/external/javassist/sample/evolve/ |
demo.html | 10 convention is needed. However, there are some limitations on possible
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/external/kernel-headers/original/uapi/linux/ |
seccomp.h | 41 * @arch: indicates system call convention as an AUDIT_ARCH_* value
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/external/libjpeg-turbo/ |
jversion.h | 29 * NOTE: It is our convention to place the authors in the following order:
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/external/libpng/projects/owatcom/ |
pngconfig.mak | 69 # the required change to the calling convention.
71 # By default libpng is built to use the __cdecl calling convention on
74 # the __watcall convention (compared with both MSVC and GCC which use __cdecl
148 $# of the OpenWatcom library calling convention.)
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/external/llvm/bindings/python/ |
README.txt | 47 Style Convention
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/external/llvm/include/llvm/Target/ |
TargetCallingConv.td | 50 /// CCIfCC - Match if the current calling convention is 'CC'. 143 /// CCDelegateTo - This action invokes the specified sub-calling-convention. It 149 /// CallingConv - An instance of this is used to define each calling convention 163 /// convention. The order of registers is used by PrologEpilogInsertion when
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/external/llvm/test/CodeGen/ARM/ |
swift-vldm.ll | 25 ; We are relying on the calling convention and that register allocation
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/external/llvm/test/CodeGen/X86/ |
ghc-cc.ll | 3 ; Test the GHC call convention works (x86-32)
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win64_params.ll | 26 ; on other platforms here (note the x86_64_sysvcc calling convention).
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/external/mesa3d/docs/ |
README.WIN32 | 44 stdcall calling convention.
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/external/skia/src/gpu/gl/win/ |
GrGLCreateNativeInterface_win.cpp | 64 * Otherwise, a springboard would be needed that hides the calling convention.
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/frameworks/base/core/res/res/values/ |
config_material.xml | 20 NOTE: The naming convention is "config_camelCaseValue". -->
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
drmk.h | 28 TODO: Check calling convention
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/prebuilts/go/darwin-x86/src/runtime/ |
rt0_darwin_arm64.s | 22 // convention, it is a callee-saved register. So we save it to a
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/prebuilts/go/linux-x86/src/runtime/ |
rt0_darwin_arm64.s | 22 // convention, it is a callee-saved register. So we save it to a
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/toolchain/binutils/binutils-2.25/ld/emulparams/ |
elf32mipswindiss.sh | 19 # The Diab tools use a different init/fini convention. Initialization code
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vxworks.sh | 6 # The Diab tools use a different init/fini convention. Initialization code
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/art/compiler/jni/quick/mips64/ |
calling_convention_mips64.cc | 34 // Calling convention 65 // Managed runtime calling convention 124 // JNI calling convention
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/art/compiler/jni/quick/x86/ |
calling_convention_x86.cc | 26 // Calling convention 68 // Managed runtime calling convention 167 // JNI calling convention
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/art/compiler/jni/quick/x86_64/ |
calling_convention_x86_64.cc | 27 // Calling convention 65 // Managed runtime calling convention 123 // JNI calling convention
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/external/iproute2/man/man8/ |
ip-netns.8 | 55 By convention a named network namespace is an object at 65 For applications that are aware of network namespaces, the convention 76 automates handling of this configuration, file convention for network
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/external/llvm/lib/Target/ARM/ |
ARMBaseRegisterInfo.h | 100 /// case that 'returned' is on an i32 first argument if the calling convention 102 /// (i.e. it is a calling convention that uses the same register for the first 105 /// Should return NULL in the case that the calling convention does not have
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/external/mesa3d/src/mapi/glapi/gen/ |
mesadef.py | 50 print '; function calling convention. Microsoft\'s' 51 print '; OPENGL32 uses this convention and so must the' 63 print '; the decorated names, even though the calling convention'
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
mesa.def | 8 ; function calling convention. Microsoft's 9 ; OPENGL32 uses this convention and so must the 21 ; the decorated names, even though the calling convention
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/external/v8/src/runtime/ |
runtime-utils.h | 126 // How this is achieved is calling convention-dependent. 130 // In AMD-64 calling convention a struct of two pointers is returned in rdx:rax. 131 // In Win64 calling convention, a struct of two pointers is returned in memory,
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