/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 309 GL_CLAMP_TO_EDGE(0x812F), [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 458 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 459 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); [all...] |
es2fTextureUnitTests.cpp | 93 GL_CLAMP_TO_EDGE, [all...] |
es2fVertexTextureTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboRenderTest.cpp | 344 m_context.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 345 m_context.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); [all...] |
es3fNegativeShaderApiTests.cpp | 559 glSamplerParameteri (-1, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 577 params = GL_CLAMP_TO_EDGE; [all...] |
es3fTextureUnitTests.cpp | 140 GL_CLAMP_TO_EDGE, [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | [all...] |
/external/mesa3d/src/mesa/main/ |
samplerobj.c | 291 case GL_CLAMP_TO_EDGE: [all...] |
texparam.c | 71 case GL_CLAMP_TO_EDGE: [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | 306 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/development/ndk/platforms/android-24/include/GLES2/ |
gl2.h | 314 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | 306 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 314 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | 399 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl3.h | 306 #define GL_CLAMP_TO_EDGE 0x812F [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl3.h | 306 #define GL_CLAMP_TO_EDGE 0x812F [all...] |