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    Searched refs:GL_ACTIVE_TEXTURE (Results 101 - 125 of 214) sorted by null

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  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES2/
gl2.h 304 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilts/ndk/current/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES/
gl.h 481 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h 371 #define GL_ACTIVE_TEXTURE 0x84E0
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java 372 GL_ACTIVE_TEXTURE(0x84E0),
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  /external/deqp/modules/gles2/functional/
es2fIntegerStateQueryTests.cpp     [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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  /development/ndk/platforms/android-21/include/GLES3/
gl3.h 304 #define GL_ACTIVE_TEXTURE 0x84E0
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  /development/ndk/platforms/android-24/include/GLES2/
gl2.h 312 #define GL_ACTIVE_TEXTURE 0x84E0
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  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 304 #define GL_ACTIVE_TEXTURE 0x84E0
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  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20.java 363 if (pname == GL20.GL_ACTIVE_TEXTURE || pname == GL20.GL_ALPHA_BITS || pname == GL20.GL_BLEND_DST_ALPHA
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  /frameworks/native/opengl/include/GLES2/
gl2.h 312 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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  /prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/
gl3.h 395 #define GL_ACTIVE_TEXTURE 0x84E0
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