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  /external/selinux/libselinux/src/
setrans_client.c 226 static int raw_context_to_color(const char *raw, char **colors)
240 ret = receive_response(fd, RAW_CONTEXT_TO_COLOR, colors, &ret_val);
  /external/skia/gm/
aaxfermodes.cpp 47 * src colors.
216 // Dim the src and dst colors.
arcto.cpp 79 const SkColor colors[] = { SK_ColorRED, darkgreen, purple, SK_ColorBLUE }; local
89 paint.setColor(colors[cIndex++]);
bitmaprect.cpp 25 const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; local
26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, nullptr, 2,
convex_all_line_paths.cpp 266 const SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE }; local
279 paint.setColor(colors[i%2]);
  /external/skia/samplecode/
SampleLayers.cpp 31 SkColor colors[] = { 0, SK_ColorWHITE }; local
33 SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode,
  /external/skia/src/core/
SkImageGenerator.cpp 145 SkPMColor* colors, int* colorCount) {
212 // Now we need to overwrite the ctable we built earlier, with the correct colors.
SkPictureRecord.h 173 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
197 const SkColor colors[], SkXfermode* xmode,
SkValidatingReadBuffer.cpp 193 bool SkValidatingReadBuffer::readColorArray(SkColor* colors, size_t size) {
194 return readArray(colors, size, sizeof(SkColor));
  /external/skia/tools/debugger/
SkDebugCanvas.h 200 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
210 const SkColor colors[], SkXfermode* xmode,
  /external/skia/tools/json/
SkJSONCanvas.h 200 const SkPoint texs[], const SkColor colors[], SkXfermode*,
241 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
  /external/v8/tools/ignition/
bytecode_dispatches_report.py 11 from matplotlib import colors namespace
142 norm=colors.LogNorm(),
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_action_bar.jd 16 <li><a href="#style11">Style, colors, and effects</a></li>
121 <h3 id="style11">Style, colors, and effects</h3>
  /frameworks/base/graphics/java/android/graphics/
ColorMatrix.java 49 * The sample ColorMatrix below inverts incoming colors by scaling each
230 * Set the matrix to affect the saturation of colors.
  /packages/apps/QuickSearchBox/src/com/android/quicksearchbox/ui/
DefaultSuggestionView.java 120 ColorStateList colors = getResources().getColorStateList(R.color.url_text); local
121 text.setSpan(new TextAppearanceSpan(null, 0, 0, colors, null),
  /packages/apps/TvSettings/Settings/res/values/
colors.xml 120 <!-- Default avatar colors -->
129 <!-- Canvas colors -->
  /prebuilts/go/darwin-x86/src/image/color/
ycbcr.go 128 // YCbCrModel is the Model for Y'CbCr colors.
189 // CMYKModel is the Model for CMYK colors.
  /prebuilts/go/linux-x86/src/image/color/
ycbcr.go 128 // YCbCrModel is the Model for Y'CbCr colors.
189 // CMYKModel is the Model for CMYK colors.
  /external/deqp/modules/glshared/
glsBufferTestUtil.cpp 766 std::vector<tcu::Vec3> colors;
781 computeIndexVerifierColors(colors);
814 glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STREAM_DRAW);
822 execVertexFetch(&fetchedColor[0], &colors[0], refPtr+offset+curOffset, numBytesToVerify);
  /external/skia/src/opts/
SkBitmapProcState_opts_SSE2.cpp 16 int count, uint32_t* colors) {
17 SkASSERT(count > 0 && colors != nullptr);
116 *colors++ = _mm_cvtsi128_si32(sum);
122 int count, uint32_t* colors) {
123 SkASSERT(count > 0 && colors != nullptr);
232 *colors++ = _mm_cvtsi128_si32(sum);
  /external/zopfli/src/zopflipng/lodepng/
lodepng.h 103 Note: for 16-bit per channel colors, uses big endian format like PNG does.
149 Note: for 16-bit per channel colors, needs big endian format like PNG does.
309 bits to RGBA colors. This information is the same as used in the PNG file
321 Dynamically allocated with the colors of the palette, including alpha.
322 When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use
327 fills the palette colors in the pixels of the raw RGBA output.
332 size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/
501 Note: for 16-bit per channel colors, uses big endian format like PNG does.
585 are less than 256 colors, ...
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  /frameworks/support/v7/appcompat/src/android/support/v7/widget/
AppCompatDrawableManager.java 612 final int[] colors = new int[4]; local
620 colors[i] = tint == null ? disabledColor : tint.getColorForState(states[i], 0);
624 colors[i] = compositeColors(colorControlHighlight,
629 colors[i] = compositeColors(colorControlHighlight,
635 colors[i] = tint == null ? baseColor : tint.getColorForState(states[i], 0);
638 return new ColorStateList(states, colors);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdipluspath.h 795 Status GetSurroundColors(Color *colors, INT *count)
797 if (!colors || !count || *count <= 0)
809 colors[i].SetValue(colorsArgb[i]);
919 Status SetSurroundColors(const Color *colors, INT *count)
921 if (!colors || !count || *count <= 0)
929 colorsArgb[i] = colors[i].GetValue();
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
GCWrapper.java 74 /** A map of registered colors. All these colors must be disposed at the end. */
78 * A map of the {@link SwtDrawingStyle} stroke colors that we have actually
85 * A map of the {@link SwtDrawingStyle} fill colors that we have actually
381 // colors of the pixels below the text)
429 // colors and attributes to be used for the logical drawing style.
  /external/skia/include/core/
SkCanvas.h     [all...]

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