/external/opencv3/modules/cudabgsegm/src/cuda/ |
mog2.cu | 309 // if tau < a < 1 then also check the color distortion
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/external/opencv3/modules/cudalegacy/include/opencv2/ |
cudalegacy.hpp | 270 @param dist_coef Distortion coefficients. See undistortPoints for details.
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/external/opencv3/samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/ |
PnPProblem.cpp | 140 cv::Mat distCoeffs = cv::Mat::zeros(4, 1, CV_64FC1); // vector of distortion coefficients
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/external/webp/src/dsp/ |
enc_sse41.c | 64 // Texture distortion
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/external/webrtc/talk/app/webrtc/test/ |
fakeaudiocapturemodule.cc | 714 // distortion due to the audio pipeline). If one sample is detected to
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/external/webrtc/webrtc/modules/audio_processing/agc/ |
agc_manager_direct.cc | 205 // under clipping distortion. We do this in the preprocessing phase in order
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/frameworks/base/tools/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/ |
ImageUtils.java | 256 // divide-in-half resizing operation at the end so there is less distortion.
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/external/ImageMagick/config/ |
francais.xml | 780 méthode de distortion non reconnu [all...] |
/external/ImageMagick/www/source/ |
francais.xml | 713 méthode de distortion non reconnu [all...] |
/external/libvpx/libvpx/ |
CHANGELOG | 337 Reduce unnecessary distortion computation 358 Adjusted rate-distortion constants
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/external/webrtc/webrtc/modules/audio_coding/neteq/ |
expand.cc | 400 // Calculate distortion around the |kNumCorrelationCandidates| best lags. 413 // Shift the distortion values to fit in 16 bits. [all...] |
/system/media/camera/docs/ |
metadata_properties.xml | [all...] |
ndk_metadata_properties.xml | [all...] |
/external/opencv3/modules/imgproc/include/opencv2/ |
imgproc.hpp | 110 transformation, or radial lens distortion correction, and so on. So, a pixel value at fractional [all...] |
/external/ImageMagick/MagickWand/ |
magick-image.c | [all...] |
/external/ImageMagick/MagickCore/ |
histogram.c | 881 % distortion) unless the special 'SyncChannels' flag is also provided in the 884 % stretched by exactly the same amount (preventing color distortion). [all...] |
/external/libavc/encoder/ |
ih264e_structs.h | [all...] |
/cts/apps/CameraITS/tests/scene4/ |
test_aspect_ratio_and_crop.py | 70 # Todo: test for radial distortion enabled devices has not yet been
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/external/ImageMagick/ImageMagick/script/ |
index.html | 123 <td><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a></td>
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/external/ImageMagick/ |
index.html | 133 <td><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a></td>
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/external/ImageMagick/www/ |
index.html | 133 <td><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a></td>
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/external/freetype/src/autofit/ |
afloader.c | 221 * pre-computed blue zones and leads to distortion when applying the
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/external/kernel-headers/original/uapi/linux/ |
ixjuser.h | 95 * signal exceeds 16 bits, overflow distortion will occur. The default
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/external/libgdx/ |
CC-LICENSE | 43 4. Except as otherwise agreed in writing by the Licensor or as may be otherwise permitted by applicable law, if You Reproduce, Distribute or Publicly Perform the Work either by itself or as part of any Adaptations or Collections, You must not distort, mutilate, modify or take other derogatory action in relation to the Work which would be prejudicial to the Original Author's honor or reputation. Licensor agrees that in those jurisdictions (e.g. Japan), in which any exercise of the right granted in Section 3(b) of this License (the right to make Adaptations) would be deemed to be a distortion, mutilation, modification or other derogatory action prejudicial to the Original Author's honor and reputation, the Licensor will waive or not assert, as appropriate, this Section, to the fullest extent permitted by the applicable national law, to enable You to reasonably exercise Your right under Section 3(b) of this License (right to make Adaptations) but not otherwise.
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/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/docs/reference/ |
ft2-lcd_filtering.html | 116 <p>1) It should be normalized, meaning the sum of the 5 components should be 256 (0x100). It is possible to go above or under this target sum, however: going under means tossing out contrast, going over means invoking clamping and thereby non-linearities that increase contrast somewhat at the expense of greater distortion and color-fringing. Contrast is better enhanced through stem darkening.</p>
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