView colors -->
131 layouts against a remote context using our local theme colors. Due to the implementation
165 <!-- LockPatternView colors -->
221 <!-- LockPatternView colors -->
267 <!-- LockPatternView colors -->
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java 70 // 4x4 texture with 4 colors
71 int[] colors = { local
77 mBitmap = Bitmap.createBitmap(colors, 4, 4, Bitmap.Config.ARGB_8888);
  /development/samples/Compass/src/com/example/android/compass/
CompassActivity.java 171 float colors[] = { local
194 vbb = ByteBuffer.allocateDirect(colors.length*4);
197 mColorBuffer.put(colors);

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