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Searched
refs:GL_MAX_VERTEX_UNIFORM_VECTORS
(Results
51 - 75
of
149
) sorted by null
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/prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES2/
gl2.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
262
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
262
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h
262
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-9/arch-mips/usr/include/GLES2/
gl2.h
262
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
262
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
691
GL_MAX_VERTEX_UNIFORM_VECTORS
(0x8DFB),
[
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...]
/external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp
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/external/mesa3d/src/mesa/main/
get.c
647
{
GL_MAX_VERTEX_UNIFORM_VECTORS
, LOC_CUSTOM, TYPE_INT, 0,
[
all
...]
/development/ndk/platforms/android-18/include/GLES3/
gl3.h
286
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
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...]
/development/ndk/platforms/android-21/include/GLES3/
gl3.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
[
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/development/ndk/platforms/android-24/include/GLES2/
gl2.h
224
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
[
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...]
/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
216
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
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/external/deqp/modules/gles31/functional/
es31fIntegerStateQueryTests.cpp
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...]
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20.java
373
|| pname == GL20.
GL_MAX_VERTEX_UNIFORM_VECTORS
|| pname == GL20.GL_NUM_COMPRESSED_TEXTURE_FORMATS
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/frameworks/native/opengl/include/GLES2/
gl2.h
224
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
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...]
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h
286
#define
GL_MAX_VERTEX_UNIFORM_VECTORS
0x8DFB
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