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  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidFragmentApplication.java 30 import com.badlogic.gdx.utils.Array;
65 protected final Array<Runnable> runnables = new Array<Runnable>();
66 protected final Array<Runnable> executedRunnables = new Array<Runnable>();
68 private final Array<AndroidEventListener> androidEventListeners = new Array<AndroidEventListener>();
412 public Array<Runnable> getRunnables () {
417 public Array<Runnable> getExecutedRunnables () {
  /external/v8/test/mjsunit/
array-sort.js 30 // Test array sort.
151 // Test array sorting with holes in the array.
164 // Test array sorting with undefined elemeents in the array.
175 // in the array.
193 Array.prototype.sort.call(obj);
209 var x = new Array(4);
213 Array.prototype.sort.call(x);
232 Array.prototype.sort.call(x)
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array-elements-from-array-prototype-chain.js 29 // Tests below verify that elements set on Array.prototype's proto propagate
30 // for various Array.prototype functions (like unshift, shift, etc.)
32 // array-elements-from-array-prototype.js
33 // array-elements-from-array-prototype-chain.js
34 // array-elements-from-object-prototype.js
46 Array.prototype.__proto__ = {3: at3};
47 Array.prototype.__proto__.__proto__ = {7: at7};
49 var a = new Array(13
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array-elements-from-array-prototype.js 29 // Tests below verify that elements set on Array.prototype propagate
30 // for various Array.prototype functions (like unshift, shift, etc.)
32 // array-elements-from-array-prototype.js
33 // array-elements-from-array-prototype-chain.js
34 // array-elements-from-object-prototype.js
46 Array.prototype[3] = at3
47 Array.prototype[7] = at7
49 var a = new Array(13
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array-splice.js 28 // Check that splicing array of holes keeps it as array of holes
31 var array = new Array(10);
32 var spliced = array.splice(1, 1, 'one', 'two');
36 assertEquals(11, array.length);
37 assertFalse(0 in array, "0 in array");
38 assertTrue(1 in array);
39 assertTrue(2 in array);
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  /art/runtime/entrypoints/
entrypoint_utils.h 34 class Array;
90 // Given the context of a calling Method, use its DexCache to resolve a type to an array Class. If
91 // it cannot be resolved, throw an error. If it can, use it to create an array.
95 ALWAYS_INLINE inline mirror::Array* AllocArrayFromCode(uint32_t type_idx,
103 ALWAYS_INLINE inline mirror::Array* AllocArrayFromCodeResolved(mirror::Class* klass,
110 extern mirror::Array* CheckAndAllocArrayFromCode(uint32_t type_idx, int32_t component_count,
116 extern mirror::Array* CheckAndAllocArrayFromCodeInstrumented(uint32_t type_idx,
  /art/runtime/
transaction.h 34 class Array;
79 // Record array change.
80 void RecordWriteArray(mirror::Array* array, size_t index, uint64_t value)
154 void Undo(mirror::Array* obj) SHARED_REQUIRES(Locks::mutator_lock_);
161 void UndoArrayWrite(mirror::Array* array, Primitive::Type array_type, size_t index,
224 std::map<mirror::Array*, ArrayLog> array_logs_ GUARDED_BY(log_lock_);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Attributes.java 22 import com.badlogic.gdx.utils.Array;
26 protected final Array<Attribute> attributes = new Array<Attribute>();
59 public final Array<Attribute> get (final Array<Attribute> out, final long type) {
118 /** Add an array of attributes to this material. If the material already contains an attribute of the same type it is
125 /** Add an array of attributes to this material. If the material already contains an attribute of the same type it is
Environment.java 27 import com.badlogic.gdx.utils.Array;
43 public Environment add (final Array<BaseLight> lights) {
88 public Environment remove (final Array<BaseLight> lights) {
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Bezier.java 19 import com.badlogic.gdx.utils.Array;
117 public Array<T> points = new Array<T>();
133 public Bezier (final Array<T> points, final int offset, final int length) {
152 public Bezier set (final Array<T> points, final int offset, final int length) {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
TextureAtlas.java 30 import com.badlogic.gdx.utils.Array;
53 private final Array<AtlasRegion> regions = new Array();
99 final Array<Page> pages = new Array();
100 final Array<Region> regions = new Array();
195 public Array<Page> getPages () {
199 public Array<Region> getRegions () {
294 public Array<AtlasRegion> getRegions () {
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Animation.java 20 import com.badlogic.gdx.utils.Array;
52 public Animation (float frameDuration, Array<? extends TextureRegion> keyFrames) {
68 public Animation (float frameDuration, Array<? extends TextureRegion> keyFrames, PlayMode playMode) {
171 /** Returns the keyFrames[] array where all the TextureRegions of the animation are stored.
