/frameworks/base/docs/html/guide/components/ |
services.jd | 105 your service is going to perform any CPU-intensive work or blocking operations, such as MP3 129 default, so you should still create a new thread within the service if it performs intensive or 275 performs intensive or blocking operations while the user interacts with an activity from the same 430 // background priority so CPU-intensive work will not disrupt our UI. [all...] |
processes-and-threads.jd | 212 <p>When your app performs intensive work in response to user interaction, this single thread model
|
/frameworks/base/docs/html/guide/topics/resources/ |
runtime-changes.jd | 72 connection, or perform other intensive operations, then a full restart due to a configuration change
|
/frameworks/base/docs/html/topic/performance/ |
background-optimization.jd | 52 Background processes can be memory- and battery-intensive. For example, an
|
memory-overview.jd | 91 garbage collection occurs in the middle of an intensive processing loop
|
/frameworks/base/docs/html/training/displaying-bitmaps/ |
cache-bitmap.jd | 70 <li>How memory intensive is the rest of your activity and/or application?</li>
|
/frameworks/base/docs/html/training/wearables/apps/ |
creating.jd | 162 the heavy lifting, such as network communications, intensive processing, or tasks that require
|
/frameworks/base/tools/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/ |
ImageUtils.java | 17 package com.android.layoutlib.bridge.intensive;
|
/libcore/luni/src/main/java/java/util/concurrent/ |
package-info.java | 71 * computation-intensive parallel processing.
|
/docs/source.android.com/src/devices/tech/config/ |
low-ram.jd | 84 they should turn off specific memory-intensive
|
/external/clang/www/ |
hacking.html | 164 <p>For more intensive changes, running
|
/external/dbus/doc/ |
dcop-howto.txt | 27 intensive for simple use. It also has no authentication available.
|
/external/e2fsprogs/e2fsck/ |
rehash.c | 18 * An alternate algorithm which is much more disk intensive could be
|
/external/libogg/doc/ |
framing.html | 260 intensive job of verifying that it has in fact found a page boundary
|
/external/libvorbis/doc/ |
framing.html | 260 intensive job of verifying that it has in fact found a page boundary
|
/external/llvm/docs/Frontend/ |
PerformanceTips.rst | 216 floating point intensive computations.
|
/external/llvm/docs/ |
Vectorizers.rst | 420 which is more compile-time intensive (The BB vectorizer). This optimization
|
/external/llvm/include/llvm/ADT/ |
SparseBitVector.h | 40 /// kept up to date. They are also significantly more memory intensive.
|
/external/opencv3/3rdparty/libwebp/webp/ |
encode.h | 374 // Warning: this function is rather CPU-intensive.
|
/external/tagsoup/ |
README | 37 thanks to Jojo Dijamco, whose intensive efforts at debugging made this
|
/external/webp/include/webp/ |
encode.h | 394 // Warning: this function is rather CPU-intensive.
|
/external/webp/src/webp/ |
encode.h | 394 // Warning: this function is rather CPU-intensive.
|
/frameworks/av/include/camera/ndk/ |
NdkCameraCaptureSession.h | 316 * <p>For performance-intensive use-cases where latency is a factor, consider
|
/frameworks/base/docs/html/about/versions/ |
android-2.3-highlights.jd | 220 or other CPU-intensive operations. </li>
|
/frameworks/base/docs/html/guide/appendix/ |
glossary.jd | 222 draw independently of the UI thread for resource-intensive operations
|