HomeSort by relevance Sort by last modified time
    Searched full:swizzling (Results 26 - 50 of 74) sorted by null

12 3

  /external/mesa3d/src/glsl/
lower_clip_distance.cpp 35 * swizzling of array indices. For instance:
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_copy_propagation.cpp 184 /* Compute the swizzle of the original register by swizzling the
brw_wm_pass0.c 409 * Translate away swizzling and eliminate non-saturating moves.
brw_vs.c 484 /* Color sampler: assume no swizzling. */
brw_wm.c 459 /* Haswell handles texture swizzling as surface format overrides
  /external/skia/src/codec/
SkSwizzler.h 138 * this allows us to apply a transparency mask to pixels after swizzling.
  /external/skia/tests/
DrawPathTest.cpp 43 // don't know what swizzling PMColor did, but white should always
  /external/mesa3d/src/gallium/drivers/r300/
r300_reg.h 323 * are set to a swizzling bit pattern, other words are 0.
326 * mode, the swizzling pattern is e.g. used to set zw components in texture
    [all...]
r300_screen.c 116 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
r300_fs.c 175 /* Pass texture swizzling to the compiler, some lowering passes need it. */
  /external/skia/src/gpu/
GrGpu.h 168 different than the original read config in order to compensate for swizzling. The
218 order to compensate for swizzling that will occur when drawing. */
  /external/vulkan-validation-layers/libs/glm/detail/
setup.hpp 708 # pragma message("GLM: Swizzling operators enabled")
710 # pragma message("GLM: Swizzling operators disabled, #define GLM_SWIZZLE to enable swizzle operators")
  /external/kernel-headers/original/uapi/drm/
drm_mode.h 383 * different tiling/swizzling pattern on different planes.
  /external/libdrm/include/drm/
drm_mode.h 367 * different tiling/swizzling pattern on different planes.
  /external/mesa3d/docs/
relnotes-9.0.3.html 175 <li>i965: Do texture swizzling in hardware on Haswell.</li>
relnotes-7.10.html 273 <li>llvmpipe: fix swizzling of texture border color</li>
274 <li>softpipe: fix swizzling of texture border color</li>
    [all...]
relnotes-7.9.1.html 327 <li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_format_aos.c 55 * Basic swizzling. Rearrange the order of the unswizzled array elements
lp_bld_swizzle.c 30 * Helper functions for swizzling/shuffling.
  /external/mesa3d/src/gallium/drivers/nv30/
nvfx_shader.h 153 * Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO/SWIZZLE_ONE
  /external/mesa3d/src/mesa/program/
prog_execute.c 220 * Apply swizzling and negating as needed.
230 /* no swizzling */
269 * Apply swizzling but not negation/abs.
279 /* no swizzling */
    [all...]
prog_parameter.c 481 * swizzling to find a match.
  /external/mesa3d/src/mesa/tnl/
t_vertex.c 212 * reverse any viewport transformation, swizzling or other conversions
  /docs/source.android.com/src/devices/graphics/
implement-hwc.jd 66 <li>Tiling, swizzling, and stride properties</li>
  /external/mesa3d/src/gallium/docs/source/
screen.rst 40 * ``PIPE_CAP_TEXTURE_SWIZZLE``: Whether swizzling through sampler views is

Completed in 1326 milliseconds

12 3