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    Searched refs:ALWAYS_INLINE (Results 26 - 50 of 95) sorted by null

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  /art/runtime/
art_method.h 233 ALWAYS_INLINE mirror::Class* GetDeclaringClass() SHARED_REQUIRES(Locks::mutator_lock_);
236 ALWAYS_INLINE mirror::Class* GetDeclaringClassUnchecked()
252 ALWAYS_INLINE uint32_t GetAccessFlags();
419 ALWAYS_INLINE uint32_t GetDexMethodIndex() SHARED_REQUIRES(Locks::mutator_lock_);
426 ALWAYS_INLINE ArtMethod** GetDexCacheResolvedMethods(size_t pointer_size)
428 ALWAYS_INLINE ArtMethod* GetDexCacheResolvedMethod(uint16_t method_index, size_t ptr_size)
430 ALWAYS_INLINE void SetDexCacheResolvedMethod(uint16_t method_index,
434 ALWAYS_INLINE void SetDexCacheResolvedMethods(ArtMethod** new_dex_cache_methods, size_t ptr_size)
478 ALWAYS_INLINE const void* GetEntryPointFromQuickCompiledCodePtrSize(size_t pointer_size) {
487 ALWAYS_INLINE void SetEntryPointFromQuickCompiledCodePtrSize
    [all...]
stack_map.h 663 ALWAYS_INLINE size_t BitSize() const { return end_offset_ - start_offset_; }
665 ALWAYS_INLINE int32_t Load(const MemoryRegion& region) const {
695 ALWAYS_INLINE void Store(MemoryRegion region, int32_t value) const {
747 ALWAYS_INLINE FieldEncoding GetNativePcEncoding() const {
750 ALWAYS_INLINE FieldEncoding GetDexPcEncoding() const {
753 ALWAYS_INLINE FieldEncoding GetDexRegisterMapEncoding() const {
756 ALWAYS_INLINE FieldEncoding GetInlineInfoEncoding() const {
759 ALWAYS_INLINE FieldEncoding GetRegisterMaskEncoding() const {
762 ALWAYS_INLINE size_t GetStackMaskBitOffset() const {
796 ALWAYS_INLINE bool IsValid() const { return region_.pointer() != nullptr;
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reflection.h 43 ALWAYS_INLINE bool ConvertPrimitiveValue(bool unbox_for_result,
69 ALWAYS_INLINE bool VerifyObjectIsClass(mirror::Object* o, mirror::Class* c)
  /art/runtime/entrypoints/
entrypoint_utils.h 47 ALWAYS_INLINE inline mirror::Class* CheckObjectAlloc(uint32_t type_idx,
52 ALWAYS_INLINE inline mirror::Class* CheckClassInitializedForObjectAlloc(mirror::Class* klass,
62 ALWAYS_INLINE inline mirror::Object* AllocObjectFromCode(uint32_t type_idx,
70 ALWAYS_INLINE inline mirror::Object* AllocObjectFromCodeResolved(mirror::Class* klass,
77 ALWAYS_INLINE inline mirror::Object* AllocObjectFromCodeInitialized(mirror::Class* klass,
84 ALWAYS_INLINE inline mirror::Class* CheckArrayAlloc(uint32_t type_idx,
95 ALWAYS_INLINE inline mirror::Array* AllocArrayFromCode(uint32_t type_idx,
103 ALWAYS_INLINE inline mirror::Array* AllocArrayFromCodeResolved(mirror::Class* klass,
entrypoint_utils-inl.h 90 ALWAYS_INLINE
143 ALWAYS_INLINE
173 ALWAYS_INLINE
195 ALWAYS_INLINE
218 ALWAYS_INLINE
229 ALWAYS_INLINE
267 ALWAYS_INLINE
293 ALWAYS_INLINE
415 template SHARED_REQUIRES(Locks::mutator_lock_) ALWAYS_INLINE \
595 template SHARED_REQUIRES(Locks::mutator_lock_) ALWAYS_INLINE \
    [all...]
