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  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/all/
test-gen.c 310 /* This sequence was generated by hand so that no digit appers more
365 /* Sequence generated by hand, to explore limit values and a few
377 /* Sequence generated by hand, to explore limit values and a few
389 /* Sequence generated by hand, to explore limit values and a few
401 /* Sequence generated by hand, to explore limit values and a few
419 /* Sequence generated by hand, to explore limit values and a few
437 /* Sequence generated by hand, to explore limit values and a few
  /dalvik/docs/
verifier.html 123 Further, you may only exit the monitor most recently entered. "Hand
124 over hand" locking techniques, e.g. "lock A; lock B; unlock A; unlock B",
147 On the other hand, if a class contains an invalid bytecode, it should be
  /external/apache-commons-math/src/main/java/org/apache/commons/math/linear/
SingularValueDecompositionImpl.java 318 * right-hand side of the equation A &times; X = B
334 * right-hand side of the equation A &times; X = B
351 * right-hand side of the equation A &times; X = B
  /external/bison/src/
gram.h 56 RULES[R].lhs -- the symbol of the left hand side of rule R.
81 The right hand side is stored as symbol numbers in a portion of
85 in the rule's right hand side. The last element in the portion
  /external/icu/icu4c/source/common/
rbbirpt.txt 39 # | | character or char class in the left hand column. "pop" causes the next
261 # of a Unicode Set, we just hand the rule input at that
294 # right hand side of an assignment is found. We get here via
  /external/llvm/test/DebugInfo/Generic/
inline-debug-info-multiret.ll 3 ; A hand-edited version of inline-debug-info.ll to test inlining of a
46 %3 = load i32, i32* %retval, !dbg !20 ; hand-edited
47 ret i32 %3, !dbg !20 ; hand-edited
  /prebuilts/go/darwin-x86/src/cmd/pack/
pack_test.go 62 // Add an entry by hand.
108 // Add some entries by hand.
165 // Add some entries by hand.
  /prebuilts/go/linux-x86/src/cmd/pack/
pack_test.go 62 // Add an entry by hand.
108 // Add some entries by hand.
165 // Add some entries by hand.
  /bionic/libc/arch-arm/bionic/
atomics_arm.c 39 * used explicit barrier instructions around them. On the other hand, it means
  /developers/build/prebuilts/gradle/AdvancedImmersiveMode/Application/src/main/
AndroidManifest.xml 20 of "1.9" vs "1.10". versionName, on the other hand, can be whatever you want, as the code
  /developers/build/prebuilts/gradle/BasicNotifications/Application/src/main/java/com/example/android/basicnotifications/
MainActivity.java 52 * in the lower right hand corner of the notification itself.
  /developers/build/prebuilts/gradle/CommitContentSampleIME/
README.md 28 lower-right hand corner of the display while in a text field.
  /developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
SweepWatchFaceService.java 43 * Sample analog watch face with a sweep second hand. In ambient mode, the second hand isn't shown.
47 * {@link AnalogWatchFaceService} is similar but has a ticking second hand.
383 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
  /developers/samples/android/input/keyboard/CommitContentSampleIME/
template-params.xml 79 lower-right hand corner of the display while in a text field.
  /developers/samples/android/notification/BasicNotifications/Application/src/main/java/com/example/android/basicnotifications/
MainActivity.java 52 * in the lower right hand corner of the notification itself.
  /developers/samples/android/ui/window/AdvancedImmersiveMode/Application/src/main/
AndroidManifest.xml 20 of "1.9" vs "1.10". versionName, on the other hand, can be whatever you want, as the code
  /developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
SweepWatchFaceService.java 43 * Sample analog watch face with a sweep second hand. In ambient mode, the second hand isn't shown.
47 * {@link AnalogWatchFaceService} is similar but has a ticking second hand.
383 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
  /development/samples/browseable/AdvancedImmersiveMode/
AndroidManifest.xml 20 of "1.9" vs "1.10". versionName, on the other hand, can be whatever you want, as the code
  /development/samples/browseable/BasicNotifications/src/com.example.android.basicnotifications/
MainActivity.java 52 * in the lower right hand corner of the notification itself.
  /development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
SweepWatchFaceService.java 43 * Sample analog watch face with a sweep second hand. In ambient mode, the second hand isn't shown.
47 * {@link AnalogWatchFaceService} is similar but has a ticking second hand.
383 * Ensure the "seconds" hand is drawn only when we are in interactive mode.
  /external/apache-commons-math/src/main/java/org/apache/commons/math/estimation/
EstimatedParameter.java 26 * and the solvers should not adjust them. On the other hand, the
  /external/bison/
Makefile.am 47 # everywhere possible). On the other hand, it could be harmful. For example,
  /external/chromium-trace/catapult/docs/
promises-vs-tasks.md 11 A first important difference is that tasks cannot be used with asynchronous operations. In a `Promise`, you can chain an asynchronous operation by calling `then(functionReturningAPromise)`. On the other hand, if you create a task from `functionReturningAPromise` and call `after()` on it, then the subsequent task will execute before the promise is resolved.
  /external/chromium-trace/catapult/telemetry/telemetry/testing/internal/
fake_gpu_info.py 16 # on the right-hand side of this assignment. Then run:
  /external/chromium-trace/catapult/telemetry/telemetry/value/
histogram.py 81 # This has to hand-JSONify the histogram to ensure the order of keys

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