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Searched
refs:GL_BACK
(Results
151 - 175
of
266
) sorted by null
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/prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/GLES/
gl.h
116
#define
GL_BACK
0x0405
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all
...]
/prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
131
#define
GL_BACK
0x0405
/prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES/
gl.h
116
#define
GL_BACK
0x0405
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all
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/prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
131
#define
GL_BACK
0x0405
/prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES/
gl.h
116
#define
GL_BACK
0x0405
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/prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h
131
#define
GL_BACK
0x0405
/prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES/
gl.h
116
#define
GL_BACK
0x0405
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all
...]
/prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h
131
#define
GL_BACK
0x0405
/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES/
gl.h
116
#define
GL_BACK
0x0405
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/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
131
#define
GL_BACK
0x0405
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
48
GL_BACK
(0x0405),
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/frameworks/native/opengl/libagl/
primitives.cpp
830
const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT :
GL_BACK
;
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/development/ndk/platforms/android-18/include/GLES3/
gl3.h
155
#define
GL_BACK
0x0405
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/development/ndk/platforms/android-21/include/GLES3/
gl3.h
125
#define
GL_BACK
0x0405
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...]
/development/ndk/platforms/android-24/include/GLES2/
gl2.h
133
#define
GL_BACK
0x0405
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...]
/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
125
#define
GL_BACK
0x0405
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...]
/external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp
442
deUint32 glFace = face == rr::FACETYPE_BACK ?
GL_BACK
: GL_FRONT;
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...]
/external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp
900
gl.cullFace(
GL_BACK
);
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/external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp
442
deUint32 glFace = face == rr::FACETYPE_BACK ?
GL_BACK
: GL_FRONT;
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...]
/external/deqp/modules/gles3/performance/
es3pStateChangeTests.cpp
984
gl.cullFace(
GL_BACK
);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DefaultShader.java
409
@Deprecated public static int defaultCullFace = GL20.
GL_BACK
;
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/external/mesa3d/src/mesa/vbo/
vbo_exec_api.c
476
else if (ctx->API == API_OPENGL && face ==
GL_BACK
) {
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/frameworks/native/opengl/include/GLES2/
gl2.h
133
#define
GL_BACK
0x0405
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/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h
155
#define
GL_BACK
0x0405
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all
...]
/prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h
155
#define
GL_BACK
0x0405
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...]
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