/external/skia/src/gpu/ |
SkGrPriv.h | 79 unpremultiplied so that interpolation is done in unpremul space. The paint's alpha will be 80 applied to the primitive color after interpolation. */
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/external/webrtc/webrtc/modules/audio_coding/codecs/isac/main/source/ |
settings.h | 139 /* Max rel. step for interpolation */ 141 /* Max rel. step for interpolation */
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
pred_lt4.c | 21 * fractional interpolation of resolution 1/4 * 33 /* 1/4 resolution interpolation filter (-3 dB at 0.856*fs/2) in Q14 */
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 56 ;// destination pointed by (pDst) for horizontal interpolation. 159 ;// destination pointed by (pDst) for vertical interpolation.
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omxVCM4P10_InterpolateLuma_s.s | 31 ;// Performs quarter pel interpolation of inter luma MB. 41 ;// [in] roi Dimension of the interpolation region;the parameters roi.width and roi.height must 121 ;// Interpolation of luma is implemented by processing block of pixels, size 4x4 at a time.
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/ |
armVCM4P10_InterpolateLuma_Align_unsafe_s.s | 56 ;// destination pointed by (pDst) for horizontal interpolation. 159 ;// destination pointed by (pDst) for vertical interpolation.
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/frameworks/base/libs/hwui/ |
PropertyValuesHolder.h | 75 // fall back to linear interpolation. 81 // data source is set, we'll favor data source over the linear interpolation of start/end value
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/prebuilts/gdb/darwin-x86/lib/python2.7/ |
ConfigParser.py | 30 interpolation. Note that `__name__' is always an intrinsic default; 166 """Base class for interpolation-related exceptions.""" 196 msg = ("Value interpolation too deeply recursive:\n" 597 optional argument `raw' is true. Values for interpolation keys are 658 # do the string interpolation 689 # do the string interpolation 716 "bad interpolation variable reference %r" % rest) 751 raise ValueError("invalid interpolation syntax in %r at "
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/prebuilts/gdb/linux-x86/lib/python2.7/ |
ConfigParser.py | 30 interpolation. Note that `__name__' is always an intrinsic default; 166 """Base class for interpolation-related exceptions.""" 196 msg = ("Value interpolation too deeply recursive:\n" 597 optional argument `raw' is true. Values for interpolation keys are 658 # do the string interpolation 689 # do the string interpolation 716 "bad interpolation variable reference %r" % rest) 751 raise ValueError("invalid interpolation syntax in %r at "
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/ |
ConfigParser.py | 30 interpolation. Note that `__name__' is always an intrinsic default; 166 """Base class for interpolation-related exceptions.""" 196 msg = ("Value interpolation too deeply recursive:\n" 597 optional argument `raw' is true. Values for interpolation keys are 658 # do the string interpolation 689 # do the string interpolation 716 "bad interpolation variable reference %r" % rest) 751 raise ValueError("invalid interpolation syntax in %r at "
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/ |
ConfigParser.py | 30 interpolation. Note that `__name__' is always an intrinsic default; 166 """Base class for interpolation-related exceptions.""" 196 msg = ("Value interpolation too deeply recursive:\n" 597 optional argument `raw' is true. Values for interpolation keys are 658 # do the string interpolation 689 # do the string interpolation 716 "bad interpolation variable reference %r" % rest) 751 raise ValueError("invalid interpolation syntax in %r at "
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/packages/apps/Launcher3/src/com/android/launcher3/allapps/ |
AllAppsTransitionController.java | 298 float interpolation = mAccelInterpolator.getInterpolation(workspaceHotseatAlpha); local 311 interpolation); 315 interpolation); 322 PARALLAX_COEFFICIENT * (-mShiftRange + shiftCurrent), interpolation); 546 output *= t * t; // Make interpolation initial slope steeper
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/external/mesa3d/src/mesa/main/ |
texcompress_fxt1.c | 197 * to Lloyd's algorithm (the interpolation modes are even worse). 254 /* compute interpolation vector */ \ 659 GLfloat b, iv[MAX_COMP]; /* interpolation vector */ 755 /* compute interpolation vector */ 775 /* compute interpolation vector */ 817 GLfloat iv[MAX_COMP]; /* interpolation vector */ 859 /* compute interpolation vector */ 892 GLfloat b, iv[MAX_COMP]; /* interpolation vector */ 958 /* compute interpolation vector */ 992 /* compute interpolation vector * [all...] |
