/frameworks/base/media/java/android/media/session/ |
PlaybackState.java | 50 public @interface Actions {} 332 bob.append(", actions=").append(mActions); 333 bob.append(", custom actions=").append(mCustomActions); 409 * Get the current actions available on this session. This should use a 410 * bitmask of the available actions. 432 @Actions 438 * Get the list of custom actions. 557 long actions = 0; local 561 actions |= getActionForRccFlag((int) flag); 565 return actions; [all...] |
/frameworks/support/media-compat/java/android/support/v4/media/session/ |
PlaybackStateCompat.java | 54 public @interface Actions {} 360 float rate, long actions, CharSequence errorMessage, long updateTime, 367 mActions = actions; 396 bob.append(", actions=").append(mActions); 398 bob.append(", custom actions=").append(mCustomActions); 472 * Get the current actions available on this session. This should use a 473 * bitmask of the available actions. 495 @Actions 501 * Get the list of custom actions. 634 * app specific actions to {@link MediaControllerCompat Controllers} [all...] |
/external/clang/lib/Driver/ |
Driver.cpp | 506 // Construct the list of abstract actions to perform for this compilation. On 507 // MachO targets this uses the driver-driver and universal actions. 620 // Construct the list of abstract actions to perform for this compilation. On 621 // Darwin OSes this uses the driver-driver and builds universal actions. [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
SelectBox.java | 19 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.fadeIn;
20 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.fadeOut;
21 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.removeActor;
22 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.sequence;
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TooltipManager.java | 20 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.*; 117 /** Called when tooltip is shown. Default implementation sets actions to animate showing. */ 126 /** Called when tooltip is hidden. Default implementation sets actions to animate hiding and to remove the actor from the stage 127 * when the actions are complete. A subclass must at least remove the actor. */
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
StageDebugTest.java | 19 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.*;
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Scene2dTest.java | 19 import static com.badlogic.gdx.scenes.scene2d.actions.Actions.*;
31 import com.badlogic.gdx.scenes.scene2d.actions.FloatAction;
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/external/clang/include/clang/Parse/ |
Parser.h | 78 /// Actions - These are the callbacks we invoke as we parse various constructs 80 Sema &Actions; 234 /// to parse the C-like decls, meaning Actions.getObjCDeclContext() will 241 Parser(Preprocessor &PP, Sema &Actions, bool SkipFunctionBodies); 247 Sema &getActions() const { return Actions; } 251 Scope *getCurScope() const { return Actions.getCurScope(); } 253 return Actions.incrementMSManglingNumber(); 256 Decl *getObjCDeclContext() const { return Actions.getObjCDeclContext(); } 259 // different actual classes based on the actions in place. 313 return Actions.getNullabilityKeyword(nullability) [all...] |
/external/llvm/lib/Transforms/InstCombine/ |
InstCombineMulDivRem.cpp | [all...] |
/external/clang/include/clang/Driver/ |
Driver.h | 297 /// BuildActions - Construct the list of actions to perform for the 303 /// \param Actions - The list to store the resulting actions onto. 306 ActionList &Actions) const; 308 /// BuildUniversalActions - Construct the list of actions to perform 316 /// BuildJobs - Bind actions to concrete tools and translate 341 /// PrintActions - Print the list of actions. 369 /// treated before building actions or binding tools.
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/external/llvm/lib/CodeGen/ |
CodeGenPrepare.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
wsdtypes.h | 260 WSD_URI_LIST *Actions;
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
ParticleControllerTest.java | 39 import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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/external/libpng/projects/owatcom/ |
pngconfig.mak | 141 $# must do Actions/Mark All Targets for Remake. This is because the compiler
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/actions/ |
Actions.java | 17 package com.badlogic.gdx.scenes.scene2d.actions;
28 /** Static convenience methods for using pooled actions, intended for static import.
30 public class Actions {
373 static public SequenceAction sequence (Action... actions) {
375 for (int i = 0, n = actions.length; i < n; i++)
376 action.addAction(actions[i]);
424 static public ParallelAction parallel (Action... actions) {
426 for (int i = 0, n = actions.length; i < n; i++)
427 action.addAction(actions[i]);
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/external/clang/include/clang/Sema/ |
Sema.h | 677 /// Translation Unit Scope - useful to Objective-C actions that need [all...] |
/prebuilts/tools/common/m2/repository/org/seleniumhq/selenium/selenium-api/2.42.2/ |
selenium-api-2.42.2.jar | |
/external/clang/lib/Parse/ |
ParseTentative.cpp | [all...] |
/external/libjpeg-turbo/doc/html/search/ |
search.js | 320 // --------- Actions
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/frameworks/base/docs/html/topic/performance/ |
performance_toc.cs | 275 scalable way to perform Share actions with user content." [all...] |
/frameworks/base/docs/html/training/ |
training_toc.cs | 275 scalable way to perform Share actions with user content." [all...] |
/prebuilts/tools/common/m2/repository/org/gradle/gradle-tooling-api/1.12/ |
gradle-tooling-api-1.12.jar | |
/prebuilts/tools/common/fest/ |
fest-swing-1.2.1.jar | |
/external/guice/lib/build/ |
felix-2.0.5.jar | |
/prebuilts/sdk/current/support/v13/ |
android-support-v13.jar | |