/external/deqp/framework/referencerenderer/ |
design.txt | 92 + colors per render target
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/external/dng_sdk/source/ |
dng_xy_coord.h | 15 * Representation of colors in xy and XYZ coordinates.
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/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/ |
IColorConstants.java | 65 * Miscellaneous colors.
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/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/model/property/table/ |
Tooltip.css | 24 /* Styles and colors */
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/external/eigen/bench/btl/data/ |
mk_new_gnuplot.sh | 52 convert -background white -density 120 -rotate 90 -resize 800 +dither -colors 256 -quality 0 ../${DIR}/$WHAT.ps -background white -flatten ../${DIR}/$WHAT.png
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
BitmapFontTest.java | 21 import com.badlogic.gdx.graphics.Colors; 60 Colors.put("PERU", Color.valueOf("CD853F")); 233 // Restore predefined colors 234 Colors.reset();
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/external/mesa3d/src/gallium/docs/source/cso/ |
rasterizer.rst | 50 of the entire polygon. If not set, fragment colors will be interpolated 51 between the vertex colors. 89 If set, there are per-vertex back-facing colors. The hardware 91 along with the front/back information to set the final vertex colors
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_bld_alpha.c | 67 * alpha testing after converting the output colors, but that's not very
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_program.h | 86 uint32_t colors; /* 0x1904 */ member in struct:nv50_program::__anon19095
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad.h | 85 /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
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sp_quad_blend.c | 59 boolean clamp[PIPE_MAX_COLOR_BUFS]; /**< clamp colors to [0,1]? */ 256 * \param quadColor the incoming quad colors 257 * \param dest the destination/framebuffer quad colors 856 * Clamp all colors in a quad to [0, 1] 873 * we have to adjust (rebase) the fragment/quad colors before writing them 874 * to the tile cache. The tile cache always stores RGBA colors but if 971 * fragment colors now. 977 /* get/swizzle dest colors [all...] |
/external/opencv3/modules/viz/src/vtk/ |
vtkCloudMatSource.cpp | 98 Mat colors = _colors.getMat(); local 101 filterNanColorsCopy<float>(colors, cloud, total); 103 filterNanColorsCopy<double>(colors, cloud, total); 235 scalars->SetName("Colors");
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/external/skia/gm/ |
image_pict.cpp | 183 const SkPMColor colors[] = { local 188 const int count = SK_ARRAY_COUNT(colors); 192 SkAutoTUnref<SkColorTable> ct(new SkColorTable(colors, count)); 196 *bm2.getAddr8(x, y) = find_closest(*bm.getAddr32(x, y), colors, count);
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/external/skia/include/utils/ |
SkLuaCanvas.h | 59 const SkColor colors[], SkXfermode* xmode,
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/external/skia/src/gpu/ |
GrProcOptInfo.h | 73 * If input color is used and per-vertex colors are not used, this is the input color to the
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/external/skia/src/svg/ |
SkSVGDevice.h | 51 const SkColor colors[], SkXfermode* xmode,
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/external/smali/smalidea/src/main/java/org/jf/smalidea/ |
SmaliHighlighter.java | 35 import com.intellij.openapi.editor.colors.TextAttributesKey;
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/external/zopfli/src/zopflipng/ |
zopflipng_lib.h | 44 // Allow altering hidden colors of fully transparent pixels
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/frameworks/base/libs/hwui/utils/ |
Color.h | 59 // Array of bright (500 intensity) colors for synthetic content
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/frameworks/support/core-ui/java/android/support/v4/widget/ |
SwipeProgressBar.java | 31 * Custom progress bar that shows a cycle of colors as widening circles that 39 // Default progress animation colors are grays. 61 // Colors used when rendering the animation, 79 * Set the four colors used in the progress animation. The first color will
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/frameworks/support/v7/appcompat/res/values-v11/ |
themes_base.xml | 36 <!-- Window colors --> 45 <!-- Text colors --> 90 <!-- Window colors --> 99 <!-- Text colors -->
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/frameworks/support/v7/appcompat/res/values-v21/ |
themes_base.xml | 31 <!-- Update link colors pre-v23 --> 35 <!-- Update hint colors pre-v25 --> 44 <!-- Update link colors pre-v23 --> 48 <!-- Update hint colors pre-v25 -->
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/frameworks/support/v7/appcompat/tests/src/android/support/v7/res/content/ |
AppCompatResourcesTestCase.java | 54 // Now check the state colors
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/frameworks/support/v7/appcompat/tests/src/android/support/v7/testutils/ |
TestUtils.java | 160 + ": expected all drawable colors to be " 192 + ": expected all drawable colors to be " 213 * Compares two integer-packed colors to be equal, each component within the specified 214 * allowed variance. Returns <code>true</code> if the two colors are sufficiently equal
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/packages/services/Telephony/res/values/ |
colors.xml | 37 <!-- Settings screen should use the same colors as the Dialer -->
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