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Searched
refs:Branch
(Results
1 - 25
of
197
) sorted by null
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/external/skia/src/core/
SkRTree.h
65
struct
Branch
{
76
Branch
fChildren[kMaxChildren];
82
Branch
bulkLoad(SkTDArray<
Branch
>* branches, int level = 0);
92
Branch
fRoot;
/external/llvm/lib/Target/WebAssembly/
Relooper.h
40
struct
Branch
{
54
Branch
::FlowType
58
const char *Condition; // The condition for which we
branch
. For example,
63
const char *Code; // If provided, code that is run right before the
branch
is
67
Branch
(const char *ConditionInit, const char *CodeInit = nullptr);
68
~
Branch
();
72
typedef MapVector<Block *,
Branch
*> BlockBranchMap;
73
typedef MapVector<Block *, std::unique_ptr<
Branch
>> OwningBlockBranchMap;
77
/// control flow modifier (a
branch
, return or throw).
83
// from a set of blocks, we ignore processed branches. Blocks own the
Branch
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