  /art/runtime/mirror/
iftable.h 28 ALWAYS_INLINE Class* GetInterface(int32_t i) SHARED_REQUIRES(Locks::mutator_lock_) {
34 ALWAYS_INLINE void SetInterface(int32_t i, Class* interface)
string.h 86 ALWAYS_INLINE static String* Alloc(Thread* self, int32_t utf16_length,
92 ALWAYS_INLINE static String* AllocFromByteArray(Thread* self, int32_t byte_length,
99 ALWAYS_INLINE static String* AllocFromCharArray(Thread* self, int32_t count,
105 ALWAYS_INLINE static String* AllocFromString(Thread* self, int32_t string_length,
field.h 47 ALWAYS_INLINE uint32_t GetDexFieldIndex() SHARED_REQUIRES(Locks::mutator_lock_) {
71 ALWAYS_INLINE Primitive::Type GetTypeAsPrimitiveType()
  /art/runtime/gc/collector/
immune_region.h 46 ALWAYS_INLINE bool ContainsObject(const mirror::Object* obj) const {
  /external/libunwind/src/mi/
backtrace.c 35 static ALWAYS_INLINE int
  /external/mesa3d/src/gallium/include/pipe/
p_compiler.h 120 #ifndef ALWAYS_INLINE
122 # define ALWAYS_INLINE inline __attribute__((always_inline))
124 # define ALWAYS_INLINE __forceinline
126 # define ALWAYS_INLINE INLINE
  /art/runtime/gc/accounting/
heap_bitmap.h 43 REQUIRES(Locks::heap_bitmap_lock_) ALWAYS_INLINE;
47 REQUIRES(Locks::heap_bitmap_lock_) ALWAYS_INLINE;
  /external/compiler-rt/lib/asan/
asan_poisoning.h 39 ALWAYS_INLINE void FastPoisonShadow(uptr aligned_beg, uptr aligned_size,
72 ALWAYS_INLINE void FastPoisonShadowPartialRightRedzone(
asan_fake_stack.cc 30 ALWAYS_INLINE void SetShadow(uptr ptr, uptr size, uptr class_id, u64 magic) {
86 ALWAYS_INLINE USED
202 ALWAYS_INLINE uptr OnMalloc(uptr class_id, uptr size) {
214 ALWAYS_INLINE void OnFree(uptr ptr, uptr class_id, uptr size) {
asan_stack.h 33 ALWAYS_INLINE
  /art/runtime/base/
macros.h 74 NO_RETURN ALWAYS_INLINE void operator delete(void*, size_t) { UNREACHABLE(); } \
75 ALWAYS_INLINE void* operator new(size_t, void* ptr) noexcept { return ptr; } \
76 ALWAYS_INLINE void operator delete(void*, void*) noexcept { } \
156 #define ALWAYS_INLINE
158 #define ALWAYS_INLINE __attribute__ ((always_inline))
165 #define ALWAYS_INLINE_LAMBDA ALWAYS_INLINE
scoped_arena_allocator.h 88 void* Alloc(size_t bytes, ArenaAllocKind kind) ALWAYS_INLINE {
149 void* Alloc(size_t bytes, ArenaAllocKind kind = kArenaAllocMisc) ALWAYS_INLINE {
  /external/compiler-rt/lib/tsan/rtl/
tsan_rtl.h 141 ALWAYS_INLINE
150 ALWAYS_INLINE
224 static ALWAYS_INLINE
230 static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
248 u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
249 u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
250 bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
251 bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
276 bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
283 bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const
    [all...]
tsan_rtl.cc 537 ALWAYS_INLINE
543 ALWAYS_INLINE
548 ALWAYS_INLINE
554 ALWAYS_INLINE
571 ALWAYS_INLINE
649 ALWAYS_INLINE
668 ALWAYS_INLINE
722 ALWAYS_INLINE
736 ALWAYS_INLINE USED
802 ALWAYS_INLINE USE
    [all...]
  /external/compiler-rt/lib/builtins/
int_lib.h 46 #define ALWAYS_INLINE __forceinline
51 #define ALWAYS_INLINE __attribute__((always_inline))
  /art/runtime/gc/allocator/
rosalloc-inl.h 26 inline ALWAYS_INLINE bool RosAlloc::ShouldCheckZeroMemory() {
31 inline ALWAYS_INLINE void* RosAlloc::Alloc(Thread* self, size_t size, size_t* bytes_allocated,
  /art/runtime/lambda/
closure.h 123 inline VariableInfo ALWAYS_INLINE ParseTypeDescriptor(const char* type_descriptor,
  /external/libunwind/src/unwind/
unwind-internal.h 57 static _Unwind_Reason_Code ALWAYS_INLINE
  /art/runtime/gc/space/
rosalloc_space.h 87 ALWAYS_INLINE bool CanAllocThreadLocal(Thread* self, size_t num_bytes);
90 ALWAYS_INLINE mirror::Object* AllocThreadLocal(Thread* self, size_t num_bytes,
95 ALWAYS_INLINE size_t MaxBytesBulkAllocatedForNonvirtual(size_t num_bytes);
  /system/core/libpixelflinger/include/private/pixelflinger/
ggl_fixed.h 26 #define ALWAYS_INLINE __attribute__((always_inline))
35 inline GGLfixed gglIntToFixed(GGLfixed i) ALWAYS_INLINE ;
36 inline GGLfixed gglFixedToIntRound(GGLfixed f) ALWAYS_INLINE ;
37 inline GGLfixed gglFixedToIntFloor(GGLfixed f) ALWAYS_INLINE ;
38 inline GGLfixed gglFixedToIntCeil(GGLfixed f) ALWAYS_INLINE ;
39 inline GGLfixed gglFracx(GGLfixed v) ALWAYS_INLINE ;
40 inline GGLfixed gglFloorx(GGLfixed v) ALWAYS_INLINE ;
41 inline GGLfixed gglCeilx(GGLfixed v) ALWAYS_INLINE ;
42 inline GGLfixed gglCenterx(GGLfixed v) ALWAYS_INLINE ;
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