/external/selinux/libselinux/src/ |
setrans_client.c | 226 static int raw_context_to_color(const char *raw, char **colors) 240 ret = receive_response(fd, RAW_CONTEXT_TO_COLOR, colors, &ret_val);
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/external/skia/gm/ |
aaxfermodes.cpp | 47 * src colors. 216 // Dim the src and dst colors.
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arcto.cpp | 79 const SkColor colors[] = { SK_ColorRED, darkgreen, purple, SK_ColorBLUE }; local 89 paint.setColor(colors[cIndex++]);
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bitmaprect.cpp | 25 const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; local 26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, nullptr, 2,
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convex_all_line_paths.cpp | 266 const SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE }; local 279 paint.setColor(colors[i%2]);
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/external/skia/samplecode/ |
SampleLayers.cpp | 31 SkColor colors[] = { 0, SK_ColorWHITE }; local 33 SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode,
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/external/skia/src/core/ |
SkImageGenerator.cpp | 145 SkPMColor* colors, int* colorCount) { 212 // Now we need to overwrite the ctable we built earlier, with the correct colors.
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SkPictureRecord.h | 173 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], 197 const SkColor colors[], SkXfermode* xmode,
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SkValidatingReadBuffer.cpp | 193 bool SkValidatingReadBuffer::readColorArray(SkColor* colors, size_t size) { 194 return readArray(colors, size, sizeof(SkColor));
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/external/skia/tools/debugger/ |
SkDebugCanvas.h | 200 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], 210 const SkColor colors[], SkXfermode* xmode,
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/external/skia/tools/json/ |
SkJSONCanvas.h | 200 const SkPoint texs[], const SkColor colors[], SkXfermode*, 241 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
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/external/v8/tools/ignition/ |
bytecode_dispatches_report.py | 11 from matplotlib import colors namespace 142 norm=colors.LogNorm(),
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
icon_design_action_bar.jd | 16 <li><a href="#style11">Style, colors, and effects</a></li> 121 <h3 id="style11">Style, colors, and effects</h3>
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/frameworks/base/graphics/java/android/graphics/ |
ColorMatrix.java | 49 * The sample ColorMatrix below inverts incoming colors by scaling each 230 * Set the matrix to affect the saturation of colors.
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/packages/apps/QuickSearchBox/src/com/android/quicksearchbox/ui/ |
DefaultSuggestionView.java | 120 ColorStateList colors = getResources().getColorStateList(R.color.url_text); local 121 text.setSpan(new TextAppearanceSpan(null, 0, 0, colors, null),
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/packages/apps/TvSettings/Settings/res/values/ |
colors.xml | 120 <!-- Default avatar colors --> 129 <!-- Canvas colors -->
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/prebuilts/go/darwin-x86/src/image/color/ |
ycbcr.go | 128 // YCbCrModel is the Model for Y'CbCr colors. 189 // CMYKModel is the Model for CMYK colors.
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/prebuilts/go/linux-x86/src/image/color/ |
ycbcr.go | 128 // YCbCrModel is the Model for Y'CbCr colors. 189 // CMYKModel is the Model for CMYK colors.
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/external/deqp/modules/glshared/ |
glsBufferTestUtil.cpp | 766 std::vector<tcu::Vec3> colors; 781 computeIndexVerifierColors(colors); 814 glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], GL_STREAM_DRAW); 822 execVertexFetch(&fetchedColor[0], &colors[0], refPtr+offset+curOffset, numBytesToVerify);
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/external/skia/src/opts/ |
SkBitmapProcState_opts_SSE2.cpp | 16 int count, uint32_t* colors) { 17 SkASSERT(count > 0 && colors != nullptr); 116 *colors++ = _mm_cvtsi128_si32(sum); 122 int count, uint32_t* colors) { 123 SkASSERT(count > 0 && colors != nullptr); 232 *colors++ = _mm_cvtsi128_si32(sum);
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/external/zopfli/src/zopflipng/lodepng/ |
lodepng.h | 103 Note: for 16-bit per channel colors, uses big endian format like PNG does. 149 Note: for 16-bit per channel colors, needs big endian format like PNG does. 309 bits to RGBA colors. This information is the same as used in the PNG file 321 Dynamically allocated with the colors of the palette, including alpha. 322 When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use 327 fills the palette colors in the pixels of the raw RGBA output. 332 size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/ 501 Note: for 16-bit per channel colors, uses big endian format like PNG does. 585 are less than 256 colors, ... [all...] |
/frameworks/support/v7/appcompat/src/android/support/v7/widget/ |
AppCompatDrawableManager.java | 612 final int[] colors = new int[4]; local 620 colors[i] = tint == null ? disabledColor : tint.getColorForState(states[i], 0); 624 colors[i] = compositeColors(colorControlHighlight, 629 colors[i] = compositeColors(colorControlHighlight, 635 colors[i] = tint == null ? baseColor : tint.getColorForState(states[i], 0); 638 return new ColorStateList(states, colors);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/ |
gdipluspath.h | 795 Status GetSurroundColors(Color *colors, INT *count) 797 if (!colors || !count || *count <= 0) 809 colors[i].SetValue(colorsArgb[i]); 919 Status SetSurroundColors(const Color *colors, INT *count) 921 if (!colors || !count || *count <= 0) 929 colorsArgb[i] = colors[i].GetValue();
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
GCWrapper.java | 74 /** A map of registered colors. All these colors must be disposed at the end. */ 78 * A map of the {@link SwtDrawingStyle} stroke colors that we have actually 85 * A map of the {@link SwtDrawingStyle} fill colors that we have actually 381 // colors of the pixels below the text) 429 // colors and attributes to be used for the logical drawing style.
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/external/skia/include/core/ |
SkCanvas.h | [all...] |