/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
quat.js | 335 * Performs a linear interpolation between two quat's 340 * @param {Number} t interpolation amount between the two inputs 347 * Performs a spherical linear interpolation between two quat 352 * @param {Number} t interpolation amount between the two inputs 383 // ... so we can do a linear interpolation 397 * Performs a spherical linear interpolation with two control points 404 * @param {Number} t interpolation amount
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/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 116 // generic linear interpolation method 126 // linear interpolation of a frame using the type OrientationType 127 // to perform the interpolation of the orientations 299 std::cerr << "Invalid rotation interpolation mode (abort)\n"; 601 // interpolation mode 602 QGroupBox* box = new QGroupBox("spherical interpolation"); 609 but->setToolTip("use quaternion spherical interpolation\nto interpolate orientations");
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
h264bsd_interpolate_hor_ver_quarter.s | 269 ;// Approach to vertical interpolation 271 ;// Interpolation is done by using 32-bit loads and stores 286 ;// Approach to bilinear interpolation to quarter pel position. 360 UHSUB8 res, res, tmp1 ;// bilinear interpolation 411 UHSUB8 res, res, tmp2 ;// bilinear interpolation 461 UHSUB8 res, res, tmp3 ;// bilinear interpolation 510 UHSUB8 res, res, tmp5 ;// bilinear interpolation
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
Dialog.java | 22 import com.badlogic.gdx.math.Interpolation; 210 show(stage, sequence(Actions.alpha(0), Actions.fadeIn(0.4f, Interpolation.fade))); 238 hide(sequence(fadeOut(0.4f, Interpolation.fade), Actions.removeListener(ignoreTouchDown, true), Actions.removeActor()));
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/external/libopus/silk/ |
structs.h | 166 opus_int useInterpolatedNLSFs; /* Flag for using NLSF interpolation */ 176 opus_int first_frame_after_reset; /* Flag for deactivating NLSF interpolation, pitch prediction */ 275 opus_int first_frame_after_reset; /* Flag for deactivating NLSF interpolation */
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/frameworks/av/tools/resampler_tools/ |
fir.cpp | 105 // interpolation of the coefficients below the quantization error 161 int M = 1 << 4; // number of phases for interpolation 256 for (int i=0 ; i<=M ; i++) { // an extra set of coefs for interpolation
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/frameworks/rs/scriptc/ |
rs_quaternion.rsh | 260 * rsQuaternionSlerp: Spherical linear interpolation between two quaternions 262 * Performs spherical linear interpolation between two quaternions. 265 * q: Result quaternion from the interpolation.
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/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/ |
GestureTrailDrawingPoints.java | 86 // Because interpolation algorithm in {@link GestureStrokeDrawingPoints} can't determine 88 // of interpolation when new segments are added to the stroke. 90 // be updated by the interpolation
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/prebuilts/sdk/renderscript/include/ |
rs_quaternion.rsh | 260 * rsQuaternionSlerp: Spherical linear interpolation between two quaternions 262 * Performs spherical linear interpolation between two quaternions. 265 * q: Result quaternion from the interpolation.
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/external/opencv3/modules/imgproc/test/ |
test_imgwarp.cpp | 59 int interpolation; member in class:CV_ImgWarpBaseTest 73 interpolation = 0; 112 interpolation = cvtest::randInt(rng) % max_interpolation; 254 if( interpolation == 4 && 257 interpolation = 2; 263 cvResize( test_array[INPUT][0], test_array[INPUT_OUTPUT][0], interpolation ); 285 if( interpolation == CV_INTER_NN ) 342 Mat* mask=0, int interpolation=CV_INTER_LINEAR ) 353 if( interpolation != CV_INTER_CUBIC ) 495 cvWarpAffine( test_array[INPUT][0], test_array[INPUT_OUTPUT][0], &mtx, interpolation ); [all...] |
/developers/build/prebuilts/gradle/BasicRenderScript/ |
README.md | 22 manipulation. In this case, each pixel is transformed based on a liner interpolation between its original
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/developers/samples/android/renderScript/BasicRenderScript/ |
README.md | 22 manipulation. In this case, each pixel is transformed based on a liner interpolation between its original
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