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  /prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-3/arch-arm/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-4/arch-arm/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/sys/
_types.h 73 * this will prevent many type declaration conflicts
  /external/bison/doc/
bison.texi 215 * Mid-Rule Conflicts:: Mid-rule actions can cause conflicts.
233 * Expect Decl:: Suppressing warnings about parsing conflicts.
269 * Shift/Reduce:: Conflicts: when either shifting or reduction is valid.
270 * Precedence:: Operator precedence works by resolving conflicts.
274 * Mysterious Conflicts:: Conflicts that look unjustified.
285 * Non Operators:: Using precedence for general conflicts.
513 @xref{Mysterious Conflicts}, for more information on this. As an
735 @cindex conflicts
    [all...]
bison.info 178 * Mid-Rule Conflicts:: Mid-rule actions can cause conflicts.
196 * Expect Decl:: Suppressing warnings about parsing conflicts.
232 * Shift/Reduce:: Conflicts: when either shifting or reduction is valid.
233 * Precedence:: Operator precedence works by resolving conflicts.
237 * Mysterious Conflicts:: Conflicts that look unjustified.
248 * Non Operators:: Using precedence for general conflicts.
    [all...]
  /external/ImageMagick/www/Magick++/
Documentation.html 13 <p>Magick++ is intended to support commercial-grade application development. In order to avoid possible conflicts with the user's application, all symbols contained in Magick++ (included by the header <tt><font color="#663366">&lt;Magick++.h&gt;</font></tt>) are scoped to the <span lang="en-US">namespace</span> <i>Magick</i>. Symbols from the ImageMagick C library are imported under the <i>MagickCore</i> namespace to avoid possible conflicts and ImageMagick macros are only included within the Magick++ implementation so they won't impact the user's application.</p>
  /external/bison/src/
AnnotationList.h 174 * conflict is intended to choose exactly the same action as conflicts.c
175 * would choose... no matter how crazy conflicts.c's choice is.
print-xml.c 29 #include "conflicts.h"
214 | R/R conflicts). |
364 xml_puts (out, level + 1, "<solved-conflicts>");
366 xml_puts (out, level + 1, "</solved-conflicts>");
369 xml_puts (out, level + 1, "<solved-conflicts/>");
  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 75 // Enclose custom code in a block to avoid namespace conflicts
128 // Enclose custom code in a block to avoid namespace conflicts
  /frameworks/base/docs/html/training/cloudsave/
conflict-res.jd 1 page.title=Resolving Cloud Save Conflicts
20 <li><a href="#conflict">Get Notified of Conflicts</a></li>
57 conflicts. The discussion focuses on games, but you can
60 <h2 id="conflict">Get Notified of Conflicts</h2>
67 for your application to resolve conflicts between the local state on a user's
110 clear that, in case of conflicts, you should keep the best (smallest) time.</li>
129 <p>The following sections describe three strategies for resolving sync conflicts
131 resolve all scenarios, and one final solution that can manage conflicts between
  /external/bison/
ChangeLog-1998 183 * src/conflicts.c (resolve_sr_conflict): Remove use of alloca.
303 * src/conflicts.c (print_reductions): Increment both fp1 and fp2
329 * src/conflicts.c (alloca): #undef before defining.
396 * src/conflicts.c, src/symtab.c, src/files.c, src/LR0.c,
460 * src/conflicts.c (resolve_sr_conflict): Add extra parens in
467 * src/conflicts.c (print_reduction): Near end, increment fp2 when
500 * src/system.h, src/conflicts.c: Replace USG with HAVE_STRING_H
536 * src/conflicts.c: Check for using alloca.h as getopt.c does.
692 * src/conflicts.c (total_conflicts): Delete unused arg to fprintf.
728 * src/conflicts.c: Use memcpy if ANSI C library
    [all...]
ChangeLog-2012 287 * src/conflicts.c (conflicts_print): Suppress conflict report
288 based on -Wno-conflicts-sr and -Wno-conflicts-rr, and treat
289 conflicts as errors if -Werror.
297 * tests/conflicts.at (-W versus %expect and %expect-rr): New test
442 doc: clean up terminology for mysterious conflicts.
443 * doc/bison.texinfo (Mystery Conflicts): Rename node to...
444 (Mysterious Conflicts): ... this, which is already the section
446 to this node. Also, don't imply that R/R conflicts are the only
496 * doc/bison.texinfo (Mystery Conflicts): Cross-referenc
    [all...]
  /prebuilts/misc/linux-x86/bison/
bison 
  /cts/tools/dasm/src/java_cup/
Main.java 36 * <dd> number of conflicts expected/allowed [default 0]
95 /** User option -- number of conflicts to expect */
226 " -expect # number of conflicts expected/allowed [default 0]\n" +
568 /* if we have more conflicts than we expected issue a message and die */
571 System.err.println("*** More conflicts encountered than expected " +
612 * produced, how many conflicts were found, etc. A detailed timing
650 /* conflicts */
  /external/bison/tests/
existing.at 76 # There are 65 SR conflicts. Bison was once wrong, due to an incorrect
77 # computation of nullable. It reported 485 SR conflicts!
430 [[input.y: conflicts: 265 shift/reduce]],
431 [[input.y: conflicts: 65 shift/reduce]])[
780 # Bison was once wrong, due to an incorrect computation of the RR conflicts.
781 # It reported 80 SR && 99 RR conflicts instead of 78/10!!!
    [all...]
  /bionic/libc/include/net/
ethertypes.h 54 * However, there are some conflicts.
221 #define ETHERTYPE_VLAN 0x8100 /* IEEE 802.1Q VLAN tagging (XXX conflicts) */
222 /* 0x80FF - 0x8101 Wellfleet Communications (XXX conflicts) */
  /development/ndk/platforms/android-21/include/net/
ethertypes.h 54 * However, there are some conflicts.
221 #define ETHERTYPE_VLAN 0x8100 /* IEEE 802.1Q VLAN tagging (XXX conflicts) */
222 /* 0x80FF - 0x8101 Wellfleet Communications (XXX conflicts) */
  /development/ndk/platforms/android-3/include/net/
ethertypes.h 54 * However, there are some conflicts.
221 #define ETHERTYPE_VLAN 0x8100 /* IEEE 802.1Q VLAN tagging (XXX conflicts) */
222 /* 0x80FF - 0x8101 Wellfleet Communications (XXX conflicts) */
  /docs/source.android.com/src/source/
developing.jd 135 <h2 id="recovering-sync-conflicts">Recovering sync conflicts</h2>
136 <p>If a <code>repo sync</code> shows sync conflicts:</p>
  /external/dbus/
HACKING 134 . if you have any conflicts, resolve them, git add the conflicted
140 development in "master", or if you suspect that conflicts will arise
141 (you're usually the best person to resolve conflicts introduced by

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