GlyphLayout.java 24 import com.badlogic.gdx.utils.Array;
35 public final Array<GlyphRun> runs = new Array();
38 private final Array<Color> colorStack = new Array(4);
91 Array<GlyphRun> runs = this.runs;
98 Array<Color> colorStack = this.colorStack;
298 Array<Glyph> glyphs1 = second.glyphs; // Starts empty.
299 Array<Glyph> glyphs2 = first.glyphs; // Starts with all the glyphs.
417 public Array<Glyph> glyphs = new Array()
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  /external/clang/lib/StaticAnalyzer/Checkers/
ObjCContainersChecker.cpp 47 void addSizeInfo(const Expr *Array, const Expr *Size,
63 // ProgramState trait - a map from array symbol to its state.
66 void ObjCContainersChecker::addSizeInfo(const Expr *Array, const Expr *Size,
75 SVal ArrayRef = State->getSVal(Array, C.getLocationContext());
91 // Add array size information to the state.
114 // Check the array access.
118 // Find out if we saw this array symbol before and have information about
163 // When a symbol for a mutable array escapes, we can't reason precisely
  /external/clang/test/CodeGen/
2002-07-14-MiscTests3.c 9 int Array[12];
111 int SumArray(int Array[], int Num) {
114 Result += Array[i];
  /external/eigen/Eigen/src/Core/
Map.h 19 * \brief A matrix or vector expression mapping an existing array of data.
25 * of an ordinary, contiguous array. This can be overridden by specifying strides.
28 * This class represents a matrix or vector expression mapping an existing array of data.
34 * Here's an example of simply mapping a contiguous array as a \ref TopicStorageOrders "column-major" matrix:
40 * Here's an example of mapping an array as a vector, specifying an inner stride, that is, the pointer
46 * Here's an example of mapping an array while specifying an outer stride. Here, since we're mapping
56 * \b Tip: to change the array of data mapped by a Map object, you can use the C++
136 * \param dataPtr pointer to the array to map
147 * \param dataPtr pointer to the array to map
159 * \param dataPtr pointer to the array to ma
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  /external/junit/src/org/junit/experimental/theories/internal/
AllMembersSupplier.java 6 import java.lang.reflect.Array;
111 private void addArrayValues(String name, List<PotentialAssignment> list, Object array) {
112 for (int i= 0; i < Array.getLength(array); i++)
113 list.add(PotentialAssignment.forValue(name + "[" + i + "]", Array.get(array, i)));
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
Lwjgl3Cursor.java 27 import com.badlogic.gdx.utils.Array;
31 static final Array<Lwjgl3Cursor> cursors = new Array<Lwjgl3Cursor>();
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCompoundShape.java 11 import com.badlogic.gdx.utils.Array;
60 protected Array<btCollisionShape> children = new Array<btCollisionShape>();
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-lwjgl3/src/com/badlogic/gdx/controllers/lwjgl3/
Lwjgl3Controller.java 12 import com.badlogic.gdx.utils.Array;
16 final Array<ControllerListener> listeners = new Array<ControllerListener>();
  /external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/tiles/
AnimatedTiledMapTile.java 22 import com.badlogic.gdx.utils.Array;
148 * @param frameTiles An array of {@link StaticTiledMapTile}s that make up the animation. */
149 public AnimatedTiledMapTile (float interval, Array<StaticTiledMapTile> frameTiles) {
164 * @param frameTiles An array of {@link StaticTiledMapTile}s that make up the animation. */
165 public AnimatedTiledMapTile (IntArray intervals, Array<StaticTiledMapTile> frameTiles) {
  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
TooltipManager.java 26 import com.badlogic.gdx.utils.Array;
55 final Array<Tooltip> shown = new Array();
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ParticleEmitterTest.java 27 import com.badlogic.gdx.utils.Array;
33 Array<ParticleEmitter> emitters;
46 emitters = new Array(effect.getEmitters());
PixmapPackerTest.java 34 import com.badlogic.gdx.utils.Array;
45 Array<TextureRegion> textureRegions;
83 textureRegions = new Array<TextureRegion>();
PolygonSpriteTest.java 34 import com.badlogic.gdx.utils.Array;
46 Array<PolygonSprite> sprites = new Array<PolygonSprite>();

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