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  /frameworks/base/core/java/android/webkit/
URLUtil.java 39 // "drawable-hdpi" directory as well.
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher.jd 208 <code>hdpi</code> (240 dpi)<br>
icon_design_menu.jd 123 <li>Menu icon dimensions for high-density (<code>hdpi</code>) screens:</li>
icon_design_launcher_archive.jd 178 <li>Launcher icon dimensions for high-density (<code>hdpi</code>) screens:</li>
  /frameworks/base/docs/html/guide/webapps/
targeting.jd 134 &lt;link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 1.5)" href="hdpi.css" /&gt;
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/tests/functests/layoutRendering/
ApiDemosRenderingTest.java 303 * (for instance only available in hdpi and mdpi but not in default).
  /frameworks/base/docs/html/guide/practices/
compatibility.jd 253 <li>And several generalized densities: mdpi (medium), hdpi (hdpi), xhdpi (extra high),
optimizing-for-3.0.jd 568 &lt;screen android:screenSize="small" android:screenDensity="hdpi" />
573 &lt;screen android:screenSize="normal" android:screenDensity="hdpi" />
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  /frameworks/base/docs/html/topic/performance/
reduce-apk-size.jd 221 <code>tvdpi</code>, <code>hdpi,</code> <code>xhdpi</code>,
529 <code>hdpi</code> device, they don?t need <code>xxxhdpi</code> resources that
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/refactorings/core/
RefactoringTestBase.java 550 "res/drawable-hdpi/ic_launcher.png",
659 "res/drawable-hdpi/ic_launcher.png",
RenameResourceParticipantTest.java 198 "[x] Rename 'testRefactor6/res/drawable-hdpi/ic_launcher.png' to 'newlauncher.png'\n" +
  /sdk/files/
devices.xml 13 <d:pixel-density>hdpi</d:pixel-density>
88 <d:pixel-density>hdpi</d:pixel-density>
  /external/libgdx/
CHANGES 58 - Added Graphics#getBackBufferWidth and Graphics#getBackBufferHeight for HDPI handling
60 please use HdpiUtils instead. It will ensure that you handle HDPI monitors correctly when
61 using those OpenGL functions. On HDPI monitors, the size reported by Gdx.graphics
63 the HDPI resolution. The OpenGL drawing surface works in backbuffer coordinates at the full
64 HDPI resolution. If you pass logical coordinates to glViewport and glScissor, you only
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  /device/moto/shamu/
device.mk 117 PRODUCT_AAPT_PREBUILT_DPI := xxxhdpi xxhdpi xhdpi hdpi
  /frameworks/base/docs/html/training/wearables/notifications/
creating.jd 276 method, in the <code>res/drawable-hdpi</code> directory.</p>
  /frameworks/base/docs/html/training/wearables/watch-faces/
service.jd 243 devices with hdpi screens, the preview image is typically 320x320 pixels in size.</p>
  /frameworks/support/compat/tests/java/android/support/v4/content/res/
ResourcesCompatTest.java 144 // hdpi - 21x21 px which is 14x14 dip
  /external/v8/build/
java_apk.gypi 724 '<(final_apk_path_no_extension)-density-hdpi.apk',
731 '--split-apk-path=<(final_apk_path_no_extension)-density-hdpi.apk',
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  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/formatting/
EclipseXmlPrettyPrinterTest.java 359 "res/drawable-hdpi/states.xml",
622 prefs, "res/drawable-hdpi/layerlist.xml",
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  /sdk/templates/docs/
index.html 401 &lt;copy from="res/drawable-hdpi"
402 to="${escapeXmlAttribute(resDir)}/res/drawable-hdpi" /&gt;
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  /device/huawei/angler/
device.mk 173 PRODUCT_AAPT_PREBUILT_DPI := xxxhdpi xxhdpi xhdpi hdpi
  /device/lge/bullhead/
device.mk 169 PRODUCT_AAPT_PREBUILT_DPI := xxhdpi xhdpi hdpi
  /external/libgdx/extensions/gdx-setup/src/com/badlogic/gdx/setup/
GdxSetup.java 277 project.files.add(new ProjectFile("android/res/drawable-hdpi/ic_launcher.png", false));
  /frameworks/base/docs/html/training/multiple-apks/
api.jd 350 application-icon-240:'res/drawable-hdpi/icon.png'
multiple.jd 447 application-icon-240:'res/drawable-hdpi/icon.png'

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