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    Searched refs:GL_ACTIVE_UNIFORM_MAX_LENGTH (Results 76 - 100 of 145) sorted by null

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  /prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /development/ndk/platforms/android-21/include/GLES3/
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 900 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLength);
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  /device/generic/goldfish-opengl/system/include/GLES3/
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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  /external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp     [all...]
  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES3/
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES3/
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
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