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    Searched refs:GL_DYNAMIC_DRAW (Results 201 - 225 of 249) sorted by null

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  /prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES3/
gl31.h 120 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES3/
gl31.h 120 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES3/
gl31.h 120 #define GL_DYNAMIC_DRAW 0x88E8
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  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl3.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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gl31.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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gl32.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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  /external/deqp/modules/glshared/
glsDrawTest.cpp 93 GL_DYNAMIC_DRAW, // USAGE_DYNAMIC_DRAW = 0,
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  /frameworks/native/opengl/include/GLES3/
gl3.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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gl31.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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gl32.h 128 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h 476 #define GL_DYNAMIC_DRAW 0x88E8
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SDL_opengl.h 430 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h 476 #define GL_DYNAMIC_DRAW 0x88E8
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SDL_opengl.h 430 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h 476 #define GL_DYNAMIC_DRAW 0x88E8
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SDL_opengl.h 430 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h 476 #define GL_DYNAMIC_DRAW 0x88E8
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SDL_opengl.h 430 #define GL_DYNAMIC_DRAW 0x88E8
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  /external/libgdx/backends/gdx-backend-android/libs/
android-4.4.jar 
  /external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
glew.h     [all...]
  /external/mesa3d/include/GL/
glext.h 341 #define GL_DYNAMIC_DRAW 0x88E8
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  /external/robolectric/v1/lib/main/
android.jar 
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h 354 #define GL_DYNAMIC_DRAW 0x88E8
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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h 353 #define GL_DYNAMIC_DRAW 0x88E8
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